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"Ooops, Rare & Nintendo in fight?"

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Tue 16/04/02 at 15:09
Regular
Posts: 787
Source: MCV UK

MCV reports British studio Rare could be wanting to loosen its ties with Nintendo. While several current Rare projects are slated for release on GameCube, the Warwickshire outfit may be wanting to branch out. The most dramatic move would be Nintendo selling its 49 percent stake or at least letting Rare develop for PS2 and Xbox. Rare has already shown a desire to gain freedom with a couple of N64 games last year having been self-published. MCV suggests relations between the companies may even have become strained after the exit of senior Nintendo allies Howard Lincoln and Minoru Arakawa.

Rare failed to deliver StarFox Adventures for GameCube launch as originally planned. Indeed, no Rare title has yet appeared on GameCube, with StarFox, Donkey Kong Racing, Perfect Dark 2 and new adventure franchise Kameo some way off. Nintendo UK told MCV this week that it was not aware of any change in relations.
Tue 16/04/02 at 16:22
Regular
Posts: 23,216
Skies of Arcadia, however, will be appearing on PS2 and Gamecube. Doesn't look like you X-Box people will be able to play it, which is a shame.
Tue 16/04/02 at 15:50
"High polygon count"
Posts: 15,624
Most interesting thing I learned from this is that, despite Ninty rantings, Nintendo do not actually own Rare - they have a minority stake in the company.

So basically it would seem that Rare can do whatever they want regarding multi-platform development. Couldn't exactly say I'm salivating over the prospect, though. Not that their games are good, bad or otherwise - I'm just not particularly fussed.
Tue 16/04/02 at 15:45
Regular
"That's right!"
Posts: 10,645
What are Nintendo thinking, not snapping up Rare again? The only truly good games on the 64 were nearly all either Nintendo, or Rare, they'd be stupid not to have exclusive Rare games on the Cube and not let them do them for any other company
Tue 16/04/02 at 15:41
Posts: 0
I hate to butt into this Notable only thread, but it would make sense for Rare to go multiplatform.

They have a fantastic reputation from gamers across all platforms, but as has been mentioned, to keep that reputation up they'd have to continue to ensure the quality of their titles, or their reputation could quickly lsip away...
Tue 16/04/02 at 15:18
Regular
"not dead"
Posts: 11,145
Yeah, loads of rumours on this lately.

It would be nice to see them be able to make more money from going multiplatform, and be able to grow and make more games, just as long as the quality of the games didn't drop, given that they get a tremendous amount of support from Nintendo.

We'll see.
Tue 16/04/02 at 15:18
"High polygon count"
Posts: 15,624
I stuck this in Prime yesterday, but no-one seems to have noticed it...

-----

Yes, it's from a PS2 site, but the 'facts' seem entirely plausible.

From http://ps2.ign.com/articles/357/357301p1.html

A Rare Situation
There is a phenomenal amount of hubbub surrounding the recent story of Rare, the most prominent and important second-party developer in Nintendo's stable. The details are far from clear, and the rumors are growing ridiculously out of proportion by the minute, but from what we can gather, there are a few details that are reliable.

First, Rare is at the end of a five-year contract with Nintendo and both parties are at the negotiating table, discussing what they want, and how to resign another contract. Nintendo owns a minority stake in the private company, with the Stamper Brothers owning the majority. Sources say that neither party is interested in resigning the contract, and with the phenomenal amount of change going on at Nintendo of America, there's reason to believe that the two may be parting ways. Either that, or they resign a different kind of contract, one that positions Rare as a third-party developer, or perhaps even as a publishers of its own games on various systems.

The fact is Rare could potentially make a lot more money if it did strike out on its own, reaping higher profits with multiple skus, and working with multiple publishers. We all know the company has the ability to create unbelievably fun games, so why should they share the wealth on all systems? But the possible parting of the twain also spells trouble for Nintendo, whose harem of second-party companies is slowly dwindling (Left Field, Retro), and Rare has, pardon the pun, rarely let Nintendo down. Just look at what it did for N64 -- Blast Corps, Goldeneye 007, Diddy Kong Racing, Banjo-Kazooie, Banjo-Kazooie 2, Perfect Dark, and Conker's bad Fur Day.

And to think, all of this started from an innocent little Christmas card. Sheesh.
Tue 16/04/02 at 15:09
Regular
"Infantalised Forums"
Posts: 23,089
Source: MCV UK

MCV reports British studio Rare could be wanting to loosen its ties with Nintendo. While several current Rare projects are slated for release on GameCube, the Warwickshire outfit may be wanting to branch out. The most dramatic move would be Nintendo selling its 49 percent stake or at least letting Rare develop for PS2 and Xbox. Rare has already shown a desire to gain freedom with a couple of N64 games last year having been self-published. MCV suggests relations between the companies may even have become strained after the exit of senior Nintendo allies Howard Lincoln and Minoru Arakawa.

Rare failed to deliver StarFox Adventures for GameCube launch as originally planned. Indeed, no Rare title has yet appeared on GameCube, with StarFox, Donkey Kong Racing, Perfect Dark 2 and new adventure franchise Kameo some way off. Nintendo UK told MCV this week that it was not aware of any change in relations.

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