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- Beautiful
- Clever
- Funny
- Disappointing
- RPG-Lite (Not a good thing)
- Intuitive - combat/magic is great
- Again, beautiful
- Good in some of its quests - boasts are good
Isn't;
- Engrossing AT ALL
- as fun as you all said it was
- Awful
- Seamless
- Brilliant
- great-in-it's-social-interactions-which was-the-main-thing-everybody-appeared-to-love
It's good in bits, rubbish in others. Looks/sounds/feels great. Social interactions suck - you tap some buttons until someone likes/hates you, and then run away to some new place - there's simply nothing to do of any real importance - sure you can say 'get drunk and listen to people laugh' etc, then 'go kill monsters while drunk' - doesn't make the game any more interesting.
Good, but nothing, nothing to what it was supposed to be - and that's not just in the missing features, it's also in the simple fact it's just not as good as it should be....
Anyone wanna buy? O, and Riddick too, which was also good, but I didn't love it much either.....
I'll buy it off you.
All essentially shallow in an RPG sense.
> sad thing is most people miss the point of fable
What's the point then?
Whitestripes DX wrote:
> Well, then you're wrong.
>
>
> My classification of an RPG has no set boundary, I judge each game
> seperatly. You have to really; 'role playing game' technically
> includes pretty much every game ever made, how many games do you
> know
> where you don't take on the role of someone/something?
Taken from Tribber's 'Games Rush' thread.
The Sims is a (shock!) life simulator, and Zelda is an Adventure game.
How clever of you.
True story.
Whitestripes, email [email protected] for Riddick. Tis a cracker, I assure thee.
> sad thing is most people miss the point of fable
What is it then?
I seem to have found it very quickly - and it's rather disappointing.
> Hmm, yes. Because that makes the game better - killing off one
> of the pleasures of the game.
I do it to other drivers on Burnout 3...
> Zelda Fable.
Yes, but Zelda > all.