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"Conflict Desert Storm got me thinking..."

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Fri 13/09/02 at 17:13
Regular
Posts: 787
Conflict Desert Storm is based on the Gulf War, a huge Conflict that happened 10 years ago. I'm sure the people involved in it would not have been happy with the concept of people using it for a game. A game intended to be fun and enjoyable, something that real wars aren't. It's not the first time dark subjects have been moved into games. WW2 games have been around for years and are in their prime right now. But, if people can cover World War 2 and such as games...

A few days ago was the first anniversary of September the 11th. A dark subject, indeed. But is it darker than the Wars? Maybe so, amybe not, down to personal opinion. I'd say that World War 2 was more gruesome. That has been covered as a game. So, in 10 years can we expect games based on those terrible events? Like, you play as either the Terrorists or a Passenger and must hijack/save the plane? And then you play as a fireman saving lives in the Twin Towers. People, I know what I'm saying is darned disrepectful, but it could be the truth..
Sun 15/09/02 at 14:53
Regular
Posts: 23,218
people who were 60 werent in the war.

they would have been about 2
Sun 15/09/02 at 14:07
Posts: 0
Asher D wrote:
> I think they could scrape a fairly good game out of 9/11.
>
> No disrespect.

Indeed you could. Of course, to make the best game possible you would have to discard the instant hatred most of america and the morally minded world would throw at you, and you'd have to avoid getting shot and abandon all ethics and become a social outcast.

If it was worked so that you could play it from both side in two different campaigns, it could be a great game.

The "Western Capitalist Scum" campaign would have you starting as a passenger on a plane, atrying to stop the hijackers. You win by causing the plane to crash into something other than a building full of people or a national monument.
The second level would have you playing a fireman and getting people out of the building as quickly as possible. If a random time until the building falls element was introduced, then it could be quite complex. Do you go up high and work down to get as many people out, or do you get people out from the bottom first incase it falls down on you?
Levels three through 6 would have you at various stages in the Afghanistan "conflict" trying to wipe out the Taliban. And level 7 would have you organising the hunts through caves for last survivors.
Level 8 and above would probably be based around attacking Iraq and might be better with a more RTS style to them than a FPS.

The "Evil Terrorist Murdering *****" Campaign would be similar, but backwards. So crash the plane into the tower, get a member of their terrorist cell out of the country afterwards, kill the foreign devils invading Afghanistan, get OBL into Pakistan and safety, and then try and defend Iraq against invasion without getting nuked.

I think it could sell millions.
Sun 15/09/02 at 13:28
Regular
"  "
Posts: 7,549
Yes they can *points at Tony*
Sun 15/09/02 at 13:13
Regular
Posts: 9,494
Over 60's can't operate Playstations to start with :-)
Sun 15/09/02 at 13:12
Regular
Posts: 11,875
Asher D wrote:
> I think they could scrape a fairly good game out of 9/11.
>
> No disrespect.

How could you possibly make a decent game out of a plane flying into a building? I just can't see where the level concepts are going to come from.
Sun 15/09/02 at 09:28
Regular
"  "
Posts: 7,549
And, you trying to say over 60's shouldn't play war games?
Sat 14/09/02 at 20:47
Regular
Posts: 23,218
yeh but they didnt happen when we were alive, 9/11 did
Sat 14/09/02 at 20:33
Regular
Posts: 9,494
Commandos 2, Prisoner Of War. Contain killing nased on WW2. Are 11+...
Sat 14/09/02 at 20:13
Regular
Posts: 23,218
probably but it would be an 18 and would have loads of warnings over it
Sat 14/09/02 at 18:36
Regular
Posts: 9,494
I think they could scrape a fairly good game out of 9/11.

No disrespect.

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