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Well when Nintendo fans worry then I love to do nothing more than put their fears to rest. Now before the whole Rare panic the majority of things I heard involved the following year for Nintendo. With the majority of AAA titles hitting stores this year including Timesplitters 2, Mario, Luigi, Pikmin and many more. You all feared that because Nintendo haven’t announced many games for 2003 you believe that they have put all the eggs into one basket and hope that they will carry them through next year. A possible game drought was feared and the fact that we are seeing so many major games released this year, more than Nintendo have ever released before, it all looked very dim. The Rare announcement took it even further now at least 4 announced major releases have been cancelled. But I have kept my ear to the ground, and not only will we see a massive announcement fest at E3 but we also have loads of already confirmed games.
This year (2002) has been called the year of Mario yet next year there are just as many Mario games than this year. Mario Kart will appear towards the end of the year with almost confirmed online capabilities, Camelot’s Gamecube games Mario Tennis and Golf will see a late release as well. And we shouldn’t exclude the promise of Shigeru Miyamoto’s 100 Mario’s. That proves that Nintendo’s number one mascot plans to continue his gaming assault. Yet despite awesome Mario spin off games that have enjoyed success in the past, two other Nintendo AAA stars plan to resurface. Enter Link, the game character that always surpasses Mario despite not enjoying the same sales success. The Legend of Zelda: Winds of Takuto will probably appear over here in the summer and would be enough for the entire year alone. The second major Nintendo title that is as big as Mario and Zelda that will make their impact next year belongs to 351 monsters. Pokemon plans to appear on the Gameboy Advance next year and it is almost guaranteed that by Christmas 2003 the Gamecube will have its very own title as well. Could it be the heavily rumoured Pokemonline?
Which aids me onto what Nintendo plan to unveil at E3. E3 is now Nintendo’s premier gaming event as they now rely on western support after strange sale figures in Japan. It appears that Nintendo will undoubtedly confirm another major title (probably Pokemon) as Metroid Prime, Zelda and Mario will have all been released world wide. Rumours of Mario Sunshine 2 began when Shigeru Miyamoto expressed a desire to release major titles quicker. So what games will we see at E3? Well other than numerous mystery titles I’d expect Namco’s Starfox space shooter to appear in full force along with Shigsy’s much discussed ‘100 Mario’s’ game. I wouldn’t be surprised if the next generation Donkey Kong platformer from Nintendo will finally appear after Nintendo of America basically confirmed it. The next quirky game from Nintendo in the form of Giftipa will finally be playable along with Roll a Rama and the possibility of an Animal Crossing sequel. Animal Crossing meanwhile is an ongoing game a sequel wouldn’t only be an upgraded version of the original unless it went online. And this is when I predict Nintendo will shut up all the analysts with there online strategy confirmed, I’d expect at least four Nintendo made online titles including Mario Kart, Pokemon and maybe Animal Crossing. That’s excluding of course the third party titles, I would expect E3 2003 to be as big announcement wise as E3 2001 (when all Gamecube titles were revealed).
Yet what of before May (when E3 is shown), what of January, February, March and April? Well that is a little easier as I already know what to expect. In January the delayed Wario’s World will get its release by Treasure, this game promises excellent 2D/3D platforming pleasure. In February Resident Evil 0, the brand new Resi title with fresh ideas will get released. In the same month the imaginative and world famous Animal Crossing will finally see the light of day in Europe. March time is when I wouldn’t be surprised to see the second of the big three games release in the UK in the form of Retro Studio’s Metroid Prime and late April is when the third will probably see the light of day with The Legend of Zelda. So the run up to E3 is as large as the times after it, and now I move onto the massive Christmas us Europeans will experience, far larger than this year and that is for sure.
Phantasy Star online edition 1 and 2 will probably appear in summer as the summer game along with Resident Evil 2 and 3. Yet in the September – December months (a year from now) we will be drowning in games. F Zero, Starfox, Final Fantasy (that will sell thousands of cubes and millions of copies), Asylum, Mario Kart, Mario Tennis, Mario Golf, 100 Mario’s and a whole load of currently unannounced titles from Capcom, Namco, SEGA and even bigger titles from Nintendo. And that’s excluding the usual James Bond, FIFA, Tony Hawks, Lord of the Rings and Harry Potter and of course some Resident Evil title probably Resident Evil: Code Veronica X.
So tell me? Still worried now?
Dringo.
> I found someone who doesn't think Online Gaming si the greatest thing
> ever!! yey!
> Okay, So do you agree that Online gameplay is extremely repeptetive?
> It's ridiculous. I think that people who invest in Xbox Live will have
> a horrible feeling that they have wasted their money, after they get
> bored of each online game after a week of playing against cheaters and
> people who disconnect so you can't beat them. The, when they do get
> games, they will realise that each one is almost a carbon copy of the
> last, and there is no variety. It's not worth the £30 odd you
> pay for it, no way.
Indeed, just after I was connected I spent about the first month or so playing nothing but online games, but then I just found it gradually got too repetative. I think it's fun, but I can only play online for about an hour before I start to get bored. The only thing online games really offer is the chance to play against a great number of human players, and A.I. in single player games will never match the intelligence of real players.
That's all it really offers me though. I like online gaming, but to me it just seems like a nice addition to being connected to the internet.
You have to pay an initial £40.00 for X-Box LIVE, then £30.00 a month? You've got to be joking?
You see, you have to have a phone line.
You said yourself, Nintendo aren't a phone company.
Therefore, BT (for example) say how much it costs per minute to call a number.
Now, ISPs charge you a monthly rate for internet access, agreed?
Some of them don't cover call charges however.
This means you still have to pay BT for call you are making, right?
But with some ISPs, and increasingly more, you don't have to pay the call charges as well.
This means the only thing you pay is the ISPs monthly rate for internet access.
So, I pay Nintendo my yearly subscription fee.
I pay BT my £14.99 a month.
I don't have to pay call charges as well with BT, so the total cost is always £14.99 a month.
Nintendo don't say who I get my phone line and internet from, all I do is setup the Gamecube so the modem dials up the number I use for BT internet.
Now for the love of God, do you understand, NOW?
It's exactly the same for Broadband users, except it will cost more like £25-30 a month for the ISP.
The reason you had to pay call charges with Dreamarena was because SEGA were muppets, they didn't allow you to use your ISP so you had to just pay the call charges, however you didn't have to pay SEGA to play online (except PSO).
This wa sbecause the UK only really as one major phone company, BT.
In America you could choose your ISP, so they didn't have to pay call charges, just the flat rate monthly fee.
SEGA then released the Dreamkey 3.0 in Britain, which also allowed us to choose our own ISP.
Hence I choosed BT Anytime, and didn't have to pay call charges. Which is the same as what I'll do for the GC.
So, tell me again, how can dial up be more expensive?
> Mav I don't think you get my point - its these features and connection
> speed that allow for the top games to be made. Without them, a large
> number of games will end up being limited and nothing to what they
> could have been.
Yes, but it will only be the people with a 56K modem that will experience those limitations. Broadband users will be able to experience everything, just like all X-Box LIVE users. Nintendo provide an option, and though it may not be glamarous, people like myself who don't have access to broadband will at least be able to experience online gaming partly.
And surely that can't be a bad thing.
> As for Phantasy Star Online - its coming to X-Box too.
Both versions? Shame..
> I think a few have just seen my post in here as an excuse to take a
> pot at the Gamecube or something when its not. I just read through
> this topic and was left thinking that a few posters in here don't
> really understand what Nintendo are up against when it comes to online
> play and that X-Box Live isn't going to be something that Nintendo can
> simply brush off.
On the contrary. Though serious in the long run, Nintendo are being casual about online gaming because, in reality, not even fifty percent of gamers will utilise it. By concentrating solely on online gaming, they would not be catering for everyone, which is what they've always done.
> And as I've said earlier, dial up really doesn't end up cheaper in the
> end because while broadband charges a fixed price for unlimited use,
> using dial up will rake up a phonebill that will more than make up the
> difference between the two prices.
As I've said before, what's wrong with paying a fixed monthly rate?
> For one thing, they won't be able to use some features that developers
> might want to include. In the long run, broadband players could lose
> out on certain things because a developer will have to make sure that
> dial up users aren't left out.
All developers have to do is make the full game, and then provide an option for dial up users. Doing this would require simply cutting down part of the original game.
> Of course as far as player numbers go, this can be pretty easily dealt
> with over the 2 different services, but other things could end up
> being left out which would be ashame.
I doubt it would be that drastic.
Okay, So do you agree that Online gameplay is extremely repeptetive? It's ridiculous. I think that people who invest in Xbox Live will have a horrible feeling that they have wasted their money, after they get bored of each online game after a week of playing against cheaters and people who disconnect so you can't beat them. The, when they do get games, they will realise that each one is almost a carbon copy of the last, and there is no variety. It's not worth the £30 odd you pay for it, no way.
> Savatt, you are a t*at.
Wow, that a clever little word for you isn't it.
> Lets look here shall we.
OK
> X-box Live: How ever much a year
£39.99 for a years subsciption. But this is with the headset and stuff all included, so once the year runs out, chances are the following subscription may be cheaper as it will be just a matter of paying for the access and not the extra bits.
> Broadband: £30 a month
Yup, although I think there are a couple of services that offer it a little cheaper.
> Nintendo thing: However much a year
Unannounced by Nintendo still isn't it ?
> Broadband £30 a month
>
> Dial-up £14.99 a month
Nintendo have announced this ? When the Dreamcast went online, you were paying for the local call rate as you played - a massive price to pay if you got into it.
>
> I have a dial up connection, and I don't pay the cost of the call. I
> pay £15 a month, every month, for unlimited access.
Wow, aren't you special - already playing your GC online ? ;-)
Just because PC's can be played online through your internet server doesn't mean Nintendo will do the same favour.
> So where are the extra charges now?
Until Nintendo announce otherwise, still waiting to pounce.
> Your the one who has no idea what he's talking about.
We'll see - but I wouldn't be too confident in Nintendo doing you such a nice little deal, you could end up with quite a shock.
> Plese, be my guest, go ahead and tell me, form that information, how a
> using dial could possibly be more expensive.
Um, I just did.
> Can't do it? Didn't think so.
Um, I just did.
> Run along.
>
> I think someone actually went in the X-box forum. If your quick you
> might be able to persuade them to stay.
Ooooooooo, someones been on his confidence pills hasn't he - look at you getting all clever and big in front of your Ninty forum chums. ;-)
Give up little boy, your insults are about as clever as leaving the gas on and lighting a match.
As for Phantasy Star Online - its coming to X-Box too.
I think a few have just seen my post in here as an excuse to take a pot at the Gamecube or something when its not. I just read through this topic and was left thinking that a few posters in here don't really understand what Nintendo are up against when it comes to online play and that X-Box Live isn't going to be something that Nintendo can simply brush off.
And as I've said earlier, dial up really doesn't end up cheaper in the end because while broadband charges a fixed price for unlimited use, using dial up will rake up a phonebill that will more than make up the difference between the two prices.
Of course people don't have to have online play, but you have to think of the problems that could arise from people using this dial up service.
For one thing, they won't be able to use some features that developers might want to include. In the long run, broadband players could lose out on certain things because a developer will have to make sure that dial up users aren't left out.
Of course as far as player numbers go, this can be pretty easily dealt with over the 2 different services, but other things could end up being left out which would be ashame.