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> Shame my beast PC has a CRAP graphics card...
*pats Cyclone on the back* There, there I know how you feel. I'm currently saving up for a GFX card so I can play HL 2 but I got a little side-tracked and spent the money elsewhere so now I'm down to £20 :( So, I've got 5 days to save up money for a new GFX card AND Half-Life 2...looks like you'll all be playing it before me :(
> This is a bit off topic but when we get HL2, how do we get CS Source?
> Will it be a freely downloadable mod like CS was to HL or...?
> I haven't been following.
You'll only need to download it if you buy the game via Steam, otherwise it comes as a seperate game that will be bundled with the retail version.
> racing game?
> arent we talking about half-life 2 here?
Actually, if you want to be pedantic, the original post was about the different types of media the game may come on, not the game itself. Does anyone care?
I haven't been following.
> racing game?
> arent we talking about half-life 2 here?
We got a little side tracked, but it does use the HL2 Physics engine, which is where we span off from
> Tyla wrote:
> Downloaded the demo last night. OMG, how much fun? Especially the
> High Jump event... Never laughed so hard at the expense of some poor
> sod being slung from his car in the name of entertainment.
>
> It's the racing game I've been waiting for now for years. Forget
> realism, I just want to see how many things you can destroy. The full
> game has even more bonus tracks, Human Darts anyone?
>
> The handling can be a bit iffy at times, I spend most of the races
> sliding around corners, but with so many things being destructible I
> really couldn't care how realistic the cars handle.
racing game?
arent we talking about half-life 2 here?
> Downloaded the demo last night. OMG, how much fun? Especially the
> High Jump event... Never laughed so hard at the expense of some poor
> sod being slung from his car in the name of entertainment.
It's the racing game I've been waiting for now for years. Forget realism, I just want to see how many things you can destroy. The full game has even more bonus tracks, Human Darts anyone?
The handling can be a bit iffy at times, I spend most of the races sliding around corners, but with so many things being destructible I really couldn't care how realistic the cars handle.
> The single statement of 'pushing filing cabinets to make barricades'
> has made Half Life 2 go -----------------------+1000 in my
> anticipation-o-meter. It was high before, but now I'm slightly dizzy.
> Possibly.
It was actually quite fun to see such things in action. The terrorists where using objects to block doorways to slow down counter-terrorists from rescuing hostages.
Being an online game though, you got the usual "n00b Cam0rz", obviously because the sound strategy to prevent an opposing team from securing objectives you have to defend is flail your arms about and charge head first into the other teams bullets.
I'm looking forward to seeing what you can do in Half Life 2 with those physics, remembering that video where Gordon push’s a table behind a door to prevent a soldier from breaking in.