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Possibly the first game since Half-Life 2 that I absolutely must own the morning of purchase.
Played it for 10mins (up for work in 4hrs) only but...lordy that's special.
Graphically top-notch, the lighting and shadows are unbelievable. The characters look scarily real and the intro is superb being driven up in the car.
And what I liked most of all, what made it for me? Being in the 1st person viewpoint as usual but having your view restricted to genuine head/neck movement area when looking around stationary.
Try it during the lab bit with the 2 soldiers and the science dude, I could only look so far left and right because I couldn't move my body.
That won't mean a whole bunch to anybody else, but it's the first time I've felt like I was genuinely in the world instead of some hyper 360degree owl-man.
And the standard tutorial/walkthrough section you get in all good FPS where you're handheld through scenarios to introduce features is very well done, especially when I saw...well...I wont spoil it but it made me jump and I wanted out that room fast.
The AI is fantastic too, replayed the 1st shooty encounter 4 or 5 times to see what would happen and they reacted differently each time.
The very first time I unloaded a machinegun clip into one soldier, and the 2nd came roll-diving through the window to shoot at me, making his way to boxes for cover. I took him down eventually and he collapses spraying bullets into the ceiling causing damage to the plaster.
The 2nd time, I pistol shot the 1st guy and the 2nd came out through the door.
3rd time I headshot the 1st guy, 2nd guy booted the door open but wouldn't come out, I couldnt' see him so I switched the flashlight on
"Hey, a flashlight!" and budda-budda-budda, he shoots at me.
And the slow-motion feature beats Max Payne hands down.
I love, and I mean love shooting in that state, the ripples through the air of the bullets, the slowed down speech, the environment exploding around you with sparks and explosions and shrapnel and collapsing boxes and shelves.
Try lobbing a grenade in slow-motion, the flickering flames lighting the wall as you shotgun another guy who flies back knocking a filing cabinet over that topples into the lockers.
And it happens differently each time, not scripted destruction scenes.
If you have broadband, you really really should play this demo.
Round of applause for F.E.A.R
> Rolling dice over and over is more entertaining than HL2.
>
> What settings did you have it all on? I get 30-45 FPS in action and
> out of it, but i have everything on max including AA and AF, but with
> shadows on medium.
Everything I think is medium set. AA and AF is most def off for me.
What settings did you have it all on? I get 30-45 FPS in action and out of it, but i have everything on max including AA and AF, but with shadows on medium.
3800+ Athlon64
1GB pc3200 Ram
Gigabyte 6600GT Turbo Edition
A8N-SLI Motherboard
Around Medium Graphics Stuff Selected
-------------------------------------
= 30-35fps in-action (still smooth gameplay).
= 35-40 when nothing is happening (smooth gameplay).
I hope this game gets a score like 96%. The short gameplay I've played was the best thing since the original Half-Life. The 'AI' is bloody organic, and walls get real holes blown in to them (one of the best features). The scary bits were shared between genuine and predictable moments because of the following. I wasn't scared by the girl when she appeared a few times because games magazines have printed over 100 screenshots of in-game areas, which has spoilt it a tad (never read about a game you want to love. Ever).
This might or might not be going too far but I would put my money on this having more enjoyable gameplay than Half-Life 2.
Edit: Well that's going to be off permanently from now on.. :D