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> I thought you prefered RPG's, where the PS2 controller proves it's
> superiority.
I do prefer RPG's but i do like other genre's of games
> Still nothing beats a mouse and keyboard as long as we're talking FPS
> games :-D
I thought you prefered RPG's, where the PS2 controller proves it's superiority.
Never mind, eh.
But DC controller was bestest.
Not used a gamecube controller so can't comment on that
> Essentially, with fixed backdrops, the Resident Evil games prior to 4
> played like 2D games.
No, they didn't, they were 3D. You just couldn't interact with the backgrounds. If you want an example of a 2D game, look at the old Street Fighters. That is 2D. Resident Evil has always been 3D.
> But bear in mind the original argument here - which control scheme
> will be better? Whereas Sony have, as you say, put 3D control sticks
> wherever they will fit, the GameCube pad has been designed
> specifically to incorporate analogue sticks as its primary control
> feature.
You're completely missing the point - they put them onto the same pad, yes, and where they will fit, granted. But that's purely an aesthetics thing. It doesn't make the sticks less responsive, more difficult to use etc etc etc. It's purely a matter of preference whether you like the GC pad placing or the dual shock placing. Really, it makes no odds - the DS2 analogue sticks are hardly out of the way, it's just a slightly different thumb angle.
> Thus, games such as platformers or third-person shooters are
> naturally more comfortable on such a controller.
I don't understand the logic at all. So, if my thumb is angled at 10 degrees, it's good for Resident Evil, but angled at 40 it isn't?
Essentially, with fixed backdrops, the Resident Evil games prior to 4 played like 2D games. Yes, you can play 3D games on a PS2 controller. You can get used to the analogue sticks, as seventy million have done.
But bear in mind the original argument here - which control scheme will be better? Whereas Sony have, as you say, put 3D control sticks wherever they will fit, the GameCube pad has been designed specifically to incorporate analogue sticks as its primary control feature.
Thus, games such as platformers or third-person shooters are naturally more comfortable on such a controller.
Obviously it looks as if they've taken the old pad and added two sticks wherever they would fit, because that's basically what they have done; but that doesn't by any stretch of the imagination mean that you can't use the analogue sticks to control a game in 3D. The fact is, there are still two perfectly good analogue sticks on the control pad, that you can use to easily control 3D games. If you don't believe me, play some 3D PS2 games that use the sticks, like Onimusha 3.
This wouldn't be a big issue even if the PS2 had no analogue sticks at all, yet for some reason Nintendo fans try and use anything they can to lever themselves up above everyone else.
EDIT: Oh, and you're forgetting that the rest of the RE series has been 3D anyway. 2D backdrops, but still a 3D game (bar Code Veronica, that was totally 3D and the PS2 coped perfectly well).