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"WWF"

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Wed 19/01/00 at 16:39
Regular
Posts: 787
I don't have blood in my wm2000 game!!!!
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Mon 16/10/00 at 21:01
Posts: 0
shut up medi u jabroni

why don't you tell the rock in person U won't be original then will you!!
Mon 16/10/00 at 20:58
Posts: 0
Could you make that longer? Q: isnt sd2 coming out for pc?
I saw some reivew and that you can dowload new wrestlers and modes form an internet site?
True or false? Does n e 1 know?
Mon 16/10/00 at 20:50
Posts: 0
To dibble
do you think your clever you boffin!


technically the brahama bull could kick you candy a$$ jabroni!!!!!
Mon 16/10/00 at 20:49
Posts: 0
There is a similar move to 3d in wm2k. But its not the same really. Instead of lifting the guy up by the ankles and holding on until the other guy plants his face into the ground, on the 'tossing 3/4 turn neckbreaker' on wm2k the first guy picks the guy up above his head and therows him towards the other guy who plants his face into the canvas.

Big Show will not be on no mercy although you are able to buy the 'showkishi' and 'showster' outfits in the smackdown mall.
Mon 16/10/00 at 20:47
Posts: 0
to



technically the rock could kick your candy a$$ jabroni!!

#1
Mon 16/10/00 at 20:47
Posts: 0
Do you think your clever you boffin?



technically the rock could kick your candy a$$ jabroni!!

#1
Mon 16/10/00 at 20:45
Posts: 0
CALABASAS, Calif., - November 3, 1999, - THQ Inc. (NASDAQ NMS: THQI) today announced an agreement with leading internet entertainment studio, Genetic Anomalies, to develop and publish a WWF collectible strategy game that will be playable on the internet. The online WWF game is the premier title in THQ’s strategy to develop content specifically for the internet.

Scheduled for release in the first half of 2000, the game allows players to live vicariously through their favorite WWF Superstars. In head-to-head and multi-player matches, fans will have the opportunity to direct the moves and counter-moves of their online Superstars in a quest to achieve the ultimate goal—the online WWF championship. THQ and Jakks Pacific will co-fund the development and marketing of the WWF online project in a deal independent from their joint venture agreement.

"Millions and millions of WWF fans tune in at least twice a week to learn the fate of their favorite Sports-Entertainment Superstars," said Brian J. Farrell, president and chief executive officer, THQ. "Soon all of these fans will have a hand in the destiny of each of these superstars via the only virtual WWF experience that can be updated and played out in real time."

"We are thrilled to be working with THQ, Jakks Pacific and the Superstars of the WWF," said Shawn Broderick, President of Genetic Anomalies. "Over their 50-year history, the WWF has become one of the most exciting forms of entertainment in the world. We look forward to working with them to translate that excitement to the interactive online realm."

Genetic Anomalies, Inc. (http://www.GeneticAnomalies.com) is a privately owned Internet Entertainment Studio located in Cambridge, Massachusetts. Genetic Anomalies is a pioneer in online gaming, bringing novel Internet technologies and innovative product designs into the emerging Internet entertainment marketplace. Genetic Anomalies' Collectible Bits™ technology is the Internet's first implementation of virtual property commerce, providing for the secure buying, selling, and trading of virtual property online.

World Wrestling Federation Entertainment, Inc., is a publicly owned marketing and communications company with its corporate offices located at its world headquarters in Stamford, Connecticut. The WWF’s goal has always been to provide quality family entertainment both live in arenas and on television around the world. Under the guidance and creative force of Vince McMahon, WWF’s chairman, the WWF has grown from a northeastern regional business to an international television and marketing enterprise. The business structure in place to create, market and manage this global WWF sports-entertainment property consists of both national and international sales, marketing, promotions, television distribution, properties (domestic and international), publishing, pay-per-view and public relations, making the WWF the leader in sports-entertainment for over 50 years.

THQ Inc. develops, publishes and distributes interactive entertainment software worldwide for a variety of hardware platforms including PC CD-ROM, and those manufactured by Sega, Nintendo and Sony. The THQ Web site is located at www.thq.com.
CALABASAS, Calif., - November 3, 1999, - THQ Inc. (NASDAQ NMS: THQI) today announced an agreement with leading internet entertainment studio, Genetic Anomalies, to develop and publish a WWF collectible strategy game that will be playable on the internet. The online WWF game is the premier title in THQ’s strategy to develop content specifically for the internet.

Scheduled for release in the first half of 2000, the game allows players to live vicariously through their favorite WWF Superstars. In head-to-head and multi-player matches, fans will have the opportunity to direct the moves and counter-moves of their online Superstars in a quest to achieve the ultimate goal—the online WWF championship. THQ and Jakks Pacific will co-fund the development and marketing of the WWF online project in a deal independent from their joint venture agreement.

"Millions and millions of WWF fans tune in at least twice a week to learn the fate of their favorite Sports-Entertainment Superstars," said Brian J. Farrell, president and chief executive officer, THQ. "Soon all of these fans will have a hand in the destiny of each of these superstars via the only virtual WWF experience that can be updated and played out in real time."

"We are thrilled to be working with THQ, Jakks Pacific and the Superstars of the WWF," said Shawn Broderick, President of Genetic Anomalies. "Over their 50-year history, the WWF has become one of the most exciting forms of entertainment in the world. We look forward to working with them to translate that excitement to the interactive online realm."

Genetic Anomalies, Inc. (http://www.GeneticAnomalies.com) is a privately owned Internet Entertainment Studio located in Cambridge, Massachusetts. Genetic Anomalies is a pioneer in online gaming, bringing novel Internet technologies and innovative product designs into the emerging Internet entertainment marketplace. Genetic Anomalies' Collectible Bits™ technology is the Internet's first implementation of virtual property commerce, providing for the secure buying, selling, and trading of virtual property online.

World Wrestling Federation Entertainment, Inc., is a publicly owned marketing and communications company with its corporate offices located at its world headquarters in Stamford, Connecticut. The WWF’s goal has always been to provide quality family entertainment both live in arenas and on television around the world. Under the guidance and creative force of Vince McMahon, WWF’s chairman, the WWF has grown from a northeastern regional business to an international television and marketing enterprise. The business structure in place to create, market and manage this global WWF sports-entertainment property consists of both national and international sales, marketing, promotions, television distribution, properties (domestic and international), publishing, pay-per-view and public relations, making the WWF the leader in sports-entertainment for over 50 years.

THQ Inc. develops, publishes and distributes interactive entertainment software worldwide for a variety of hardware platforms including PC CD-ROM, and those manufactured by Sega, Nintendo and Sony. The THQ Web site is located at www.thq.com.
Mon 16/10/00 at 19:03
Posts: 0
Wow thats original!
Mon 16/10/00 at 19:02
Posts: 0
I prefer mankind because he is a mad man and hates hhh which is cool because he is [of a different persuasion].
Mon 16/10/00 at 18:56
Posts: 0
The hardys are totally brilliant!!
but too cool are just as good but not daredevils and plain cool like the HARDYS!!
and as for lita
as king would say

SHOW ME THE PUPPIES!!!
And rikishi he is still one of my favourite wrestlers but
i can't believe you ran over 3:16 rikishi!!
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