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It still doesn't do anything new or special, it's just a very well made FPS, and the level design is no longer sh|t.
The guns feel better and the sequence of knocking someone off a Ghost and stealing it is excellent, although I can't help but feel that when you're seeing the same animation for the 100th time you probably won't care anymore.
Most people know my main problems with the first were level design and the crappy enemies, apparently at least one of these has been sorted out so fingers crossed for the other one.
> How the hell did GAME get Halo 2 I work in HMV and haven't got a sniff
> of it yet...or maybe they are hiding it from me...scumbags
i think the his story is B S. Not even out in the states yet so why would it have been sent to shops over here???too much of a risk of them selling it early.
> Heh, the covenant are great, some of the things they say are
> brilliant.
'Look, they're everywhere' the Grunts say
...
There's one of you.
The only half decent ones are the zombie types that don't have guns, so they leap at you and use melee attacks.
But that's only because there are no other melee attackers in the game (excluding the Flood swarms).
> If they took all the Flood out and replaced them with Convenant
> enemies I'd add 1 to the game's rating.
Just the balloons, or all of the flood?
> The flood are a great asset to the game.
HAHAHAHAHAHAHA
If they took all the Flood out and replaced them with Convenant enemies I'd add 1 to the game's rating.