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Plus there's a storming line-up of third-party titles, including the Nintendo GameCube-exclusive Resident Evil 0 (the long-awaited prequel to the survival horror series). Other highlights include the legendary RPG Phantasy Star Online, which will use the forthcoming broadband and modem adaptors, and speherical simian sequel Super Monkey Ball 2
It explains that we will get the online adapters next year. This statemeent is part of the 2003 release dates news article from www.nintendo.co.uk
> maddmun wrote:
> My little internet connection box in my sytems tray say
>
> connected at 52000 bps
>
> Does that sound about right?
>
>
> I'm confused by what that tool measures. Anyone have any idea? Mine
> always says 33600 bps... literally always. I'm not 100%, but I think
> this computer only has a 28.8k modem!
Also, I think it measues the amount of bits which are possible to be sent AND received AT THE SAME TIME per second, just a guess though
Sometimes I get as low as 25, and as high as 32.
Even so, I never download anything faster than about 4 kb/s
> My little internet connection box in my sytems tray say
>
> connected at 52000 bps
>
> Does that sound about right?
I'm confused by what that tool measures. Anyone have any idea? Mine always says 33600 bps... literally always. I'm not 100%, but I think this computer only has a 28.8k modem!
> Whitestripes wrote:
> There was no beta test, not a public one. It isn't needed because
> SEGA
> are doing the network,
> ****
> So Sega are doing this much vaunted network, which also includes the
> PS2,supposedly, and it's going to run from day one without extensive
> testing....
Without public testing
And it doesn't need public testing. Every new PC game that comes out isn't given a public test is it? Why? Because the networks are already in place. Same thing applies.
and whilst it's a no brainer that the online stuff goes on
> sale the same day as Phantasy Star, that still does not address the
> question of gamers communicating...
Haven't you seen the keyboard? It's a normal GC controller with a keyboard in the middle seperating the two halves of it. It looks really cool.
and how you can ahve a gaming
> network that, by using broadband and dial up, is effectively a two
> tier system - all the top players will have broadband and be
> untouchable to dial up users.
>
> One way or another Britain has to improve broadband access - which is
> stupidly expensive if you can't go the cable way - or we'll be left
> behind the rest of the normal, and gaming, world :(
>
Well to be fair, 98% of users in America and Japan will be using broadband, so it isn't really a problem. I don't know any Americans who don't have an ISDN speed equivalant or higher. So really, it's just down to Britain being so far behind, the modem will probably only ever be used by us :(
connected at 52000 bps
Does that sound about right?
I can't wait to ghet broadband
*dances in circles*
> I would just like to point out that it is in Bits not bytes. So a 56k
> modem is 56kiloBITS.
>
> There are 8 BITS in a BYTE so your 56k modem is actually connected at
> 7KiloBytes.
>
> So my 128K broardband is only running at 16KileBytes!
Did you not read my posts? There is no such thing as a 56k (bits) modem. 56k "modems" send data using a normal 28.8k mode, and receive things at about 46k max!
Oh, and Whitestripes, I hope you now understand why your friend doesn't get the full 512k connection speed. It's another example of BT's money-making arm cutting down on quality of service.