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"F.E.A.R single player demo"

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Fri 05/08/05 at 23:40
Regular
"Infantalised Forums"
Posts: 23,089
Jesus christ that's impressive.
Possibly the first game since Half-Life 2 that I absolutely must own the morning of purchase.
Played it for 10mins (up for work in 4hrs) only but...lordy that's special.
Graphically top-notch, the lighting and shadows are unbelievable. The characters look scarily real and the intro is superb being driven up in the car.
And what I liked most of all, what made it for me? Being in the 1st person viewpoint as usual but having your view restricted to genuine head/neck movement area when looking around stationary.
Try it during the lab bit with the 2 soldiers and the science dude, I could only look so far left and right because I couldn't move my body.
That won't mean a whole bunch to anybody else, but it's the first time I've felt like I was genuinely in the world instead of some hyper 360degree owl-man.

And the standard tutorial/walkthrough section you get in all good FPS where you're handheld through scenarios to introduce features is very well done, especially when I saw...well...I wont spoil it but it made me jump and I wanted out that room fast.
The AI is fantastic too, replayed the 1st shooty encounter 4 or 5 times to see what would happen and they reacted differently each time.
The very first time I unloaded a machinegun clip into one soldier, and the 2nd came roll-diving through the window to shoot at me, making his way to boxes for cover. I took him down eventually and he collapses spraying bullets into the ceiling causing damage to the plaster.
The 2nd time, I pistol shot the 1st guy and the 2nd came out through the door.
3rd time I headshot the 1st guy, 2nd guy booted the door open but wouldn't come out, I couldnt' see him so I switched the flashlight on
"Hey, a flashlight!" and budda-budda-budda, he shoots at me.

And the slow-motion feature beats Max Payne hands down.
I love, and I mean love shooting in that state, the ripples through the air of the bullets, the slowed down speech, the environment exploding around you with sparks and explosions and shrapnel and collapsing boxes and shelves.
Try lobbing a grenade in slow-motion, the flickering flames lighting the wall as you shotgun another guy who flies back knocking a filing cabinet over that topples into the lockers.
And it happens differently each time, not scripted destruction scenes.

If you have broadband, you really really should play this demo.
Round of applause for F.E.A.R
Sat 06/08/05 at 14:33
Regular
"Pouch Ape"
Posts: 14,499
Does holstering your weapon ("H") let you punch and kick?
Sat 06/08/05 at 14:30
Regular
"A man with a stick"
Posts: 5,883
Yeah you can, just found out now. You have to have all the weapons de-selected, then you can use primary fire to puch while jump and secondry fire to do a kung-fu style flying kick. Only discovered it towards the end after that corridor scene.
Sat 06/08/05 at 14:15
Regular
"accidental superher"
Posts: 2,482
i think you can already do the melee combat in the demo
Sat 06/08/05 at 14:01
Regular
"A man with a stick"
Posts: 5,883
Pandaemonium wrote:
> cipro wrote:
> A pity the demo was is short as it is, I was left wanting more at
> the
> end.
>
> Erm, the entire point of a demo?

Really..... muh..... well then, I guess it did it's job

Also, the final game will include melee combat, you'll be able to kick people in the face and through plate glass windows. Should be interesting.
Sat 06/08/05 at 13:56
Regular
Posts: 3,941
[URL]http://www.lawrencevillemafia.com/fear/FEARSPDemo25.jpg[/URL]

Warning. Demo spoiler. =)
Sat 06/08/05 at 13:21
Regular
Posts: 3,941
This game is brilliant. As goatboy said you just end up doing the fight scene over and over cause it's craaaazy. I love lobbing in a 'nade then pressing slow-mo and run in shooting like a mad man.



For those of you who have played the demo read this (spoiler):







The very start with the rats then the little girl was scary but then they outdid themselves when The bit with the ladder and the girl.... That scared me soooooo much ='
Sat 06/08/05 at 13:08
Regular
"Lisan al-Gaib"
Posts: 7,093
cipro wrote:
> A pity the demo was is short as it is, I was left wanting more at the
> end.

Erm, the entire point of a demo?
Sat 06/08/05 at 12:52
Regular
Posts: 2,464
So is this supposed to be a horror-type one?
Sat 06/08/05 at 12:43
Regular
"A man with a stick"
Posts: 5,883
I like it allot, the same way I like Max Payne 1 and 2. It does nothing new, it's got bags of action and little in the way of puzzles, but it's fun as hell.

I particularly like the AI, the first time I've actually seen computer controlled characters actually use their surroundings. In one section two soldiers burst through a window to get me, but they where no match, I almost kicked their ass until they did something unexpected, they saw that where about to die and decided to jump back into the room they came from, using a wall as cover and then promptly kicked my ass.

A pity the demo was is short as it is, I was left wanting more at the end.
Sat 06/08/05 at 12:18
Regular
"Lisan al-Gaib"
Posts: 7,093
Actual, the combat is very FarCry.

Hmm, I like this.It takes elements of HL2, Doom3, farcry, Res evil, Max Payne and creates a nice little runaround. Groundbreaking it isn't but it's fun nonetheless.

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