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"EXTRA GAMEADAY PRIZE - Special Reserve: The Game"

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Mon 27/10/03 at 17:02
Regular
"TheShiznit.co.uk"
Posts: 6,592
Yeah yeah yeah, I know. It was supposed to be judged last year. So sue me. Sometimes I think you freaks don't appreciate how hard I wo... sorry, getting a bit agitated. Anyway, the point is, we've finally got around to polishing off this competition. And I'm happy to announce we have two main winners and two runners-up.

The main winners are...

TGMBloke for his interactive video quiz, and...
Jim-hat and Chad Niga for their SR Lost Gameadays Adventure.

It's obvious that both of these games had hours and hours of effort poured into them, so it'd be criminal not reward the creators. You both get to choose a game of your choice up to the value of £50 (jim-hat and Chad will have to argue it out themselves).

And the runners-up are...

HalloHowArtThou for his excellent monkey SR adventure, and...
Mojojojo for his Spam Hard game

Again, it's great to see people putting real effort into these games and they were a cut above the rest. However, I can't give everyone who made a good game a full prize, so you two will have to make do with a game up to the value of £25.

Thanks again to everyone who entered, part of the reason this competition took so long to judge was because we were having so much fun playing all the games. Give yourself a big pat on the back everyone who entered (and we enjoyed the non-playable entries too, so don't think they went unnoticed). Scroll through this thread and you'll find links to all the winning entries eventually.

Thanks all!
Ali


-----------------------




Those of you who already have your Special Reserve club mags will be feeling a sense of smug satisfaction, but I thought I'd make it official and let all the monkeys on the chat forums know about the latest Extra Gameaday prize. If you want the game of your choice (up to the value of £50) then you'll have to design... Special Reserve: The Game!

We want you to use your extensive game knowledge and expertise to design a game based on Special Reserve! How far you want to take this simple premise is up to you, but the more imaginative efforts are more likely to be rewarded. You can simply jot down a few game ideas such as what kind of game it'll be, main characters, storylines etc. or you can even go further, draw pictures, design levels - it's totally up to you how far you want to take this thing!

What will it be? A Sims-style romp around Special Reserve Towers? A platformer starring our very own Tony? A resource-management set in our Sawbridgeworth store? The choice, as always, is down to you. You should write a short synopsis of your game, complete with characters, storyline and anything else of interest. You can supply illustrations, make flash animation or even (and it's a long shot) code a real game if you desire! Use your imagination and get your game on!

If the entries are good enough then we may think about multiple prizes for this one, and extra special efforts may win a bigger prize than normal, we'll see. You can enter in this thread if you want, post links to games/animations/images etc here, or put them on paper and send them to:

Special Reserve Marketing Department,
Make a Game competition,
2 South Block,
The Maltings,
Sawbridgeworth,
Herts,
CM21 9JX

All entries must be submitted by November 28th (posted entries must arrive on time) and hopefully we'll wade through the entries and pick a winner for Chrimble. Looking forward to seeing the entries to this one to be honest, you lot thrive on competitions where you have to flex your creative muscles!

Possible characters for your game:

Tony
Mr Snuggly
Loki
Darkus
Bob
Candyfloss
Any old staff members etc.
Page:
Mon 10/11/03 at 19:11
Regular
"Dr. Chad Niga"
Posts: 4,550
stop trying to get your word count high. you silly n00b, you're wasted space.
Mon 10/11/03 at 19:10
Regular
"Do you like haggis?"
Posts: 454
Chad Niga wrote:
> Scottish_Bloke wrote:
> Mr Snuggly wrote:
> Those of you who already have your Special Reserve club mags will be
> feeling a sense of smug satisfaction, but I thought I'd make it
> official and let all the monkeys on the chat forums know about the
> latest Extra Gameaday prize. If you want the game of your choice
> (up
> to the value of £50) then you'll have to design... Special
> Reserve: The Game!
> ...............
>
> Are you allowed to enter if you are not a member of SR
>
> Thats a nice story, why did you say that?

Just wondering
Mon 10/11/03 at 19:10
Regular
"Dr. Chad Niga"
Posts: 4,550
ummm, no
Mon 10/11/03 at 19:09
Posts: 15,443
Is that an integrated games editor where all the graphics, audio, mechanics etc. are handled within the program?
Mon 10/11/03 at 19:08
Regular
"Dr. Chad Niga"
Posts: 4,550
I am making my game on Multimedia Fusion 1.5
Mon 10/11/03 at 19:07
Regular
"Dr. Chad Niga"
Posts: 4,550
Scottish_Bloke wrote:
> Mr Snuggly wrote:
> Those of you who already have your Special Reserve club mags will be
> feeling a sense of smug satisfaction, but I thought I'd make it
> official and let all the monkeys on the chat forums know about the
> latest Extra Gameaday prize. If you want the game of your choice
> (up
> to the value of £50) then you'll have to design... Special
> Reserve: The Game!
...............

> Are you allowed to enter if you are not a member of SR

Thats a nice story, why did you say that?
Mon 10/11/03 at 19:05
Regular
"Do you like haggis?"
Posts: 454
Mr Snuggly wrote:
> Those of you who already have your Special Reserve club mags will be
> feeling a sense of smug satisfaction, but I thought I'd make it
> official and let all the monkeys on the chat forums know about the
> latest Extra Gameaday prize. If you want the game of your choice (up
> to the value of £50) then you'll have to design... Special
> Reserve: The Game!
>
> We want you to use your extensive game knowledge and expertise to
> design a game based on Special Reserve! How far you want to take
> this simple premise is up to you, but the more imaginative efforts
> are more likely to be rewarded. You can simply jot down a few game
> ideas such as what kind of game it'll be, main characters, storylines
> etc. or you can even go further, draw pictures, design levels - it's
> totally up to you how far you want to take this thing!
>
> What will it be? A Sims-style romp around Special Reserve Towers? A
> platformer starring our very own Tony? A resource-management set in
> our Sawbridgeworth store? The choice, as always, is down to you.
> You should write a short synopsis of your game, complete with
> characters, storyline and anything else of interest. You can supply
> illustrations, make flash animation or even (and it's a long shot)
> code a real game if you desire! Use your imagination and get your
> game on!
>
> If the entries are good enough then we may think about multiple
> prizes for this one, and extra special efforts may win a bigger prize
> than normal, we'll see. You can enter in this thread if you want,
> post links to games/animations/images etc here, or put them on paper
> and send them to:
>
> Special Reserve Marketing Department,
> Make a Game competition,
> 2 South Block,
> The Maltings,
> Sawbridgeworth,
> Herts,
> CM21 9JX
>
> All entries must be submitted by November 28th (posted entries must
> arrive on time) and hopefully we'll wade through the entries and pick
> a winner for Chrimble. Looking forward to seeing the entries to this
> one to be honest, you lot thrive on competitions where you have to
> flex your creative muscles!
>
> Possible characters for your game:
>
> Tony
> Mr Snuggly
> Loki
> Darkus
> Bob
> Candyfloss
> Any old staff members etc.

Are you allowed to enter if you are not a member of SR
Mon 10/11/03 at 19:03
Regular
"Do you like haggis?"
Posts: 454
I have a game .

Basically you have to play a geek who just gets recruited for Special Reserve.You have to go through lots of missions given to you by the boss of SR and ever time you do some missions you will be moved up a rank.

You would also be able to log onto a PC and posts messages on SR ang go onto other websites.

note:The game would have to be online enabled to post messages and stuff.
Mon 10/11/03 at 18:57
Posts: 15,443
Chad, what tools are you using for your game?
Mon 10/11/03 at 18:53
Regular
"Dr. Chad Niga"
Posts: 4,550
Number 1, i think you are more likely to impress the judges by making a real game rather then just a design

Number 2, visual basic + games = oh dear oh dear
Page:

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