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"EXTRA GAMEADAY PRIZE - Special Reserve: The Game"

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Mon 27/10/03 at 17:02
Regular
"TheShiznit.co.uk"
Posts: 6,592
Yeah yeah yeah, I know. It was supposed to be judged last year. So sue me. Sometimes I think you freaks don't appreciate how hard I wo... sorry, getting a bit agitated. Anyway, the point is, we've finally got around to polishing off this competition. And I'm happy to announce we have two main winners and two runners-up.

The main winners are...

TGMBloke for his interactive video quiz, and...
Jim-hat and Chad Niga for their SR Lost Gameadays Adventure.

It's obvious that both of these games had hours and hours of effort poured into them, so it'd be criminal not reward the creators. You both get to choose a game of your choice up to the value of £50 (jim-hat and Chad will have to argue it out themselves).

And the runners-up are...

HalloHowArtThou for his excellent monkey SR adventure, and...
Mojojojo for his Spam Hard game

Again, it's great to see people putting real effort into these games and they were a cut above the rest. However, I can't give everyone who made a good game a full prize, so you two will have to make do with a game up to the value of £25.

Thanks again to everyone who entered, part of the reason this competition took so long to judge was because we were having so much fun playing all the games. Give yourself a big pat on the back everyone who entered (and we enjoyed the non-playable entries too, so don't think they went unnoticed). Scroll through this thread and you'll find links to all the winning entries eventually.

Thanks all!
Ali


-----------------------




Those of you who already have your Special Reserve club mags will be feeling a sense of smug satisfaction, but I thought I'd make it official and let all the monkeys on the chat forums know about the latest Extra Gameaday prize. If you want the game of your choice (up to the value of £50) then you'll have to design... Special Reserve: The Game!

We want you to use your extensive game knowledge and expertise to design a game based on Special Reserve! How far you want to take this simple premise is up to you, but the more imaginative efforts are more likely to be rewarded. You can simply jot down a few game ideas such as what kind of game it'll be, main characters, storylines etc. or you can even go further, draw pictures, design levels - it's totally up to you how far you want to take this thing!

What will it be? A Sims-style romp around Special Reserve Towers? A platformer starring our very own Tony? A resource-management set in our Sawbridgeworth store? The choice, as always, is down to you. You should write a short synopsis of your game, complete with characters, storyline and anything else of interest. You can supply illustrations, make flash animation or even (and it's a long shot) code a real game if you desire! Use your imagination and get your game on!

If the entries are good enough then we may think about multiple prizes for this one, and extra special efforts may win a bigger prize than normal, we'll see. You can enter in this thread if you want, post links to games/animations/images etc here, or put them on paper and send them to:

Special Reserve Marketing Department,
Make a Game competition,
2 South Block,
The Maltings,
Sawbridgeworth,
Herts,
CM21 9JX

All entries must be submitted by November 28th (posted entries must arrive on time) and hopefully we'll wade through the entries and pick a winner for Chrimble. Looking forward to seeing the entries to this one to be honest, you lot thrive on competitions where you have to flex your creative muscles!

Possible characters for your game:

Tony
Mr Snuggly
Loki
Darkus
Bob
Candyfloss
Any old staff members etc.
Page:
Tue 28/10/03 at 18:50
Regular
"twothousandandtits"
Posts: 11,024
Bane wrote:
> while healing themselves with "savings" etc etc.

That made me laugh so much.
Tue 28/10/03 at 18:46
Regular
"+34 Intellect"
Posts: 21,334
*Patiently waits for pagebuilder to load*
Tue 28/10/03 at 18:42
Regular
"Teal'c"
Posts: 3,617
I'm sure its spectacular.
Tue 28/10/03 at 18:41
Regular
"+34 Intellect"
Posts: 21,334
Nash wrote:
> cookie monster wrote:
> Well, thats the synopsis, i have pictures to go with it, but i
> havent
> uploaded them yet. I'll do that now.
>
> I await them eagerly.

I have the title drawn, it was done in paint though, so its not that pretty.
Tue 28/10/03 at 18:39
Regular
"Teal'c"
Posts: 3,617
cookie monster wrote:
> Well, thats the synopsis, i have pictures to go with it, but i havent
> uploaded them yet. I'll do that now.

I await them eagerly.
Tue 28/10/03 at 18:33
Regular
"+34 Intellect"
Posts: 21,334
I should have visited earlier, i wrote my suggestion up 2 days ago.

Ok, my game is called Velvet Mafia.

The premise is fairly simple, Tonty is the head of Special Reserve, a seemingly legitimate business dealing in computer goods and other dainties. However Tonty is actually a Mafia Don, employing people to slowly and steadily allow SR shops to open all over the country…But without any competition.

The game itself plays in a sort of free roaming grand theft auto way and the main character is Snuggly. As Snuggly you have to walk around various locations that Tonty has picked out for possible SR stores, and then locate and destroy any foreseeable competition. You make regular trips back to the office where you meet Darkus and Bob. When you return back to the office you may change your character, Darkus the staff ninja is the character of choice when it comes to reconnaissance missions, or dealing with the competition in stealthy sabotage. Bob on the other hand is equipped with the latest in technological equipment, most likely stolen from the SR shop. He can do things like hack computers of competitors, and corrupt the systems.

The missions will range from the simple task of overseeing the opening of the Norwich store to escaping from fire fights which were started by the long haired BO ridden chaps from the local GAME. After establishing an SR shop from lands end to john o groats you complete the game.

Velvet Mafia - The revenge of the discount network.

Well, thats the synopsis, i have pictures to go with it, but i havent uploaded them yet. I'll do that now.
Tue 28/10/03 at 17:32
Regular
"Excommunicated"
Posts: 23,284
I might actually attempt this
Tue 28/10/03 at 17:04
Regular
"Taste My Pain"
Posts: 879
Expect a plethora of game suggestions based around the FF7 game mould, using weapons such as "ban-sticks", a magic medium known as "reddies", an incompetent nemesis wannabe known as Snuggly, and a truly evil baddie known as "Bob".

Combatants will fling "Splats" at one another, while healing themselves with "savings" etc etc.

I wouldn't want to read through the amount of that crap that you'll be getting.
Tue 28/10/03 at 16:54
Regular
"Dr. Chad Niga"
Posts: 4,550
Nash wrote:
> Chad couldn't program his way out of a simple mathematical question,
> e.g 6-0=?

=6

How would you know what i can do, you dont even know me, no one knows chad except for 1 person on this forum.
Tue 28/10/03 at 15:03
Regular
Posts: 10,437
Yay! It works! When you download it, just open the .exe in the zip file and play my SR game (which I didn't write, so you know ;-)).

I'll do the storyline, characters and stuff tomorrow.
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