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Plus there's a storming line-up of third-party titles, including the Nintendo GameCube-exclusive Resident Evil 0 (the long-awaited prequel to the survival horror series). Other highlights include the legendary RPG Phantasy Star Online, which will use the forthcoming broadband and modem adaptors, and speherical simian sequel Super Monkey Ball 2
It explains that we will get the online adapters next year. This statemeent is part of the 2003 release dates news article from www.nintendo.co.uk
> You get pings of 200+ with a 56k on the whole...
>
> That is enough though to really make a game hard...
>
> Your accuracy on FPS goes downhill an it just turns the game into a
> game of luck...
Ture. I kinda have quick guessing of where a person will jump too.
Hehe, I image u jumping the way the rocket will be headed.
> There was no beta test, not a public one. It isn't needed because SEGA
> are doing the network,
So Sega are doing this much vaunted network, which also includes the PS2,supposedly, and it's going to run from day one without extensive testing....and whilst it's a no brainer that the online stuff goes on sale the same day as Phantasy Star, that still does not address the question of gamers communicating... and how you can ahve a gaming network that, by using broadband and dial up, is effectively a two tier system - all the top players will have broadband and be untouchable to dial up users.
At least Sony is sticking to broadband. Whilst most gamers have easy access to dial up connections, the fact that they suck for games is undeniables, at the very least ISDN should be a minimum.#
One way or another Britain has to improve broadband access - which is stupidly expensive if you can't go the cable way - or we'll be left behind the rest of the normal, and gaming, world :(
~~Belldandy~~
There are 8 BITS in a BYTE so your 56k modem is actually connected at 7KiloBytes.
So my 128K broardband is only running at 16KileBytes!
When BT originally announced their plans, you would be getting four times that at the same price. But BT decided to split connections accross households so that, if more than a few houses on one road are all surfing at the same time, the connection speed is cut down drastically. BT's 512k connection speed is based on the fact that no more than about half the houses with broadband plugged into a local exchange* will use it at the same time. If they all decide to download a song then the connect suffers.
Sonic
*Local exchanges don't actually exist anymore... it's just the term used for your local telephone network
In conclusion
Only another year to go before I can get broadband.
:(
My lucky friend got broadband installed yesterday and gets a free 1024k connection for a month, he went on a downloading frenzy!
Sonic
> Alcofrolic wrote:
> Roobo wrote:
> Will it just be braodband?
>
>
> no, there is the other, slower option of dial up, which in my
> opinion
> is very lame and a waste of money
>
> but thats MY opinion
>
> Actually, I don't think it would be that bad at all. The Dreamcast
> only used a 33k modem and the online games played perfectly with no
> slowdown at all. Therefore a 56k modem would run GC games perfectly.
> I'd still prefer it on broadband because it will run better than
> perfect.
>
> It someone with broadband had a game against a dial-up user then the
> advantage would be on the broadband user as it has less, if any, lag
> time.
the main reason that dc was ok is cos of the low resolution and slow refresh rate
and the less amount of people playing at the same time