The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Speaking in a recent interview, id Software designer Tim Willits revealed some juicy details about the multi-player modes in the forthcoming PC behemoth, Doom III. Up until now, no details had been announced on the multi-player facets of the game, leading many people to believe that the game was going to be single-player only. Fret not, you'll still be able to play with friends, but you may be a little disappointed at some of the details Willits has announced.
Asked whether Doom III had any multi-player content, Willits responded: "Yes, there will be basic multi-player. We won't have any breaking ground with this, it;s fully scalable. John [Carmack] said yesterday that it's just going to be four player but it really depends on the maps we make and the multi-player style we develop. But we are still a long way from that, we've really been working on the single-player mode of the game." Hmm, so far not too bad - Doom III was widely expected to be primarily a single-player experience, so it's not too much of a shocker.
Now the kick in the pants. "We won't have co-operative play, that's definite. Once we get further into the multi-player aspect we will explore voiceover IP options, but for now we don't have any plans for it. All we know is that it is gonna have deathmatch, primarily because we are really structured in the single-player experience, and that's what we're really focusing on." So, the co-op mode has been canned - but is this such a great loss?
id Software have not only single-handedly invented the first-person shooter, but they continue to re-invent it with every new game they produce. The latest Quake game, Quake 3 Arena was designed solely for multi-players, and contained almost no single-player frills. Doom III on the other hand, is the opposite - almost entirely dedicated to a spine-chilling single-player experience. But which do you prefer? Are first-person shooters meant to be enjoyed by a multitude of people, or are they meant for the single player - one man against the world, as it were?
I'd like to know your views on this question - are first-person shooters better suited to multi-player modes or not? Can more enjoyment be gained from playing them solo?
> Carmack thought he was the God of the FPS. Only Daikatana proved him
> wrong...
I suppose it must have been quite crushing for the guy... but it made me laugh all the same :)
> Ant you and your bloody Deus Ex.
You can insult me Guy, but don't insult Deus Ex.
However, Tactical Ops is definitely for multi-player. In fact, there really is no single player mode. UT 2003 does have a single player mode, but no real plot.
I'd like to point out Deus Ex here - an awesome single player game that never needed a multiplayer to be one of the best games ever. If games like this can be produced all the time, then I see no reason why FPS' shouldn't be great for both single and multiplayer.
But it will have a patch or two...
Carmack thought he was the God of the FPS. Only Daikatana proved him wrong...
> Ummm, wasn't Daikatana done by Ion Storm? The same people that did
> Deus Ex?
I remember that... Carmaks increadable ego machine...
(although was'nt Deus Ex a 'Specter' title?)
I guess I am a little older then most game players out there but I still enjoy a good quality shooter as much as anyone ,maybe even a bit more.What I mean is I am working most of the time I design Printed Circuit Boards for a living and its a very high preasure and quite often very long hours. My point being that there are times when I just need to jump into a good game after getting home and start blowing things away! Its one great way to release tention and bloe off some steam,"BEATS KICKING THE DOG" by a long shot
Thanks for lending me your ear.
Siliconvlyman