P.S. It's the PS2 edition.
> Not to my knowledge, but if there was...*shakes fist*
Am i only the only one who saw it, get a new vehicle for that mission and as you start to drive off a message comes up in the top corner telling you to push the up button, do it and it takes you straight there.
> The size of San Andreas does bother me a bit, but not because it's
> hard to remember it. I was able to familiarise myself with it very
> quickly. It bothers me because there was a hell of a lot of trecking
> to do. Some missions required you to travel across quite a large
> portion of the map. Once you start having to repeat missions, it can
> become intensely frustrating to have to drive for five minutes only
> to fail again.
Wasn't there like a shortcut button, i'm certain there was one on the Combine Harvester mission.
I'm also very intrigued by the idea of an extra radio station to put your own mp3's onto.
> ...and the most glitchy.
I'm hoping that the Xbox version will sort that out.
Once they're dead they're dead, but you can just go back and recruit a new member with minimal effort. There is also a limit to how many you can have in a gang. It will increase as your respect level increases but once your respect level's topped out then so will the limit for gang members.
GTA : San Andreas still looks sumptuous even after the blows reigned dow onto it. I'll be lavishing my attention on it for months
> The create a Gang feature interests me most, can you actually speak
> to someone of your choosing and recruit them ? or does it work in the
> Vice City way where you're designated a gang as you take over a
> Mansion ?
As far as I can remember, the only thing you can do with a gang member once you have recruited him is to tell him to come with you or to stay put where he is. It's not very good really.