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"F.E.A.R single player demo"

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Fri 05/08/05 at 23:40
Regular
"Infantalised Forums"
Posts: 23,089
Jesus christ that's impressive.
Possibly the first game since Half-Life 2 that I absolutely must own the morning of purchase.
Played it for 10mins (up for work in 4hrs) only but...lordy that's special.
Graphically top-notch, the lighting and shadows are unbelievable. The characters look scarily real and the intro is superb being driven up in the car.
And what I liked most of all, what made it for me? Being in the 1st person viewpoint as usual but having your view restricted to genuine head/neck movement area when looking around stationary.
Try it during the lab bit with the 2 soldiers and the science dude, I could only look so far left and right because I couldn't move my body.
That won't mean a whole bunch to anybody else, but it's the first time I've felt like I was genuinely in the world instead of some hyper 360degree owl-man.

And the standard tutorial/walkthrough section you get in all good FPS where you're handheld through scenarios to introduce features is very well done, especially when I saw...well...I wont spoil it but it made me jump and I wanted out that room fast.
The AI is fantastic too, replayed the 1st shooty encounter 4 or 5 times to see what would happen and they reacted differently each time.
The very first time I unloaded a machinegun clip into one soldier, and the 2nd came roll-diving through the window to shoot at me, making his way to boxes for cover. I took him down eventually and he collapses spraying bullets into the ceiling causing damage to the plaster.
The 2nd time, I pistol shot the 1st guy and the 2nd came out through the door.
3rd time I headshot the 1st guy, 2nd guy booted the door open but wouldn't come out, I couldnt' see him so I switched the flashlight on
"Hey, a flashlight!" and budda-budda-budda, he shoots at me.

And the slow-motion feature beats Max Payne hands down.
I love, and I mean love shooting in that state, the ripples through the air of the bullets, the slowed down speech, the environment exploding around you with sparks and explosions and shrapnel and collapsing boxes and shelves.
Try lobbing a grenade in slow-motion, the flickering flames lighting the wall as you shotgun another guy who flies back knocking a filing cabinet over that topples into the lockers.
And it happens differently each time, not scripted destruction scenes.

If you have broadband, you really really should play this demo.
Round of applause for F.E.A.R
Sat 06/08/05 at 11:45
Regular
"Pouch Ape"
Posts: 14,499
In the words of Douglas Quaid: "Skreew choo"
Sat 06/08/05 at 11:27
Regular
"Lisan al-Gaib"
Posts: 7,093
monkey_man wrote:
> Not sure how it compares, but I'm on P4 Pentium 2.66GHz, 512Mb RAM,
> GFX5200 64Mb. It ran HL2 OK, runs BF2 fine, and CS perfect (all on
> medium-low of course).

Ahh, I was maxed out. :D
Sat 06/08/05 at 11:06
Regular
"Pouch Ape"
Posts: 14,499
Not sure how it compares, but I'm on P4 Pentium 2.66GHz, 512Mb RAM, GFX5200 64Mb. It ran HL2 OK, runs BF2 fine, and CS perfect (all on medium-low of course).

According to IGN, if your machine will run HL2, it will run this. We'll see...
Sat 06/08/05 at 10:56
Regular
"Lisan al-Gaib"
Posts: 7,093
monkey_man wrote:
> Oh dear I'm downloading it...any guesses whether my machine will
> handle it?

I'm an Athlon 64 3500+ with 6800gt golden sample. It's a little sluggish.
Sat 06/08/05 at 10:50
Regular
"Pouch Ape"
Posts: 14,499
Oh dear I'm downloading it...any guesses whether my machine will handle it?
Sat 06/08/05 at 10:41
Regular
"Lisan al-Gaib"
Posts: 7,093
very, very impressive GFX wise. I think it's still got that Monolith "feel" to it though. The combat is very Blood2. Still, will be buying, just for the swanky gfx (a cross between Doom3's indoor engine and the facial mechanics of HL2)

[edit] Ahahahaha, a baddie jumping through a window, excellent.

The shaven headed guy to the left, at the opening cut scene looks very, very like I do in real life. :D
Sat 06/08/05 at 06:12
Regular
"Captain to you."
Posts: 4,609
smv wrote:
> Linky: [URL]http://gamesdomain.yahoo.com/pc/fear/files/1121858[/URL]

He said his was corrupt when finished but i got it with no problem from here.
Sat 06/08/05 at 01:13
Regular
"I'm not a noob :"
Posts: 459
that was fantastic. . . now just tell me somewhere where I don't have to wait to download it :(
Fri 05/08/05 at 23:40
Regular
"Infantalised Forums"
Posts: 23,089
Jesus christ that's impressive.
Possibly the first game since Half-Life 2 that I absolutely must own the morning of purchase.
Played it for 10mins (up for work in 4hrs) only but...lordy that's special.
Graphically top-notch, the lighting and shadows are unbelievable. The characters look scarily real and the intro is superb being driven up in the car.
And what I liked most of all, what made it for me? Being in the 1st person viewpoint as usual but having your view restricted to genuine head/neck movement area when looking around stationary.
Try it during the lab bit with the 2 soldiers and the science dude, I could only look so far left and right because I couldn't move my body.
That won't mean a whole bunch to anybody else, but it's the first time I've felt like I was genuinely in the world instead of some hyper 360degree owl-man.

And the standard tutorial/walkthrough section you get in all good FPS where you're handheld through scenarios to introduce features is very well done, especially when I saw...well...I wont spoil it but it made me jump and I wanted out that room fast.
The AI is fantastic too, replayed the 1st shooty encounter 4 or 5 times to see what would happen and they reacted differently each time.
The very first time I unloaded a machinegun clip into one soldier, and the 2nd came roll-diving through the window to shoot at me, making his way to boxes for cover. I took him down eventually and he collapses spraying bullets into the ceiling causing damage to the plaster.
The 2nd time, I pistol shot the 1st guy and the 2nd came out through the door.
3rd time I headshot the 1st guy, 2nd guy booted the door open but wouldn't come out, I couldnt' see him so I switched the flashlight on
"Hey, a flashlight!" and budda-budda-budda, he shoots at me.

And the slow-motion feature beats Max Payne hands down.
I love, and I mean love shooting in that state, the ripples through the air of the bullets, the slowed down speech, the environment exploding around you with sparks and explosions and shrapnel and collapsing boxes and shelves.
Try lobbing a grenade in slow-motion, the flickering flames lighting the wall as you shotgun another guy who flies back knocking a filing cabinet over that topples into the lockers.
And it happens differently each time, not scripted destruction scenes.

If you have broadband, you really really should play this demo.
Round of applause for F.E.A.R

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