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"F.E.A.R single player demo"

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Fri 05/08/05 at 23:40
Regular
"Infantalised Forums"
Posts: 23,089
Jesus christ that's impressive.
Possibly the first game since Half-Life 2 that I absolutely must own the morning of purchase.
Played it for 10mins (up for work in 4hrs) only but...lordy that's special.
Graphically top-notch, the lighting and shadows are unbelievable. The characters look scarily real and the intro is superb being driven up in the car.
And what I liked most of all, what made it for me? Being in the 1st person viewpoint as usual but having your view restricted to genuine head/neck movement area when looking around stationary.
Try it during the lab bit with the 2 soldiers and the science dude, I could only look so far left and right because I couldn't move my body.
That won't mean a whole bunch to anybody else, but it's the first time I've felt like I was genuinely in the world instead of some hyper 360degree owl-man.

And the standard tutorial/walkthrough section you get in all good FPS where you're handheld through scenarios to introduce features is very well done, especially when I saw...well...I wont spoil it but it made me jump and I wanted out that room fast.
The AI is fantastic too, replayed the 1st shooty encounter 4 or 5 times to see what would happen and they reacted differently each time.
The very first time I unloaded a machinegun clip into one soldier, and the 2nd came roll-diving through the window to shoot at me, making his way to boxes for cover. I took him down eventually and he collapses spraying bullets into the ceiling causing damage to the plaster.
The 2nd time, I pistol shot the 1st guy and the 2nd came out through the door.
3rd time I headshot the 1st guy, 2nd guy booted the door open but wouldn't come out, I couldnt' see him so I switched the flashlight on
"Hey, a flashlight!" and budda-budda-budda, he shoots at me.

And the slow-motion feature beats Max Payne hands down.
I love, and I mean love shooting in that state, the ripples through the air of the bullets, the slowed down speech, the environment exploding around you with sparks and explosions and shrapnel and collapsing boxes and shelves.
Try lobbing a grenade in slow-motion, the flickering flames lighting the wall as you shotgun another guy who flies back knocking a filing cabinet over that topples into the lockers.
And it happens differently each time, not scripted destruction scenes.

If you have broadband, you really really should play this demo.
Round of applause for F.E.A.R
Mon 08/08/05 at 21:22
Regular
Posts: 2,464
I couldn't get past the starting area. I had to turn the sound off to get the thing to run for some reason, does the guy in the car tell you to do anything when you get out?
Mon 08/08/05 at 21:21
Regular
"Touched!"
Posts: 4,910
Played this earlier, fantastic game and I'll probably grab the full version, has the tension of doom but it's more fun and it looks amazing too. Looking forward to this!
Mon 08/08/05 at 13:59
Regular
Posts: 11,373
It scared me...and then I died :(
Mon 08/08/05 at 13:49
Regular
"Excommunicated"
Posts: 23,284
It scared me a bit.
Mon 08/08/05 at 13:28
Regular
"Captain to you."
Posts: 4,609
'I have the higer ground, don't be a fool'

[URL]http://img351.imageshack.us/img351/8441/fearspdemo20050808131637401ss.jpg[/URL]
Sun 07/08/05 at 12:56
Regular
"Captain to you."
Posts: 4,609
yours runs smooth monkey be happy with that.
Sun 07/08/05 at 12:40
Regular
"Pouch Ape"
Posts: 14,499
I wouldn't mind a bit of stutter, in return for lots of other things :(
Sun 07/08/05 at 12:33
Regular
"Lisan al-Gaib"
Posts: 7,093
gordenisagaybys wrote:
> you'd have thought the X800 would have handled it fine though

Yeah, because a graphics card does all the loading.
Sun 07/08/05 at 12:18
Regular
"Captain to you."
Posts: 4,609
It's still a demo remember, it's just an example of how the game is going to be and likely to have a few bugs like any release, no game has ever come out without some sort of problem.
Sun 07/08/05 at 12:12
"Tesco value"
Posts: 992
you'd have thought the X800 would have handled it fine though

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