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Remember that SSX clone Microsoft were happy to show pictures of...?
The pictures are fake! I can't believe it!
Now, I have to say at this point, that Microsoft have not yet come forward to confirm this, (I wonder why...), so this is still unofficial.
But... these are so fake! Hat's off to a IGN forum member for finding this, and Planet Gamecube for the story.
Look at this picture... remove spaces.
http://xbox.com/games/ amped/assets/amped-image-1.jpg
Planet Gamecube comment:
"First, there is a lens flare seemingly added to the screenshot that can be duplicated PERFECTLY with a standard Photoshop lens flare operation.
Second, there are white edges all around the snowboarder, and they do not appear to be caused by antialiasing. In fact, it's the same "edging" you find whenever you cut and paste an object into another scene. There is also a curious "green pixel" that is on TOP of the showboarder's face that shouldn't be there. It turns out that this is actually a pixel from the Photoshop lens flare overlay that was not cleaned up.
Lastly, the snowboarder appears to be standing still, but the speedometer shows the speed as 51 MPH."
Next, these two pictures.
http://xbox.com/ games/amped/assets/ amped-image-2.jpg
http://xbox.com/ games/amped/assets/ amped-image-4.jpg
Firstly, the backgrounds are both the same... and it's pretty damn obvious that the cloud in the top left corner has been copied and pasted...
This is unbelieveable... but so funny! After my slating of the X-Box's graphics, the only ones I really thought to be impressive, were one RPG's graphics, and the snowboarding one... at least the characters anyway.
Now one is fake! The characters could easily be rendered and copied on... but why the hell did they think they could get away with it? Were they bullied by Microsoft into making sure they had something decent? Was the pressure too emmense?
Judge for yourselves.
Trust Capcom (c) The Game 2001
Trust me. - Terminator 2.
Anymore?
> Trust Microsoft!
NO! DAMN YOU, RIGHT THAT IS IT, i AM USING YOUR BRAIN THING AGAIN....AN EYE FOR AN EYE...AS THEY SAY.
'TRUST NINTENDO' (C) The Game 2001
Sega Rav.
No fakes.
Will Be? They already Have!
The PSX was meant to push 1 million polygons and initial pics showed that.
The M2 (3DO 2 thing) had fake voxel graphics at the demo.
The list goes on... every console has fakes that will never appear!
Sonic
:D
Remember that SSX clone Microsoft were happy to show pictures of...?
The pictures are fake! I can't believe it!
Now, I have to say at this point, that Microsoft have not yet come forward to confirm this, (I wonder why...), so this is still unofficial.
But... these are so fake! Hat's off to a IGN forum member for finding this, and Planet Gamecube for the story.
Look at this picture... remove spaces.
http://xbox.com/games/ amped/assets/amped-image-1.jpg
Planet Gamecube comment:
"First, there is a lens flare seemingly added to the screenshot that can be duplicated PERFECTLY with a standard Photoshop lens flare operation.
Second, there are white edges all around the snowboarder, and they do not appear to be caused by antialiasing. In fact, it's the same "edging" you find whenever you cut and paste an object into another scene. There is also a curious "green pixel" that is on TOP of the showboarder's face that shouldn't be there. It turns out that this is actually a pixel from the Photoshop lens flare overlay that was not cleaned up.
Lastly, the snowboarder appears to be standing still, but the speedometer shows the speed as 51 MPH."
Next, these two pictures.
http://xbox.com/ games/amped/assets/ amped-image-2.jpg
http://xbox.com/ games/amped/assets/ amped-image-4.jpg
Firstly, the backgrounds are both the same... and it's pretty damn obvious that the cloud in the top left corner has been copied and pasted...
This is unbelieveable... but so funny! After my slating of the X-Box's graphics, the only ones I really thought to be impressive, were one RPG's graphics, and the snowboarding one... at least the characters anyway.
Now one is fake! The characters could easily be rendered and copied on... but why the hell did they think they could get away with it? Were they bullied by Microsoft into making sure they had something decent? Was the pressure too emmense?
Judge for yourselves.