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I can indulge myself on RPG's as that is my thing, but I can see a day when I will be craving for something 'new', something 'different', something 'unique'.
The 'Ideas for New Games' forum is throwing up some good visions of future gameplay, but who in the gaming development world is reading them. Shouldn't there be some sort of 'think tank' set up for developers to tap into as and when required?
All of the new releases seem to be bringing more of the same old same old, albeit with fancy graphics, better sounds, improved gameplay, faster and more intense action, but they are either sequels or they fall into one of the age old genres.
I remember reading once about the fact that there were only 7 (?) possible types of story that could be written, e.g. love, death, winning, losing and so on, I can't remember the exact categories but hopefully this will help to illustrate my point. What can possibly be done to create a new genre of game if the genres have already been defined and no more are available? If it doesn't fall into the Shoot'em up category or Racing category or all the other well defined categories, most magazines list them as Miscellaneous/Puzzlers. I think there will shortly be a need for a new category, trouble is, I can't think what it will be.
Will it be based on current events in the news, historical events in the past, or future events that can as yet only be imagined? Time-travel, now there's an idea. Remember the Carmen games on the Megadrive? That was something different, but the seed of an idea was there for a new type of format to be nurtured but it never did.
To solve the problem, I suggest the following:
1) International cross-format Think Tank to be initiated, allowing developers to tap into these new ideas.
2) Independant body to be set up providing in-depth survey data from gamers, which can be fed into the aforementioned Think Tank.
3) These two can be Web-based, allowing interaction with both the gamers and the developers, perhaps on a forum basis as per Special Reserve Forums.
Do this, and hopefully we will have more ideas coming in by the day. At the moment, there is no centralisation of the above 3 suggestions; there should be, so everyone knows where to go to let the ideas flow. How that should be done, I'll leave to the gaming industry.
Also, I have a new catagory... :P
I can indulge myself on RPG's as that is my thing, but I can see a day when I will be craving for something 'new', something 'different', something 'unique'.
The 'Ideas for New Games' forum is throwing up some good visions of future gameplay, but who in the gaming development world is reading them. Shouldn't there be some sort of 'think tank' set up for developers to tap into as and when required?
All of the new releases seem to be bringing more of the same old same old, albeit with fancy graphics, better sounds, improved gameplay, faster and more intense action, but they are either sequels or they fall into one of the age old genres.
I remember reading once about the fact that there were only 7 (?) possible types of story that could be written, e.g. love, death, winning, losing and so on, I can't remember the exact categories but hopefully this will help to illustrate my point. What can possibly be done to create a new genre of game if the genres have already been defined and no more are available? If it doesn't fall into the Shoot'em up category or Racing category or all the other well defined categories, most magazines list them as Miscellaneous/Puzzlers. I think there will shortly be a need for a new category, trouble is, I can't think what it will be.
Will it be based on current events in the news, historical events in the past, or future events that can as yet only be imagined? Time-travel, now there's an idea. Remember the Carmen games on the Megadrive? That was something different, but the seed of an idea was there for a new type of format to be nurtured but it never did.
To solve the problem, I suggest the following:
1) International cross-format Think Tank to be initiated, allowing developers to tap into these new ideas.
2) Independant body to be set up providing in-depth survey data from gamers, which can be fed into the aforementioned Think Tank.
3) These two can be Web-based, allowing interaction with both the gamers and the developers, perhaps on a forum basis as per Special Reserve Forums.
Do this, and hopefully we will have more ideas coming in by the day. At the moment, there is no centralisation of the above 3 suggestions; there should be, so everyone knows where to go to let the ideas flow. How that should be done, I'll leave to the gaming industry.