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"Pop music encroaching the gaming world?"

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Wed 03/04/02 at 23:02
Regular
Posts: 787
OK. Here's basically the main reasons I hate pop music (and this is general, please don't spout specific examples of pop music at me afterwards):

None of it is real - the voices used are drastically altered via Pro Tools, and sometimes not even their own. The "live" performances done by pop acts are more concerned about dance routines, they mime with the excuse that it is hard to dance and sing at the same time (my advice - don't dance). They don't write their own music or lyrics, but they aren't very good anyway. They churn out samey material month after month, release virtually all the songs from an album and release another album ASAP - basically it's all about the money. Fooling gullible kids into buying the stuff because they fancy the group or want to be more like the group.

You may be wondering where the link to gaming is. Well, soon Britney's Dance Beat is to be released on PS2. Having seen the publicity style shots (not in game shots) you might be thinking "What's wrong with that? It looks like Britney to me", and yes, it does. At least, you can tell it's her. It's passable. But then take a look at the in game shots....pretty bad likeness of her, I'd say. Now look at Onimusha 2. This game, too, uses the face and body of a famous person in it. You can see immediately that it looks a lot more like him than Britney does in her game, both in game and in publicity style shots. The difference being that the man in question for Onimusha 2 is dead. If such a great likeness of him can be achieved after his death, then why can't they get a better likeness of Britney with a live model to work with?

The answer, I fear, is that we are seeing "pop" games emerging. The world of pop looks set to bring all the shoddily produced, single a week, in it for the money commercialism to the gaming world. They creators of Britney's Dance Beat have obviously spent little time on the game - as long as you can tell it's Britney people will buy it, no matter what the game is like, without reading any reviews. I for one hope to God this doesn't happen. There seem to be fewer and fewer classic games coming out all the time, as developers realise they can sell second rate games to the unsuspecting casual games playing public. It could get worse. Let's just hope they don't move on to other genres, for instance "Christina's Survival Horror", or "Hear'say's Tactical Espionage Action".

Please, don't buy Britney's Dance Beat, I beg you...
Sat 06/04/02 at 11:42
Regular
"Peace Respect Punk"
Posts: 8,069
yer, but you can just as easily turn the volume down and stick a CD on yourself (as long as you got a CD player in the same room as the console), and there's no need for all this ripping business.

The only advantage of the ripping is (I assume) that the Sound FX are played over the music so you can hear them, which, unless the game has a seperate music/FX volume changers, you can't do with other consoles if you just stick a CD in a stereo...
Sat 06/04/02 at 06:06
Regular
"Devotion 2The Ocean"
Posts: 6,658
Yer I agree. It was late last night and I was ranting.

Anyways, there is another aspect to this music milarky which one console has tried to take care of it in. On the 'X-Box' you can rip your own cd's to the HD. Then, in games such as Amped you can play along to the music of your choice! That's just such a good idea! Shame none of the other consoles have HD's for you to do this on!

:)
Sat 06/04/02 at 01:23
Regular
"Peace Respect Punk"
Posts: 8,069
I agree there on all the points but the Tony Hawks thing...

what I'm not sure you get is that there is a kind of 'Skate' culture... if you buy any kind of skateboarding (or extreme sports in general) video, it will almost certainly have the fast guitar music soundtrack, usually punk, skatey rock, maybe some hip hop stuff, and in general (BIG generalisation here!) that's what the skatboarding people listen to...

Now if you add a load of pop songs to it, to them it may not feel authentic. The skaters will want the 'skate' style music, and it is pretty hard to get away from the fact that most 'skate' style music is the kind of so-cal rock and punk, and (more and more nowadays) the nu-metal stuff.

But where possible, as long as you keep with the games atmoshpere, yup, I reckon there should be a bit more variety in games. Oh, but sorry, but GTA2 had about 1 half decent song. GTA1 had quite a few decent ones, and GTA3 I have yet to sample...
Sat 06/04/02 at 01:15
Regular
"Devotion 2The Ocean"
Posts: 6,658
Well i'm not completely stupid. I know that music still has to fit the game. I'm just saying it'd be nice to have a change every now n then. Games like MSR (dc), PGR (xb), and GTA (anything), all do a good job in catering to everyones tastes by supplying a bunch of tunes from various different styles. I like that in a game. Well generally speaking this all seems to revolve around car games mainly. Other genres of games seem to work with there music, as it is as you say used to supply atmosphere. But games like Tony Hawks should provide a bit more of a variety me'sa thinks.

Anyways it's faarrrr too late and i'm not sure if i'm making any sence so i'm gonna got ta bed!

l8r

8)
Sat 06/04/02 at 01:04
Regular
"Peace Respect Punk"
Posts: 8,069
hmm... the F-Zero X stuff was alright, but the real problem with most music that isn't written specifically for the game is infact the lyrics. Most games just want the music as a background or to build atmoshpere, and if you have lyrics in the songs it messes you up becasue sound effects aren't heard as well, etc.

Some games (usually race kind of games) can pull off any music variety, but most can't... Imagine Mario with a rock soundtrack. Or Resi Evil with Britney singing in the background...

Imagine that! he, it's quite funny. Seeing some guy get eaten by a zombie to Britney singing 'Hit me baby one more time'...! Or blowing off some zombies head off with a shotgun to one of those lame boy band love songs...

he he he

anyhoo, that's my 2 bits.
Sat 06/04/02 at 00:49
Regular
"Devotion 2The Ocean"
Posts: 6,658
Sibs wrote:

Oh, and
> plus pop music shouldn't be in games! It hardly gets the adrenaline pumping does
> it...??? (Sorry Cooky)
:D


Dunno! The pop tracks kinda worked in games like MSR!

But I know what you mean. We need more quality Trance like in the Wipeout games!

:)
Sat 06/04/02 at 00:33
Regular
"Peace Respect Punk"
Posts: 8,069
What do you mean 'as developers realise they can sell second rate games to the unsuspecting casual games playing public.' ???

They've been doing that for YEARS! What do you thikn developers wanted Film liscenses for? Maybe not nowadays, (but still in some cases) but in the days of the NES/Megadrive (anyone remember the Megadrive version of Jurassic Park...?), the vast majority of film to game conversions were absolute pap. The same with plenty of kids TV series... developers think- 'ah Kids! They won't read a review, they'll just wanna play their fave cartoon!'

so no, pop games aren't the big threat you make them out to be, they are confined to a very limited number of genres, and will only appeal to a relatively small demographic. As you rightly pointed out *MOST* (you've met Cooky :D) Britney, etc. fans will be youngish girls, and how many youngish girls do you know who own any console, let alone a PS2...?

Oh, and plus pop music shouldn't be in games! It hardly gets the adrenaline pumping does it...??? (Sorry Cooky)
:D
Fri 05/04/02 at 21:03
Regular
"Devotion 2The Ocean"
Posts: 6,658
pahh

:p
Fri 05/04/02 at 20:54
Regular
"twothousandandtits"
Posts: 11,024
You're an idiot. I said don't spout specific examples as it was general...ie MOST. One example doesn't make any difference to me. If I bought her album that doesn't prove in any way that she didn't use pro tools. I bet she mimes live. I bet the FEW songs she wrote had awful lyrics, like all pop songs. My point wasn't even about pop music it was about the gaming side, that's why I had to put a little message at the start - so people like you wouldn't do this. But you ignored it because you are a fool my friend.

I can't buy a Gamecube, because in case you hadn't noticed it isn't out yet in the UK.

I was referring to the pictures of Britney leaning against a wall when I said "publicity style" shots. I know the difference between those and in game shots, and apparently you don't.

I wasn't saying there are a lot of dancing games out.

If people want a dancing game they can get Dancing Stage Euromix or another game that has had more than 3 weeks development time. The Britney game's main selling point is that it has Britney in it, so you'd have thought that they'd have made it look a lot like her. My main point was that all the cheap shoddy work that goes into pop music is making the transition to gaming. If you really think the game's gonna be good then by all means go out and buy it. I just hope you learn your lesson.
Fri 05/04/02 at 19:40
Regular
"Devotion 2The Ocean"
Posts: 6,658
Blank wrote:
> OK. Here's basically the main reasons I hate pop music (and this is general,
> please don't spout specific examples of pop music at me afterwards):

Sorry, can't resist! :P

None of
> it is real - the voices used are drastically altered via Pro Tools, and
> sometimes not even their own.

Go buy a Mandy Moore album!

The "live" performances done by pop acts
> are more concerned about dance routines, they mime with the excuse that it is
> hard to dance and sing at the same time (my advice - don't dance).

Ever seen a live performance by good ol' Mandy?

They don't
> write their own music or lyrics, but they aren't very good anyway.

She wrote some of the songs on her last album! Should be writing more of the ones on her next!


You may be wondering where the link to gaming is.
> Well, soon Britney's Dance Beat is to be released on PS2.

Wahoo!

Having seen the
> publicity style shots (not in game shots) you might be thinking "What's
> wrong with that? It looks like Britney to me", and yes, it does. At least,
> you can tell it's her. It's passable. But then take a look at the in game
> shots....pretty bad likeness of her, I'd say.

erm... you talking about the ingame shots with two people on screen dancing, and that dial thingy spinning round? i.e. the main ingame shots. Well if so it should probably be brought to your attention that you DON'T control Britney in the main part of the game. You use characters trying to become her backing dancers. So erm.... that could be the reason it doesn't look like Britney... cos it.... ISN'T! :P If your refering to some 'other' shots the I appologise in advance.

The answer, I fear, is that we are seeing "pop" games
> emerging. The world of pop looks set to bring all the shoddily produced, single
> a week, in it for the money commercialism to the gaming world. They creators of
> Britney's Dance Beat have obviously spent little time on the game -

I personally think it looks like a decent Bust a Groove type game!

as long as
> you can tell it's Britney people will buy it, no matter what the game is like,
> without reading any reviews. I for one hope to God this doesn't happen. There
> seem to be fewer and fewer classic games coming out all the time, as developers
> realise they can sell second rate games to the unsuspecting casual games playing
> public.

hmmm.... So how many dance games are there out there? There's Bust a Groove, Dance Stage Euro Mix..... erm..... bog all else really. Sounds like a good idea to release a Pop singers game as a dance game to me.

And as for fewer and fewer classic games coming out. Me'sa thinks you been playing your PS2 a bit too much! Go get a Gamecube and you'll see some new classic games! The PS2 is such a dominance on the market, that all the 'second rate games' as you put it are released on it. Plus I wouldn't crisize the developer of this game for that fact. One for the simple reason there releasing a game to a genre of games which there's about erm... 1-0 of em at the moment. And i'd blame developers like EA and them spods who make Army Men games as more of a cause for second rate games!

It could get worse. Let's just hope they don't move on to other genres,
> for instance "Christina's Survival Horror", or "Hear'say's
> Tactical Espionage Action".

Honestly I don't really see stuff like that happening!

Please, don't buy Britney's Dance Beat, I
> beg you...

Go buy it! Looks gr8 fun!


Oh, and for a final point!

I hope that Pop music does cross over to games a bit more!
I'm sick of all the Rock music they put in games all the time. All that shouty shouty music! Drives ya round the bend after a while! Prime example of this is Crazy Taxi! That was one game you HAD to play with the music OFF! We need more Pop music songs in games!!! :D

:)

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