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Namco’s arcade history has been a successful one, Time Crisis has always been a popular shooting game and Tekken is the daddy of Arcade beat ‘em ups along with Soul Calibur. SEGA’s Arcade library is a little more extensive, SEGA Rally is the biggest driving game in the arcade industry, House of the Dead is the most popular shooter, Crazy Taxi has inspired many to new heights, Virtual Fighter is on par with Namco’s Tekken, Virtual Striker is the only successful Arcade football game and Super Monkey Ball is brilliant beyond comparison. Meanwhile Nintendo are not part of the Arcade industry, they don’t make arcade games they concentrate on the home market. So when Triforce was announced (Triforce is the name of the main item in Zelda, the item is 3 powers combined in this case Namco, Nintendo and SEGA) I believed Nintendo would supply the technology as the board is based on Gamecube hardware and the other two would develop games. This made me hope that relationships between Nintendo and those two massive third party developers would improve with maybe Crazy Taxi 3, Jet Set Radio Future, House of the Dead 3, Tekken 4 and Time Crisis 2 coming to the Gamecube. Other than that very small hope I didn’t expect much and so basically I read it shrugged my shoulders and moved away. Well now I realize that the TRIFORCE Arcade board has a much larger effect than I initially thought.
When Namco announced Soul Calibur 2 on the arcade’s wont be using TRIFORCE I began to wonder what the two companies were working on and if they will be coming to the Cube. SEGA were the first to reveal the game they were working on, in fact two of them and I was shocked at what it was. F Zero is a massive Nintendo title, appearing on all Nintendo consoles released since the SNES accept the Gameboy Color. Main star Captain Falcon appeared in Smash Brothers that soon led to a successful run on the Gameboy Advance, soon after Captain Falcon reappeared in the sequel to Smash Brothers with his very own track. Surly Nintendo would want to beat Wipeout Fusion with a new F Zero title; it seemed so likely magazines even put the game on the release list. But no one predicted that SEGA would be the one heading the title, for both the Gamecube and the Arcades using Triforce. Amusement Vision (makers of Super Monkey Ball and Virtual Striker) are the SEGA team in charge of the F Zero GC (GameCube) and F Zero AC (arcade) games. With promised interactivity between the Gamecube and Arcade versions via memory cards I realized that the TRIFORCE arcade board isn’t as uninteresting as it first thought.
So what are Namco working on then, one of their own titles like Tekken or Ridge Racer or one of Nintendo’s own. Well I should have seen it coming, the best style of game Nintendo have other than F Zero for the Arcade’s are Mario Kart and Starfox and Starfox is the closest to F Zero. But with RARE developing Starfox Adventures it didn’t seem likely especially with space scenes occurring within it keeping with the normal Starfox theme. How wrong were we, a few days ago rumors spread that Nintendo are working with Namco on a new Starfox game for both the Arcade and the Gamecube and it suddenly became obvious. And today it is confirmed, Namco are indeed working on Starfox with a release of a poster (and the announcement of other new titles including a Gamecube racer (like Ridge Racer), an RPG and a Tales series title) the game will be a space shooter in a similar style to the N64 original. Starfox first appeared on the Super Nintendo in a game called Starfox, it used the new 3D style graphics also used in F Zero on the SNES, it was re-released early on in the N64’s life, better graphics, more levels, different weapons and a multiplayer mode made it an excellent N64 title developed by Zelda and Mario creator Shiguru Miyamoto. Starfox leaped out of his ship in an attempt to save Dinosaur Planet from General Scales in Rare’s upcoming adventure Starfox Adventures, whether Namco’s version is another update of the original or an entire new adventure is yet to be seen but whatever it is, it is sure to be great.
So Nintendo’s involvement in the TRIFORCE is a lot more than the hardware, in fact the only games using it at the moment are Nintendo branded products. SEGA has always had a close relationship with Nintendo both Sonic Team and Amusement Vision has been releasing exclusives for the Gamecube (AM2’s recent exclusive announcements for Virtual Fighter RPG and Beach Spikers also shows support from them) and this is set to bring the two giants closer together. Namco and Nintendo had a shady past on the N64 but now with joint games and many announcements (already more than N64) Nintendo’s attempt to work closer with 3rd party developers is proving to be successful.
Here’s to the future
Dringo.
Now AM2, Shenmue 2 for X-box, Virtual Fighter 4 for PS2 and Virtual Fighter RPG and Beach Spikers for CUBE aswell as other PS2 and X-box games I'm sure. Seems as if this company isn't sticking to any one console like amusement vision and Sonic Team and are being quite fair.
"To be this good takes AGES"
"SEGA"
Anyway, Dringo, I know it's Ninty technology, but almost EVERY arcade board is made by using another company's technology. Namco's boards are based on the PS2, Sega's Naomi used Hitachi chips, and the Triforce uses Ninty boards... big deal...
Seeing as Sega make 60% of the arcade games on the market, and most of them are made by AM1,2&3 (AKA Hitmaker, AM2 and WOW entertainemt) who are aiming games at the PS2 mainly, then I don't expect the Triforce to massively boast the GC game range.
Sonic
To be this good takes AGES
Sonic
I hope the games indevelopment for Triforce and GameCube are just as brilliant as each other though. It'll be good to see how well Sega fare with developing a Nintendo creation, F-Zero.
I loved the Death-race on the N64, and hope the GameCube version features that and many other modes.
Nice to see Nintendo are making some good decisions for a change mind!
Namco’s arcade history has been a successful one, Time Crisis has always been a popular shooting game and Tekken is the daddy of Arcade beat ‘em ups along with Soul Calibur. SEGA’s Arcade library is a little more extensive, SEGA Rally is the biggest driving game in the arcade industry, House of the Dead is the most popular shooter, Crazy Taxi has inspired many to new heights, Virtual Fighter is on par with Namco’s Tekken, Virtual Striker is the only successful Arcade football game and Super Monkey Ball is brilliant beyond comparison. Meanwhile Nintendo are not part of the Arcade industry, they don’t make arcade games they concentrate on the home market. So when Triforce was announced (Triforce is the name of the main item in Zelda, the item is 3 powers combined in this case Namco, Nintendo and SEGA) I believed Nintendo would supply the technology as the board is based on Gamecube hardware and the other two would develop games. This made me hope that relationships between Nintendo and those two massive third party developers would improve with maybe Crazy Taxi 3, Jet Set Radio Future, House of the Dead 3, Tekken 4 and Time Crisis 2 coming to the Gamecube. Other than that very small hope I didn’t expect much and so basically I read it shrugged my shoulders and moved away. Well now I realize that the TRIFORCE Arcade board has a much larger effect than I initially thought.
When Namco announced Soul Calibur 2 on the arcade’s wont be using TRIFORCE I began to wonder what the two companies were working on and if they will be coming to the Cube. SEGA were the first to reveal the game they were working on, in fact two of them and I was shocked at what it was. F Zero is a massive Nintendo title, appearing on all Nintendo consoles released since the SNES accept the Gameboy Color. Main star Captain Falcon appeared in Smash Brothers that soon led to a successful run on the Gameboy Advance, soon after Captain Falcon reappeared in the sequel to Smash Brothers with his very own track. Surly Nintendo would want to beat Wipeout Fusion with a new F Zero title; it seemed so likely magazines even put the game on the release list. But no one predicted that SEGA would be the one heading the title, for both the Gamecube and the Arcades using Triforce. Amusement Vision (makers of Super Monkey Ball and Virtual Striker) are the SEGA team in charge of the F Zero GC (GameCube) and F Zero AC (arcade) games. With promised interactivity between the Gamecube and Arcade versions via memory cards I realized that the TRIFORCE arcade board isn’t as uninteresting as it first thought.
So what are Namco working on then, one of their own titles like Tekken or Ridge Racer or one of Nintendo’s own. Well I should have seen it coming, the best style of game Nintendo have other than F Zero for the Arcade’s are Mario Kart and Starfox and Starfox is the closest to F Zero. But with RARE developing Starfox Adventures it didn’t seem likely especially with space scenes occurring within it keeping with the normal Starfox theme. How wrong were we, a few days ago rumors spread that Nintendo are working with Namco on a new Starfox game for both the Arcade and the Gamecube and it suddenly became obvious. And today it is confirmed, Namco are indeed working on Starfox with a release of a poster (and the announcement of other new titles including a Gamecube racer (like Ridge Racer), an RPG and a Tales series title) the game will be a space shooter in a similar style to the N64 original. Starfox first appeared on the Super Nintendo in a game called Starfox, it used the new 3D style graphics also used in F Zero on the SNES, it was re-released early on in the N64’s life, better graphics, more levels, different weapons and a multiplayer mode made it an excellent N64 title developed by Zelda and Mario creator Shiguru Miyamoto. Starfox leaped out of his ship in an attempt to save Dinosaur Planet from General Scales in Rare’s upcoming adventure Starfox Adventures, whether Namco’s version is another update of the original or an entire new adventure is yet to be seen but whatever it is, it is sure to be great.
So Nintendo’s involvement in the TRIFORCE is a lot more than the hardware, in fact the only games using it at the moment are Nintendo branded products. SEGA has always had a close relationship with Nintendo both Sonic Team and Amusement Vision has been releasing exclusives for the Gamecube (AM2’s recent exclusive announcements for Virtual Fighter RPG and Beach Spikers also shows support from them) and this is set to bring the two giants closer together. Namco and Nintendo had a shady past on the N64 but now with joint games and many announcements (already more than N64) Nintendo’s attempt to work closer with 3rd party developers is proving to be successful.
Here’s to the future
Dringo.