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The game consists of 3 different dungeons in the light world and then 7 totally new ones in the Dark world.
Also I was looking at some of the weapons and saw quite a few familiar items, but I noticed that the Master sword could be upgrade twice to even greater swords than before; the mirror sheild can also be used as a portal from the Light world to the Dark world.
I suppose that many of you who have already played this game before on the SNES will know how difficult it will be and how great it was, but this may be the second or even first best Zelda game ever.
> Neo Elimin@tor 2015 wrote:
>
> >and then 7 totally new ones in the Dark world.
>
>
> What do you mean by 'totally new'? Do you meant hey werren't in the
> original, because they were, or am I barking up the wrong tree...
>
> :D
Okay then 7 totally different items that you need to get into the ''certain person's '' castle in the Dark World.
> I think I heard that Zelda GBA can link up to Zelda on the Gamecube.
> Is this true?
Yep, you get to play a Tingle bombing game where you blow open holes in walls to help you progress trough the game.
>and then 7 totally new ones in the Dark world.
What do you mean by 'totally new'? Do you meant hey werren't in the original, because they were, or am I barking up the wrong tree...
:D
> I doub that I'll be able to play it though since I don't know anybody
> who has a GBA that aren't my enemys.
yeah, and the fact that it's not even released here until later next year will also add problems for me.
3rd crystal done now. I only recently remebered today how easy the third dungeon in the dark world really is. The first key you get is the Master key, then the item (not spoiling it for the guys that never ever played it on the SNES) is obtained about a minute afterwards, and the boss is even easier! :D
On to dungeon four, in Kakariko village!
> Is 4 swords in same cartridge as the GBA version?
All one catridge, yep.
I doub that I'll be able to play it though since I don't know anybody who has a GBA that aren't my enemys.
There are some changes though, they're not big, but they're still there! Firstly, I swear that in the SNES version, Link never made noises when he swung his sword, or when he fell down a hole. I believe they sound like the ones used for when Link was a kid in OOT.
Very snazzy. Oh, and i can't wait to try out four swords. I watched the intro movie on there (before it asks you to link up) and it bears strange relevances to the wind......