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"That said, it becomes extremely important to take care of your Pikmin because of the tight 30 day schedule. Unfortunately, in game time each day is only about 15-20 minutes long depending on cut-scenes and pauses. So in the main adventure only amounts to about 10-12 hours of gameplay. This is perhaps Pikmin's biggest flaw. It rushes you through these lush environments forcing you to complete the game in about 10-12 hours. Ever worse the last two of the five environments are absolutely spectacular, packed with puzzles, and we need not spoil the awesome last boss for you. Why is that a bad thing? Simply because you don't want it to end. Pikmin is such a fresh, new kind of experience and you are rushed through it."
So it forces you to finish in about 10hrs?
Balls to that.
I think I wasted my money on a Gamecube to be honest, Star Wars is good but I've done it and the Monkey Ball thing is simplicity itself.
And nowt being released I want.
That'll learn me to ignore my instinct and return to my own vomit.
:)
(Just wondering, when you posted that title, was you lauging? Thinking about how many people would get worked up about it? I know I would)
You can argue it will be trial and error but Pikmin would be the same, you won't complete every level first time, you'll have to have at least a few attempts at each level before you get the general idea of what to do.
Anyway, I read the point of Pikmin was it's replay value, wanting to play through a game again once you've finished is a rare thing. Pikmin apparently gives insentive for this.
I'm not a Nintendo fan at all, but I swallowed my loathing and bought one anyway, just in case.
Since I've had it, I've played it maybe long enough to complete Star Wars and I just can't be bothered with Monkey Ball.
I'm not saying Nintendo are crap,I'm saying that for my likes and wants, they don't deliver.
But I tried one rather than just moan without trying.
I completed mystical ninja in about 8 hours (straight, since my memory card wasn't working at the time).
Games like R-Type took a stunning hour to complete at best, Tekken 3 takes about 5 minutes on a bad day.
10-12 hours to complete - assuming you don't go wrong and have to restart/redo parts of it. And assuming 2 hours a day of gameplay with a 50% trial and error retry, it'll take you 9 days to get through. Given what I've heard, you'll go through it again, to see what you missed first time round, being more thorough, but more experienced, this will likely again take 9 days.
And apparently it has lots of replay value, so perhaps will be played again and again.
Compared to Rogue Leader, which I completed in less than 3 days, I'd say that's a bargain, and I have yet to complete Monkey Ball expert mode, much less the stupid hard mode that needs to be unlocked afterward.
I'm more than happy with my GameCube, and at the price it came for, I didn't even feel the fiscal pinch.
If you're going to give up on the GameCube after about 2 months, imagine if XBOX and PS2 owners had the same mentality. How many would still own their consoles? Very few i'd imagine.
Make like a doctor and get some patience.
IB
I'm playing Soldier of Fortune 2 and that lasts an age.
I said if there's not too many games you fancy around launch, wait till it's been out a year, then see.
But did you listen?
Kids hey?
Punk.
:op
Anyways, I'm finding plenty to keep me busy, but each to his own.
Developers cant be spending too much time and money on making all games really really long as profits are being hit in this time of big competition.