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(Relates to Sony PS1-2-3 by.... umm if you want to design a PS3 game one day?)
I have rougth but not so sure ideas of how to become a game designer while living in the United Kingdom.
1- Create a Computer game at home and take it to a company.
2-
Do a
ICT Foundation Course (1 year)
and then a
ICT Intermediate Courses (1 Year)
to get the grades to do a
BTEC National Diploma for IT Practitioners Course.(2 Years) (software)
After passing with good grades apply at a University for a
Game Design Course.(3 Years)
After you come out of this course you should be ready to be employed.
Please reply if you agree, disagree or know of a diffrent way.
By Eseer
They have a company directory list you can look through.
Also do you know of any game tester jobs in London?
I don't actually start until they begin anew project in a couple of weeks, but i've signed my nda and stuff so you probably know I can't say much more than that :-).
> stuff
Eseer buddy, though it's nice to know a bit of everything, you're going to have to specialise eventually. Design... or programming?
The links that Bonus gave will start you off nicely... read the tutes there before asking for more advice.
DB is a great tool for coding tech demos, complete games quickly... though every games coder should have a solid base of C++.
Bonus, you said you were employed shortly after graduating... may I ask who are you working for? Is it games related?
1- I have Neverwinter Nights
2- I have CRAPY Dark Basics - It will do for the programing...
(A program that costs money and is supposed to be one of the best game design programs around. It however is just a programing application that needs all characters, walls, ect; in folders to load them. This means you don't make or do anything creative with characters or maps.)
Well thanks and feel free to post anuthing up here about game designing. Hopfully I'll win a game with game day .. on day :(
If i were you, the first thing i would do would be to buy NeverWinter Nights. Bioware included the development tools with that which the level and game designers used to produce the gameplay.
Once you feel comfortable with that you could try your hand at some programming for yourself, but that would be worth finding out if you will be doing any programming on your course.
Sigh' I geuss I'll have to wait a long two years before I can game test.
What would you say is good to learn/do for a long two years to help get into the game industry?
Language?
Programing?
Designing something?
QA usually involves sitting in an office and playing through a list of objectives set be the development team. These will not be storyline or gameplay based, but simply running into every wall in a given level etc. to check for any holes :).
It's not about playing the actual gameplay, collecting items etc. It's all about finding technology faults, not even about deciding if the thing is actually playable or not. That's usuability testing, and sometimes very, very different.
If you live on an Island, you're a bit stuck, but keep it in mind for when you actually move to a uni :).
Also what game companies are in England that I can become a game tester for and how?
Do they mail you the game and you mail it back or do you go to the company to pick it up?
I'm live in England on an island in south east Kent so I'm pretty isolated form most industries.
What is a game tester’s job again?
Its playing the game and looking for glitches in every crevice of the game in every item in every position. Then writing and report about it right?
Do it well and you have contacts in a company, they know you and you know them. You could get a job that way or a good industry related experience of what could go wrong with games during development and a good referee for future jobs.