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"EXTRA GAMEADAY PRIZE - Special Reserve: The Game"

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Mon 27/10/03 at 17:02
Regular
"TheShiznit.co.uk"
Posts: 6,592
Yeah yeah yeah, I know. It was supposed to be judged last year. So sue me. Sometimes I think you freaks don't appreciate how hard I wo... sorry, getting a bit agitated. Anyway, the point is, we've finally got around to polishing off this competition. And I'm happy to announce we have two main winners and two runners-up.

The main winners are...

TGMBloke for his interactive video quiz, and...
Jim-hat and Chad Niga for their SR Lost Gameadays Adventure.

It's obvious that both of these games had hours and hours of effort poured into them, so it'd be criminal not reward the creators. You both get to choose a game of your choice up to the value of £50 (jim-hat and Chad will have to argue it out themselves).

And the runners-up are...

HalloHowArtThou for his excellent monkey SR adventure, and...
Mojojojo for his Spam Hard game

Again, it's great to see people putting real effort into these games and they were a cut above the rest. However, I can't give everyone who made a good game a full prize, so you two will have to make do with a game up to the value of £25.

Thanks again to everyone who entered, part of the reason this competition took so long to judge was because we were having so much fun playing all the games. Give yourself a big pat on the back everyone who entered (and we enjoyed the non-playable entries too, so don't think they went unnoticed). Scroll through this thread and you'll find links to all the winning entries eventually.

Thanks all!
Ali


-----------------------




Those of you who already have your Special Reserve club mags will be feeling a sense of smug satisfaction, but I thought I'd make it official and let all the monkeys on the chat forums know about the latest Extra Gameaday prize. If you want the game of your choice (up to the value of £50) then you'll have to design... Special Reserve: The Game!

We want you to use your extensive game knowledge and expertise to design a game based on Special Reserve! How far you want to take this simple premise is up to you, but the more imaginative efforts are more likely to be rewarded. You can simply jot down a few game ideas such as what kind of game it'll be, main characters, storylines etc. or you can even go further, draw pictures, design levels - it's totally up to you how far you want to take this thing!

What will it be? A Sims-style romp around Special Reserve Towers? A platformer starring our very own Tony? A resource-management set in our Sawbridgeworth store? The choice, as always, is down to you. You should write a short synopsis of your game, complete with characters, storyline and anything else of interest. You can supply illustrations, make flash animation or even (and it's a long shot) code a real game if you desire! Use your imagination and get your game on!

If the entries are good enough then we may think about multiple prizes for this one, and extra special efforts may win a bigger prize than normal, we'll see. You can enter in this thread if you want, post links to games/animations/images etc here, or put them on paper and send them to:

Special Reserve Marketing Department,
Make a Game competition,
2 South Block,
The Maltings,
Sawbridgeworth,
Herts,
CM21 9JX

All entries must be submitted by November 28th (posted entries must arrive on time) and hopefully we'll wade through the entries and pick a winner for Chrimble. Looking forward to seeing the entries to this one to be honest, you lot thrive on competitions where you have to flex your creative muscles!

Possible characters for your game:

Tony
Mr Snuggly
Loki
Darkus
Bob
Candyfloss
Any old staff members etc.
Page:
Mon 10/11/03 at 17:31
Regular
Posts: 10,437
You do know it won't make any difference if you make a full game, don't you? It's for the design alone.
Mon 10/11/03 at 17:28
Regular
"WE KICK ***"
Posts: 2
Hello my name is Luke (13)

My game is based on a management game based around Festivisal Leisure Park were you can buy more land and fill it with games tester rooms and Security rooms with no cameras so you can do wot you want to them
(Mmmmmhhhhhaaaa)
You could also make staff with there names and also be able to acces real games but with humour names and as your shop increases so does the games you get and you have to get more money buy buying gmes and selling for profit.
With Friday,Saturday and Sunday having more customers due to the cinema bying open and all the people would like to go there.
When you reach a SIX star rating you get to sell the Special Reserve Management Game


Hope my Idea wins

Luke Callladine
[email protected]
Sun 09/11/03 at 20:01
Regular
Posts: 2
i'm using Visual Basic 6 to create my game could any help with inserting flash animations
Sat 08/11/03 at 00:55
Regular
"Dr. Chad Niga"
Posts: 4,550
3D game maker sucks!! you wont even be able to design a game, you would only be able to change the surroundings textures and be left with a poor shoot 'em up with poor graphics and terrible AI, with no story line.

Sorry, but past experience with the 3D gamesmaker has made me sick of it.
Fri 07/11/03 at 18:54
Regular
"PC 4 ME"
Posts: 1
I think you should use the 3D gamemaker to make games and customize the textures.
Thu 06/11/03 at 22:10
Regular
"Dr. Chad Niga"
Posts: 4,550
Flash is poor for making games, it can only make simple things.
Thu 06/11/03 at 20:38
"period drama"
Posts: 19,792
Everyone's in awe at my creative genius.
Or ... not.

They'll probably just use flash; it's nothing special.
Thu 06/11/03 at 20:32
Regular
"Dr. Chad Niga"
Posts: 4,550
Does no one read this topic any more? or are you a bunch of blind dogs, or maybe you're not making a game... thats leaves me in a very good situation..
Thu 06/11/03 at 19:07
Regular
"Dr. Chad Niga"
Posts: 4,550
For those who are actually making their games, and i mean a proper game, what are you making it on? Im just curious
Wed 05/11/03 at 19:00
"period drama"
Posts: 19,792
Memorandum! wrote:
> FFF
>
> +100

*Dances*
Page:

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