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"Perfect Dark or Halo? Indoors or Outdoors?"

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Mon 23/09/02 at 16:14
Regular
Posts: 787
So Rare are coming to the Xbox and bringing some of the worlds most popular franchises with them.
I know that one you're all looking forward to is Perfect Dark.

Goldeneye was VERY special. It beat "superior" PC's at their own genre and redefined the genre. Perfect Dark was it's superb sequel.
It was sort of held back by the N64's limitations though.
The sort of limitations that the Xbox doesn't have.


But while it was the definative FPS on the N64 (with Turok being the only serious competitor), when Perfect Dark 0 comes out on the Xbox, it'll be in direct competition with Halo 2.

Which one will be better?

There's no hope of knowing until thay are both released, but assuming that both Rare and Bungie's coding is flawless, it's not down to better, but down to which style you prefer.

In what way are they different?

Well assuming they are like their predecessors, Halo is outdoors while Perfect Dark is indoors.


That's right.

Now this isn't simply down to the particular levels in each game, this is down to the way the game is played, from the controls to the game engine mechanics.

Halo (originally develloped for the Mac), was based around a PC style shooter (it adapted some of Goldeneye's ideas like reloading weapons, headhots and a splitscreen multiplayer, but it's control style is completely different).

Perfect Dark, meanwhile, was based on Goldeneye's way of controlling things.



You only have to play each game to find where their strengths lie.
Halo's best levels were by far the outside ones, especially where Marine allies were involved. The spectacular battles over huge levels was one of the things that made this game so impressive.
The indoor levels weren't so great, often being repetitive and dull.
Don't get me wrong, they weren't awful, just a disappointment after the fantastic outdoor levels.

The two best multiplayer maps?
Sidewinder and Blood Gulch.

Again, large outdoor levels.
One of the game's best features? Vehicles - outdoors only.
One of the best weapons? Sniper rifle - worked best outdoors.

I think we've yet to see the best from Halo.
When Xbox live drops into town and 16 player deathmatches become an option, the battles will be superb - all on outdoor levels like Blood Gulch and Sidewinder (and I expect that more battlegrounds will be available to download).



Perfect Dark/Goldeneye had a few outdoor levels.
But these weren't free-roaming ones.
Normally they were inside some sort of complex of sorts like the Dam and the area 51 base or the Skedar ruins.

Perfect Dark being a "one man" (or woman in this case!) secret agent game, rather than a "squad leader" war game like Halo.
The game is based on tactics and stealth rather than all out battle manauvers.

You normally have to stop to aim, but aiming is a lot more accurate.

Another difference is that you fight more with your wits than pure brawn.




This inside Vs outside, secret agent Vs battle, has other strengths and weaknesses.

I think that the Secret Agent style allows for a more in depth single player experience, with more fun to be had with the AI and a more involving story/mission.

But the war style most likely suits the multiplayer more, with it's shooting based action and "moving while shooting" manauvers.



My advice?
Even if you're into single player games, Halo 2 will also offer some advantages over PD in the single player, and PD's multiplayer will cover ground that Halo 2 doesn't.

So get both! :-)
Fri 27/09/02 at 08:11
Regular
"Unknown Legend"
Posts: 305
I personally prefer outdoor FPSs or least ones with some space to move around in. I like that you have the room to come at the enemy from any angle being able to set up surprise attacks.
Also in those narrow corridors you are a sitting duck if the enemy has a splash weapon...
Fri 27/09/02 at 02:15
Regular
Posts: 14,437
Don't know really, I loved Perfect Dark and I love Halo.

I think if the plot is good enough, it doesn't really matter if you're indoors or out.

If I HAD to choose though, I'd probably say Outdoors because Halo is still my favourite Xbox game, since launch. It did everything just right, and every bit of it was interesting and engaging.
Wed 25/09/02 at 22:16
Regular
Posts: 9,848
Lets hear from the rest of you then.

When you play your FPS games, do you prefer the indoors or the outdoors?
Tue 24/09/02 at 08:56
Regular
"BOSE"
Posts: 1,302
i dunno. maybe you feel more safe indoors. you're likely to get hit in Halo unless you act like a commando or something because you have to run to find cover. where as in Halo and PD Zero, there's rooms and that...
Mon 23/09/02 at 19:22
Regular
Posts: 3,182
I prefer FPS to be indoors - peeking around corners in ancient labyrinths or modern facilities: there's more scope for intense gun-battle type action - so maybe I'll like PD Zero more, who knows(?).
I'm a bit of a gaming agrophobic - large open spaces make me uneasy.
Mon 23/09/02 at 16:49
Regular
"ATAT Supremo"
Posts: 6,238
Yeah I'm more of an outdoor player. I like having space to move rather than being enclosed in rooms.

As for Conker's - the multiplayer was great. :-) Loved having to run the squirrels up the beach and towards the trucks to get to France while the Teddies tried to gun you down with machine guns. ;-))

Its definatly the type of multiplayer that could be enjoyed online. :-)
Mon 23/09/02 at 16:42
Regular
Posts: 9,848
Savatt78 wrote:
> The title I'm praying for day and night now is Conker's BFD. ;-)

Hmm...

Funny you should say that.
Conker's multiplayer battles were the "outside" sort...
They would HUGELY benefit from more players VIA Xbox live.

It had bases, a variety of weapons and a fantastic landscape to fight on.


Perfect Dark probably won't be all on it's own.
I expect you'll have to work with other agents/allies along the way, but it'll be small covert operations rather than open battles.

You seem to be more of an "outside" player.
I'm not quite sure which one I prefer...
Mon 23/09/02 at 16:35
Regular
"ATAT Supremo"
Posts: 6,238
Trust me mate - if PD is good, then it'll be in my collection. ;-)
Overall for me though, Halo 2 is going to be the winner as it offers a more intense experience.

With PD, its a case of you being on your own, going around inside buildings. Of course PD does it very well as did Goldeneye. But this everything resting on your shoulders stuff is done all the time.

With Halo, although you're making a difference, you feel like your part of a team. You want to keep your allies alive - I'm hoping Bungie improve this in Halo 2 so that you get the chance to fight alongside a certain group quite regularly and care about what happens to them.

The main thing with Halo for me are the large battles. Theres nothing quite like being in the middle of a large battle with soldiers and vehicles on both sides hammering the hell out of eachother. :-)
By the sounds of things, Bungie are making the battles in Halo 2 even more intense - which includes online play. :-)

I'm sure Rare can do a great job with PD on the X-Box though and it'll be a great game for the console.
The title I'm praying for day and night now is Conker's BFD. ;-)
Mon 23/09/02 at 16:14
Regular
Posts: 9,848
So Rare are coming to the Xbox and bringing some of the worlds most popular franchises with them.
I know that one you're all looking forward to is Perfect Dark.

Goldeneye was VERY special. It beat "superior" PC's at their own genre and redefined the genre. Perfect Dark was it's superb sequel.
It was sort of held back by the N64's limitations though.
The sort of limitations that the Xbox doesn't have.


But while it was the definative FPS on the N64 (with Turok being the only serious competitor), when Perfect Dark 0 comes out on the Xbox, it'll be in direct competition with Halo 2.

Which one will be better?

There's no hope of knowing until thay are both released, but assuming that both Rare and Bungie's coding is flawless, it's not down to better, but down to which style you prefer.

In what way are they different?

Well assuming they are like their predecessors, Halo is outdoors while Perfect Dark is indoors.


That's right.

Now this isn't simply down to the particular levels in each game, this is down to the way the game is played, from the controls to the game engine mechanics.

Halo (originally develloped for the Mac), was based around a PC style shooter (it adapted some of Goldeneye's ideas like reloading weapons, headhots and a splitscreen multiplayer, but it's control style is completely different).

Perfect Dark, meanwhile, was based on Goldeneye's way of controlling things.



You only have to play each game to find where their strengths lie.
Halo's best levels were by far the outside ones, especially where Marine allies were involved. The spectacular battles over huge levels was one of the things that made this game so impressive.
The indoor levels weren't so great, often being repetitive and dull.
Don't get me wrong, they weren't awful, just a disappointment after the fantastic outdoor levels.

The two best multiplayer maps?
Sidewinder and Blood Gulch.

Again, large outdoor levels.
One of the game's best features? Vehicles - outdoors only.
One of the best weapons? Sniper rifle - worked best outdoors.

I think we've yet to see the best from Halo.
When Xbox live drops into town and 16 player deathmatches become an option, the battles will be superb - all on outdoor levels like Blood Gulch and Sidewinder (and I expect that more battlegrounds will be available to download).



Perfect Dark/Goldeneye had a few outdoor levels.
But these weren't free-roaming ones.
Normally they were inside some sort of complex of sorts like the Dam and the area 51 base or the Skedar ruins.

Perfect Dark being a "one man" (or woman in this case!) secret agent game, rather than a "squad leader" war game like Halo.
The game is based on tactics and stealth rather than all out battle manauvers.

You normally have to stop to aim, but aiming is a lot more accurate.

Another difference is that you fight more with your wits than pure brawn.




This inside Vs outside, secret agent Vs battle, has other strengths and weaknesses.

I think that the Secret Agent style allows for a more in depth single player experience, with more fun to be had with the AI and a more involving story/mission.

But the war style most likely suits the multiplayer more, with it's shooting based action and "moving while shooting" manauvers.



My advice?
Even if you're into single player games, Halo 2 will also offer some advantages over PD in the single player, and PD's multiplayer will cover ground that Halo 2 doesn't.

So get both! :-)

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