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You have to eat to stay alive. You can get haircuts. Two of the most mundane things in life and yet the PS2 Magazines are full of spanked up fanboys raving about how amazing it is and how it'll be such a great gaming experience. The graphics look shoddy and it will probably be a huge mass of crapness, a solitary player wallowing in this colossal map that's full of buldings and land that all looks the same.
Nevertheless, I'll probably still get it.
Nash got told.
> I'm going to balls your mother in a minute.
No wonder your warned you have a go at everyone!
All the other new stuff is superficial rubbish.
Why not design 1, decent city and pick up the framerate and graphical effect. A decent aiming system, good loading times, wider object loading.
Take ragdoll from SA onwards - everything else should be left in the pit of crap it crawled from.
Yes, ragdoll should be fun. As long as there's a zero-gravity cheat.
And none of that cheats-fecking-game-up shiznit. I got my 100% in VC, then was too scared to have some fun in case I lost it.
I'll bet all this cockwash was thought up by 1 man - in GTA3 he gets a simple project, the stamina meter thingy. In VC he gets promoted to the cheats department. Now he's head honcho and handing out horsecrap like it's going out of fashion.
Yus.
Becuase it appears to be more of the same utterly insipid ugly-shoddy superficial feature-ridden game, just on a far larger scale, complete with inane shootouts and yet more Rockstar innuendo.
Poor me ...