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I made some dodgy joke (as is my usual method) but it started me thinking, and I’m playing devil’s advocate here so allow me some leeway before y’all jump on my head….
Will there come a point when games are perfect reproductions of environments, graphically, aurally etc and is this a good thing?
The reason I say this is this:
I play most games because they offer something different, an escape from reality and the chance to pull off outrageous skateboard tricks/shooting matches etc that are plain impossible to do in real life.
But, with the advent of perfect graphics and AI, will the temptation be to recreate real-life situations just for the sake of it?
Like with GT3, yes it’s good but at the end of the day it’s just driving. I drive every day, to and from work and don’t really fancy the idea of a game where I drive.
Same with The Sims, I like it but went off it rapidly because I thought
“The Sims, almost real life!
A game where you create a home!
Get a job!
Get a girlfriend!
Make friends!
Get married!
Have kids!”
And then thought, hang on, I do this anyway why do I want to play a game of the past 27yrs in fast forward?
MGS2, different altogether. There aren’t that many of us that get to infiltrate ships, stuff baddies in lockers and hang from railings (well, a couple of my mates but I shall talk no more of this).
Airport Inc – Run an airport! …er….I could do that for real if I wanted to, may take some time but I can do that.
Unreal Tournament – Run about with HUGE weapons and blow people to little iddy biddy chunks of meat.
Football Games – Again, if I wanted to I could go out and play football tonight. Ok maybe not at international level, but the same game. Just more shouting and beer. And fag breaks.
My point is this:
When we are able to create lifelike scenarios, will we be swayed by games that offer us the chance to do real-life things but “oooh, it looks so lifelike”, or do we yearn for something that is just a little different and offers something that we can’t all go out and do tonight?
I made some dodgy joke (as is my usual method) but it started me thinking, and I’m playing devil’s advocate here so allow me some leeway before y’all jump on my head….
Will there come a point when games are perfect reproductions of environments, graphically, aurally etc and is this a good thing?
The reason I say this is this:
I play most games because they offer something different, an escape from reality and the chance to pull off outrageous skateboard tricks/shooting matches etc that are plain impossible to do in real life.
But, with the advent of perfect graphics and AI, will the temptation be to recreate real-life situations just for the sake of it?
Like with GT3, yes it’s good but at the end of the day it’s just driving. I drive every day, to and from work and don’t really fancy the idea of a game where I drive.
Same with The Sims, I like it but went off it rapidly because I thought
“The Sims, almost real life!
A game where you create a home!
Get a job!
Get a girlfriend!
Make friends!
Get married!
Have kids!”
And then thought, hang on, I do this anyway why do I want to play a game of the past 27yrs in fast forward?
MGS2, different altogether. There aren’t that many of us that get to infiltrate ships, stuff baddies in lockers and hang from railings (well, a couple of my mates but I shall talk no more of this).
Airport Inc – Run an airport! …er….I could do that for real if I wanted to, may take some time but I can do that.
Unreal Tournament – Run about with HUGE weapons and blow people to little iddy biddy chunks of meat.
Football Games – Again, if I wanted to I could go out and play football tonight. Ok maybe not at international level, but the same game. Just more shouting and beer. And fag breaks.
My point is this:
When we are able to create lifelike scenarios, will we be swayed by games that offer us the chance to do real-life things but “oooh, it looks so lifelike”, or do we yearn for something that is just a little different and offers something that we can’t all go out and do tonight?