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Now, we already had an idea that they were on their way, but Miyamoto-san himself has confirmed the development of both Pikmin 2 and Mario 128. Little is known about the two titles, but Miyamoto did say this about Mario 128...
"I believe that with this game you'll be able to feel the "newness" that was missing from Mario Sunshine."
------------
Maybe by newness he means Pikmin with little Marios (i.e.128 of them) incorporating both of the games into one sequel.
I doubt it, but it's an idea ;)
> Strafex wrote:
>
> Those blue coins are just a nuisance.
>
> The thing is though they aren't a must, they're only there if you
> really wanna complete the game fully. If you can't be bothered with
> them then it won't stop you from seeing the end sequence.
I know. But they don't exactly add to the game's longevity either because most people will tire of them quickly.
They don't pose a challenge of any sort, or require skill or thinking, just really tedious scouring of the level.
You don't have to do them, so I didn't.
That's why the game ended after 2-3 weeks of light play, and the game is far too small/short I don't care what you say.
It's fantastic while it lasts though.
Got it for Xmas mainly cause of the lack of new N64 games coming out, didn't really know what it was all about and it turned out to be one of the best games on the N64.
> Cyclone wrote:
>
> And Pilotwings, Rush 2049 and Body Harvest all get sequals
> exclsively
> for GC.
>
> I'll second that. Rush 2049 fookin rocked, pity not many people took
> much notice of it.
>
> It had some of the sweetest multiplayer modes on the N64.
I agree. I bought it on the strength of a N64 mag review (now NGC). Got it, and couldn't stop playing it that Christmas/New Year. It rule so much.
Got my N64 back off a freind today. First game I played. It had multiplayer gluttony and a superb single player. And fast cars. Why was it overlooked?!
:)
> Those blue coins are just a nuisance.
The thing is though they aren't a must, they're only there if you really wanna complete the game fully. If you can't be bothered with them then it won't stop you from seeing the end sequence.
Kipper you complain about the red coins but it was exactly the same in Mario 64. Personally I see no problem with them at all.
> And Pilotwings, Rush 2049 and Body Harvest all get sequals exclsively
> for GC.
I'll second that. Rush 2049 fookin rocked, pity not many people took much notice of it.
It had some of the sweetest multiplayer modes on the N64.
But its still cool.
> Searching for 100 normal coins on each level is fine but blue (and to
> some extent red) coin hunting is just the result of laziness in trying
> to extend the games lifespan, along with many of the other tasks that
> are the same on each level.
I'm happy with the red one, because even if they are hard to get to (which is fine by me - I like a challenge), atleast they're not stupidly hidden in an obscure place where you can only find them by spraying EVERY SINGLE OBJECT in the game and hope for the best...
Those blue coins are just a nuisance.
And Pilotwings, Rush 2049 and Body Harvest all get sequals exclsively for GC.
If only.
Should be some form of Platform game me thinks.
Pikmin 2's gonna rule, I can't wait. Hopefully be much bigger this time....maybe 2 player co-operative mode....not sure how that would work but it would be intresting.