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I know that one you're all looking forward to is Perfect Dark.
Goldeneye was VERY special. It beat "superior" PC's at their own genre and redefined the genre. Perfect Dark was it's superb sequel.
It was sort of held back by the N64's limitations though.
The sort of limitations that the Xbox doesn't have.
But while it was the definative FPS on the N64 (with Turok being the only serious competitor), when Perfect Dark 0 comes out on the Xbox, it'll be in direct competition with Halo 2.
Which one will be better?
There's no hope of knowing until thay are both released, but assuming that both Rare and Bungie's coding is flawless, it's not down to better, but down to which style you prefer.
In what way are they different?
Well assuming they are like their predecessors, Halo is outdoors while Perfect Dark is indoors.
That's right.
Now this isn't simply down to the particular levels in each game, this is down to the way the game is played, from the controls to the game engine mechanics.
Halo (originally develloped for the Mac), was based around a PC style shooter (it adapted some of Goldeneye's ideas like reloading weapons, headhots and a splitscreen multiplayer, but it's control style is completely different).
Perfect Dark, meanwhile, was based on Goldeneye's way of controlling things.
You only have to play each game to find where their strengths lie.
Halo's best levels were by far the outside ones, especially where Marine allies were involved. The spectacular battles over huge levels was one of the things that made this game so impressive.
The indoor levels weren't so great, often being repetitive and dull.
Don't get me wrong, they weren't awful, just a disappointment after the fantastic outdoor levels.
The two best multiplayer maps?
Sidewinder and Blood Gulch.
Again, large outdoor levels.
One of the game's best features? Vehicles - outdoors only.
One of the best weapons? Sniper rifle - worked best outdoors.
I think we've yet to see the best from Halo.
When Xbox live drops into town and 16 player deathmatches become an option, the battles will be superb - all on outdoor levels like Blood Gulch and Sidewinder (and I expect that more battlegrounds will be available to download).
Perfect Dark/Goldeneye had a few outdoor levels.
But these weren't free-roaming ones.
Normally they were inside some sort of complex of sorts like the Dam and the area 51 base or the Skedar ruins.
Perfect Dark being a "one man" (or woman in this case!) secret agent game, rather than a "squad leader" war game like Halo.
The game is based on tactics and stealth rather than all out battle manauvers.
You normally have to stop to aim, but aiming is a lot more accurate.
Another difference is that you fight more with your wits than pure brawn.
This inside Vs outside, secret agent Vs battle, has other strengths and weaknesses.
I think that the Secret Agent style allows for a more in depth single player experience, with more fun to be had with the AI and a more involving story/mission.
But the war style most likely suits the multiplayer more, with it's shooting based action and "moving while shooting" manauvers.
My advice?
Even if you're into single player games, Halo 2 will also offer some advantages over PD in the single player, and PD's multiplayer will cover ground that Halo 2 doesn't.
So get both! :-)
Last months was funny when he handed that girl the copy of Azurik. ;-))
I am getting the new issue of OXM today, I know this might sound dumb but i am looking forward to reading all those reviews and playing those demos :P
> You don't say.
>
> Maybe it's because they are completely different games?
>
> I'd much rather have Animal Crossing than another FPS, not matter how
> good it might (or might not) be.
Hmmmmmmmmmm, wonder if that would be the case if Rare hadn't switched. ;-)
Only messing around with you mate. Just read about the Monkey assist thing in Timesplitters 2 - sounds a right laugh. ;-))
Maybe it's because they are completely different games?
I'd much rather have Animal Crossing than another FPS, not matter how good it might (or might not) be.
how will the new Perfect Dark be aimed at kids? i had Perfect Dark on the N64 and it had a big red (18) on it...
> Whitestripes wrote:
> Haven't you seen the pictures of her? She's a cartoon now.
>
> Is that going to make PD any different? You just having a laugh or
> saying that rare suck after their move or something?
>
> And I think you'll find that 'childishly X-boxy cartoony' ;-)
>
> Eh? Childish? Its got guns n violence mate, I don't think people will
> be selling PD to the little 'uns.
>
> Whats wrong with a game being childish anyway?
It was joke you fool.
People have been saying Nintendo's games are kiddy, well now the X-box has cartoon games too, but as you said, it doesn't mean that crap. So if I ever hear another "it's kiddy and crap" comment from anyone on the X-box forum you will be hung.