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"Pop-up? On the PS2?"

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Sun 03/06/01 at 13:37
Regular
Posts: 787
I bought craxy taxi for the PS2 yesterday and I am very disapointed with myself. This is not because the game is bad which it certainly isn't. I am disapointed because I have subcontiously joined the ranks of those who say that graphics do not matter. I used to be against this arguement but I now forgive crazy taxi for its terrible pop-up in favour of admiring its gameplay and addictiveness. Has this happened to anyone else? How can I possibly forgive pop-up in this day and age?
Thu 07/06/01 at 12:07
Regular
Posts: 6,492
Do people know exactly how much RAM is in a PS2?? In total about 48MBs!!!

There is 32Mbs of RDRam (Rambus) which is the main system memory. Every other processor in the maching has at least 2-4 meg of buffer RAM so that the system doesn't grind to a halt if the program it is tackling creates a bottleneck. The only RAM the PS2 has a shortage of is Texture memory and a decent texture compression system, which would have very little effect on processing a 3D environment, so the PS2 is much faster than a DC, thanks to it's 2 vector units, which can carry out the same sort of calculations as Nvidia's GPUs. Making the speed of the processor more flexible to doing other things like game physics. Also the infrastructure of the Ps2 processor allows it to be the fastest CPU on the planet, much faster than any PC CPU, but it falls behind PCs when it comes to graphics capabilities, why?? Because Nvidia and ATI are geniuses in the field, the one advantage the Xbox and the Gamecube have over either is that these two companies wipe the floor with the PS2 graphics system!
Thu 07/06/01 at 12:07
Regular
"smile, it's free"
Posts: 6,460
SonicRav wrote:
umm... again "topic check" grix!
> These random comments should have their own forum


What, you mean like some sort of chat forum?
Thu 07/06/01 at 12:05
Regular
"Infantalised Forums"
Posts: 23,089
Yep, that'll happen.

Counterstrike is the best for that.
Your team-mate hides in the shadows, you run round the corner, see someone and unload at them.
Then you get banned from the next game for "killing your own team", get taunted and flamed and sit there laughing.

Mind you, on the Italy level, you can shoot the chickens.

So it balances out.

Multi-player own-team murder is fantastic. Obviously detrimental to winning, but funny as hell
Thu 07/06/01 at 12:05
Regular
"---SOULJACKER---"
Posts: 5,448
Grix Thraves wrote:
> I'm very good at hitting people square in the head with a pistol in
> Goldeneye, but only when the person is on my side.

Usually, my
> team mate runs out in front of me when I'm firing, so I can't always
> be blamed... but sometimes I lose concentration, and just shoot them
> when they walk towards me.



umm... again "topic check" grix! These random comments should have their own forum

Sonic
Thu 07/06/01 at 12:03
Regular
Posts: 23,216
I'm very good at hitting people square in the head with a pistol in Goldeneye, but only when the person is on my side.

Usually, my team mate runs out in front of me when I'm firing, so I can't always be blamed... but sometimes I lose concentration, and just shoot them when they walk towards me.
Thu 07/06/01 at 12:02
Regular
"---SOULJACKER---"
Posts: 5,448
Bonus... we seem to be on both the forums at once!

Anyway, forgot abou the Z-buffer... but suffice it top say the PS2 and DC do what they are programmed to, and that may be rendering every poly, or only rendering what u see.

Sonic
Thu 07/06/01 at 12:01
Regular
"---SOULJACKER---"
Posts: 5,448
Doh! Bonus typed his reply faster... anyway, the only critism is that the PS2 is NOT muh faster than the DC. Even thoguh the clock speed is faster, other factors come in like RAM... the PS2 has such a lack of Ram that some processing is needed to calculate what is needed when.

Overall, the PS2 is faster than then DC... but it won't be for about a year until you see that PS2 games look any better than DC games dues to Sony's hard to develop for hardware

Sonic
Thu 07/06/01 at 12:00
Regular
Posts: 6,492
SonicRav wrote:

Ideally the best 3d engine does
> this:

1. Works out what is infront of you
2.Generates the things
> infront of you
3.Generates things behind these that are not hidden
> by walls etc


And the part of the hardware utilised is called a Z buffer, which both the DC and PS2 have!!
Thu 07/06/01 at 11:59
Regular
"Infantalised Forums"
Posts: 23,089
Target Renegade was the ultimate sequel.

Quick loading, brilliant levels.

The only downside?
A sister that didnt understand the screams of an 11yr old that went "I'm with you, stop hitting my bloke! You foolish sibling"

Mind you,play video games with a 7yr old and that'll happen.
Thu 07/06/01 at 11:56
Regular
Posts: 23,216
VenomByte wrote:
"Most annoying spectrum game of all time: Renegade"

"Thirty seconds play from a game that took 10+ mins to load. Fabulous."

Now though, you can go and get a Speccy emulator off the web, and download Renegade, and get much shorter loading times... so you might even to get past the first level this time... :0)

I might go look for that this afternoon...

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