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Just over three months ago, one of the most contentious relationships in game history came to an end. On April 28, after months of overt legal disputes and covert bickering, VU Games and Valve Software announced they were ending a half-decade-long publishing deal. The arrangement saw the former publish the latter's groundbreaking PC first-person shooters Half-Life, Counter-Strike, and Half-Life 2.
However, Valve's next console game--after the PlayStation 2 Half-Life and the Xbox Counter-Strike--will be distributed by one of VU's main rivals. Today, Electronic Arts revealed that as of this fall, it will be the international publisher of the forthcoming Xbox version of Half-Life 2, which will now ship in October 2005. EA will also assume distribution duties on a new Game of the Year edition of Half-Life 2 for the PC, which will include Half-Life 2 and Counter-Strike: Source, as well as Half-Life 2: Deathmatch and Half-Life: Source, in a single box.
However, Valve will now officially self-publish all its PC products, although the newly announced--and carefully worded--agreement will let EA "deliver a collection of Valve games to players worldwide" in the future.
"We consider Half-Life and Counter-Strike to be two of the best game franchises of all time," said Tom Frisina, vice president and general manager of EA Partners, in a statement. "We could not be more excited to have the opportunity to help deliver these outstanding games to players around the globe."
Valve founder and president Gabe Newell had similarly kind words. "By combining EA's unparalleled operation structure and distribution channel with Valve's award-winning development teams and games community, we've established an awesome combination for delivering great products to console and PC gamers around the world," he said.
The EA-Valve arrangement covers the boxed, retail editions of Half-Life 2 and Counter-Strike: Source but does not affect digitally distributed versions of the game. As before, those games will be delivered and updated via Steam, Valve's online service.
This is great news. I cant wait for Half Life Underground 2006.
As you will see further down (around SMV's last post) I said it was all down to opinion and that I should have left it alone (oh yes I do know better).
But hey this is fun, it's like the 'does god exist?' type topics in Life.. and so it continues.
Now what is bizarre is the amount of replies despite it generally being agreed that it really just comes down to opinion. Clearly that people felt the need to reply AFTER this conclusion has been reached show that they do indeed have doubts over their PC-setup.
If this were a console/handheld debate this would have gone to a debate about games. But what do you want to pointlessly squabble about? Control setups! Oh joy. THAT'S not down to opinion at all then!
So, let's see we've managed to come to a stalemate on control issues so let's drag the debate somewhere even more pointless! PC online sterotypes vs Xbox live stereotypes... PC cheating...
Why?
Well for me it's because this has been quite amusing, for you? Well it seems some of you really feel the need to support your chosen platform (obvously at the back of your mind you cannot believe it is that good if you feel this need), personally if it was me I'd have shrugged it off: " I like this platform, it's fun and it suits me".
Instead we have this long thread full of PC gamers replying to something that has obviously touched a nerve when really it shouldn't have.
Bottomline: Beyond this being fun, I really don't care. :)
*Shrugs*
> I just got cained.
>
> I lost the argument but shall continue anyway to make myself look a fool.
Woo! The circular 'argument' continues.
> Damarus wrote:
>
> True. But it's free of retards shouting down their mics.
>
> Mute button. Friendslist. Having a thicker skin. Battlefield 2 mic?
> Of course co-operation's a lot easier, faster and accurate/responsive
> with a mic (kind of like the mouse argument - I'd assume PC players
> would be all for it then).
Yeah mate, except I haven't heard anyone on mic once. Oh, and there's the option to turn it off.
> Modding adds so much more to games.
>
> Especially if you can edit levels on your harddrive and cheat.
Yeah, except it's not that easy...and what would you mod to "cheat"? If you want a good example of modding, look at Desert Combat for BF42. Or Garry's mod for HL2. Mods don't exist to bring cheating into it at all. You're clearly misinformed. And isn't that down to the individual anyway?
> There are various anti-cheat devices that work perfectly so cheating
> doesn't bother me in the slightest.
>
> On all online games? Heh, where does cheating end and hardware
> advantage begin?
Err
I'm still trying to work out what on earth you're blabbering on about, and what hardware has to do with anything whatsoever
> Mute button. Friendslist. Having a thicker skin. Battlefield 2 mic?
> Of course co-operation's a lot easier, faster and accurate/responsive
> with a mic (kind of like the mouse argument - I'd assume PC players
> would be all for it then).
You can create squads on BF2 so that you only here people in your squad. Alternatively you can just use team speak between friends.
> Especially if you can edit levels on your harddrive and cheat.
The game detects if you have altered the level in anyway so this isn't possible.
> On all online games?
All new ones. Yes.
> Heh, where does cheating end and hardware
> advantage begin?
Why does it always come down to hardware advantages? If they have a poor PC then it is their problem and they should upgrade. Anyway, monkey_man uses the lowest possible settings for BF2 and it actually gives him much more of an advantage over others.
> True. But it's free of retards shouting down their mics.
Mute button. Friendslist. Having a thicker skin. Battlefield 2 mic? Of course co-operation's a lot easier, faster and accurate/responsive with a mic (kind of like the mouse argument - I'd assume PC players would be all for it then).
> Modding adds so much more to games.
Especially if you can edit levels on your harddrive and cheat.
> There are various anti-cheat devices that work perfectly so cheating
> doesn't bother me in the slightest.
On all online games? Heh, where does cheating end and hardware advantage begin?
> So's PC gaming.
True. But it's free of retards shouting down their mics.
> Except there's more modding
Modding adds so much more to games.
> and cheating going on.
There are various anti-cheat devices that work perfectly so cheating doesn't bother me in the slightest.
Except there's more modding and cheating going on.
I have also stated that it all comes down to opinion.
"I quit xbox live because it was basically full of gimps"
And you're the one trying to claim someone ELSE is ignorant? Nice one.