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"Anticipation rating for PS3...."

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Sat 23/07/05 at 21:39
Regular
"Just Bog Standard.."
Posts: 4,589
...mine just went through the roof. I just saw in-game footage of Killzone 2 and it was unbelievable. Get a copy of this months PSW, there are about 10 different titles and the majority of them look brilliant. So now I know there's be plenty of titles I want to play, and that isn't even including GTA, I can't wait for PS3, supposing it is £300.
Mon 01/08/05 at 13:24
Regular
Posts: 6,492
Now, it's clear to see the Ninty loving people still know absolutely nothing about the games industry per se :).

Nintendo had already lost to Sony before it even launched the N64, becasue very few people except Nintendo themselves were committed solely to making games for that console, and here's why.

Nintendo and Sega had an almost medevil business cartell running to make sure they maximised their profits from low numbers of game sales. They made publishers pay for games in advance, per cart. So, when a developer and publisher agreed the game was fit to go Gold, they sent an order to Nintendo for all the cartridges they thought they could sell through in stores.

Nintendo themselves made every cartridge which appeared on their own consoles, and this process took a minimum of 8 weeks to happen, and sometimes up to 12. So, for anyone to release a game for Christmas, they had to have their order into Nintendo by the end of August really to make sure it hit the shelves. Meaning publisher and developer alike had a 2 to 3 month black whole before making any money from their own hard work.

So, if the game sold more than expected, the developer and publisher couldn't capitalise on this before Christmas, as they had to wait 8 to 12 weeks for more cartridges. If the game sold less than expected, then tough, Nintendo didn't want to know.

Now, Sony came along with it's PS2 between the SNES and N64, and it brought a whole new business practice to the table. Sony was already producing a vast amount of music cd's, so it had the facilities worldwide to produce discs at a 2 to 4 week turnaround for any developer and publisher combination in the world, at a higher number of units than Nintendo could manage. It also allowed publishers to leave payments to the company until after the games had actually sold, and even RETURN units which didn't seel, without having to pay for them.

Publishers love Sony for this and the amount of money supplied by Sony and publishers all over the world to market and sell the PS1 and PS2 as a lifestyle device worked wonders. This publisher relationship has not soured, and no other console manufacturer has been able to get the same publisher support as Sony have. This was dented slightly by the difficulty of developing for the PS2, but if Sony maintain their business practise, and deliver a relatively easy to use platform for the next generation, they'll mop up again as publishers, developers and Sony themselves are in a business environment suited to making profits from the throughput of software.

We can see where MS went wrong with Xbox Live, they forced people into working their way, hence why it took so long for EA to come on board, and Nintendo have never recovered from their stance on producing the games. Are we still seeing shortages of titles such as Resident Evil 4 and Killer 7 on the Ninetndo platform, but not Sony's? Nintendo's proprietary media and the way they govern all production of that media are to blame.

Nintendo can only look in at themselves to find out how they fell behind, and it HAS NOTHING to do with the actual games.
Mon 01/08/05 at 11:09
Regular
"8==="
Posts: 33,481
Blank wrote:
> Hedfix wrote:
> Resi Evil 4?
>
> Nintendo were already overtaken when they were launching the
> N64!
>
> What's that got to do with anything? My point was they did nothing to
> help their status as a kiddies company, and also made a great deal of
> their produce sound dull and unoriginal by putting the same old
> cartoon faces on it.

Yes for the GAMECUBE, when Sony had already beaten them.

Your point is irrelevant since you're focusing on completely the wrong console battle. Not my fault you assumed I meant the Cube.

I'm talking about the N64 era when Nintendo had everything going for them but were beaten by a new competititor with a new approach. The same thing I forsee happening with MS and Sony this time around due to Sony's inflexible stance.

>
> They still had Rare, still made very good use of their licences and
> it didn't make a damn bit of difference.
>
> Yeah, Starfox, that was a killer.

Once again, we're talking about the N64 here, before Sony had completely nailed Nintendo to the wall sales-wise.

Another completely invalid point.
Mon 01/08/05 at 06:28
Regular
"twothousandandtits"
Posts: 11,024
Hedfix wrote:
> Resi Evil 4?
>
> Nintendo were already overtaken when they were launching the
> N64!

What's that got to do with anything? My point was they did nothing to help their status as a kiddies company, and also made a great deal of their produce sound dull and unoriginal by putting the same old cartoon faces on it.

> They still had Rare, still made very good use of their licences and
> it didn't make a damn bit of difference.

Yeah, Starfox, that was a killer.
Sun 31/07/05 at 21:54
Regular
"8==="
Posts: 33,481
Yep, it's still another FF title on a non-Sony console though.

Like licences before these: things are being chipped away piece by piece.
Sun 31/07/05 at 21:49
Regular
"gsybe you!"
Posts: 18,825
Mozzy wrote:
> Coin wrote:
> Legendary Link wrote:
> Final
> Fantasy is coming out on Xbox360 now.
>
> o.O
>
> You 100% on that?
>
> [URL]http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=36790&subsectionid=1586[/URL]
>
> Come November, Xbox 360 is MINE. mwhahahaha!
>
> I probably wont get the PS3...well, if I do get it I will have 360
> first. Im sure a PSP and XBOX 360 is enough, if I have a PS3, Xbox
> 360 and PSP i'll never afford games for them.

That's FFXI, which is a MMORPG, quite a different kettle of fish to normal FF.
Sun 31/07/05 at 21:41
Regular
"8==="
Posts: 33,481
Hedfix wrote:
>
> Resi Evil 4?
>
> Nintendo were already overtaken when they were launching the
> N64!
>
> They still had Rare, still made very good use of their licences and
> it didn't make a damn bit of difference.

Oh and they also had the superior hardware too, which didn't stop anything either.
Sat 30/07/05 at 10:54
"Retarded List"
Posts: 642
Hedfix wrote:
>Then as the PS3 launches MS releases Halo 3...

And, if MS were to cut the price of the 360 at the PS3's launch (very likely) then they could do some damage. Especially if the PS3 is going to be £300+
Sat 30/07/05 at 10:24
Regular
"\\"
Posts: 9,631
Hedfix wrote:
> Also the controller could be better, but that might change: after all
> MS were flexible enough to change theirs.

Twice in 10 years?

That's quite a bit of step for Sony really.
Sat 30/07/05 at 05:55
Regular
"8==="
Posts: 33,481
Chr1s wrote:
> Most 'casual gamers' will have had a PS2 rather than a GC or XBOX so
> why would they change?

Because they've waited bloody ages for a new console. There are cheap Xboxes around and the 360 is out earlier with next-gen games.

>
> The PS3 will have to be monumentally crap for Sony to lose this
> round, I really can't see that happening.

Not really. Microsoft have a headstart and are actually decent at marketing so they'll have their userbase setup in its early stages by the time PS3 launches (from a business standpoint publishers are going to like the 360 a lot until the PS3 catches up - more potential sales). Then as the PS3 launches MS releases Halo 3...

Also the controller could be better, but that might change: after all MS were flexible enough to change theirs.
Sat 30/07/05 at 05:49
Regular
"8==="
Posts: 33,481
Blank wrote:
> Hedfix wrote:
> That's what Nintendo thought.
>
> No, they thought, "Whatever ideas we come up with, slap
> Mario/Zelda/Donkey Kong/Yoshi on the front and churn it out. Then
> come up with more ideas specifically for those characters, doesn't
> matter how good they are, they'll sell. What, we can't put Yoshi in
> Resi Evil 4? Damnit, it'll barely shift a hundred copies"

Resi Evil 4?

Nintendo were already overtaken when they were launching the N64!

They still had Rare, still made very good use of their licences and it didn't make a damn bit of difference.

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