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Games, in my opinion, create a peaceful atmosphere and even help you to lose all that anger and frustration by taking it out on fantasy based character.
Come home from work wanting to throttle the boss? Why not pretend he's bowser or Dr Robotnik? You can certainly give him a good hiding from the comfort of your own room and not have to worry about losing your job either! Or even better, you could play on-line and defeat a real opponent in Quake III or Unreal Tornament. You could take it one step further and stop wars by letting world leaders sit down and play a game to eradicate their anger. I'm sure russia would probably be quite happy competing in a game of Tetris.
So you can shoot terrorists in a game? Surely this is much better than going down the pub, drinking 10 pints and then smashing someone over the head or causing damage to some old ladies lawn? It has the bonus of getting rid of all that stress and being a fun and fairly safe way to do it too.
There are bound to be a few exceptions. Obviously fights might break out while indulging in multiplayer Goldeneye, but what's a few less limbs among friends?* More often than not you'll all have a good time and the winner will have to provide the next round of drinks, all in the name of entertainment.
So much for violence, computer games are there to make are lives better and prevent us from getting far too wrapped up in the outside world.
* I do not encourage this type of violence, it will only end in tears before beadtime you know!
> Yes well done in winning but i feel a little hard done by as i wrote
> a very similar thing about Video game violence on saturday in the
> does video games cause violence forum but hey thats democracy
Erm.....the democratic principle taken literally perhaps - 'One man, one vote' in total rather than each.
> The wonder of avatars...
Mind you, didn't Rare say they didn't
> include the face pasting thing in PD because:
A) It was too
> technically demanding.
B) It was supposed to encourage kids to
> shoot their teachers/brothers/sisters/so on.
Perhaps... Perfect
> Dark is a quite realistic game when it comes to deaths... if you
> ignore the blocky heads and blurred faces... :D
But still, the
> movement of the bodies is quite gruesome at most.
They dropped it because they were worried that kids shooting their mates and teachers on a vcomputer game would encourage then to shoot their mates and teachers in real life...
Americans huh? :)
Edgy, I think everyone's posted a similar topic at some point last year, so don't feel too bad. Part of the reason I wrote it was that it was kind of an experiment to see if a similar (but opposite) topic to one that was running would win gameaday. That's why I included those funny 'one-liner' type lines that the people who choose the winner love so much.
It really is a question of catering to the tastes of the people who pick Gameaday, but it doesn't mean I didn't mean what I wrote, just that I may have altered the style slightly! Anyway, it got a response, which is more than some of my other posts ever have, so I must have written something at least slightly interesting!
> 'Games create violence' - we all know that old chestnut. I, on the
> other hand, have a very different view.
Games, in my opinion,
> create a peaceful atmosphere and even help you to lose all that
> anger and frustration by taking it out on fantasy based
> character.
Come home from work wanting to throttle the boss? Why
> not pretend he's bowser or Dr Robotnik? You can certainly give him
> a good hiding from the comfort of your own room and not have to
> worry about losing your job either! Or even better, you could play
> on-line and defeat a real opponent in Quake III or Unreal Tornament.
> You could take it one step further and stop wars by letting world
> leaders sit down and play a game to eradicate their anger. I'm sure
> russia would probably be quite happy competing in a game of
> Tetris.
So you can shoot terrorists in a game? Surely this is
> much better than going down the pub, drinking 10 pints and then
> smashing someone over the head or causing damage to some old ladies
> lawn? It has the bonus of getting rid of all that stress and being
> a fun and fairly safe way to do it too.
There are bound to be a
> few exceptions. Obviously fights might break out while indulging in
> multiplayer Goldeneye, but what's a few less limbs among friends?*
> More often than not you'll all have a good time and the winner will
> have to provide the next round of drinks, all in the name of
> entertainment.
So much for violence, computer games are there to
> make are lives better and prevent us from getting far too wrapped up
> in the outside world.
* I do not encourage this type of
> violence, it will only end in tears before beadtime you know!
I'm sure I posted something like this 3/4 of a year ago!