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"Should Sony have started with Cartridges"

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Wed 06/02/02 at 17:48
Regular
Posts: 787
Sony's very first gaming console, as we all know, was the Playstation (PSX). It was a 32-bit machine, that also ran on unique, black-coloured CD's, unlike any other console. The SNES is one of the best 32-bit machines ever to be created, and it's Nintendo games ran on cartridges. Nintendo started with the use of cartridges for console games, and have since become very successfull. Sony have also grown in success, with their CD's, but should they have started off with plain old carts?? Have they moved into the latest tachnology too fast, meaning that they'll soon find that they've got no way of improving???

Nintendo's descision to stick with the good old plastic carts has helped them to continue profitting well. Even though the N64 didn't sell too well, and lost out to the PSX, Nintendo did gain several advantages over the electronics geniuses! One main gain was in the field of piracy. CD's (including Sony's) can easily be copied and sold ilegally around the world for a cheap price. But this cannot be done with carts!

Many Sony fans decided to get their PSX's 'chipped' for a small fee, so that they could get all the games they wanted for around £10 or less! Sony did not profit from the piracy and imports, and they did in fact begin to lose money! As many of their gamers preffered cheaper games to full-priced PAL versions, and the loyalty was lost.

The PS2 is Sony's latest attempt at a different console, and is their best shot at winning the 'console war' as the best 'next-generation console'. As far as we know, there is no way that the PS2 can be 'chipped' so that piracy can continue into the next-generation. But with technology these days, anything's possible!! But if the piracy issue does come back to haunt Sony again, this time on the PS2, it could all go wrong again for Sony!

But it wasn't all that bad for Sony. To play these games you'd need a console and controllers, so that meant money was coming in, even if the games weren't being brought! But by reducing the price to less than £100, Sony weren't doing themselves any favours. This meant that import-fans could get a cheap console ASWELL as cheap games!

If Sony had started with cartridges, like Nintendo and Sega, they'd have avoided piracy and be earning a lot more money. They'd also have been starting with basic software, meaning that they'd have a whole new world of technology to work with in the not too distant future! So, there are chances that they'll run out of ideas soon...


Could this mean that the PS3 will be their last attempt???
Or will they rush into the use of mini-DVD-discs (like the GC) or Mini Discs (MD's), and get stuck in a whole, miles behind the rest??? Only time will tell! I believe that Sony should've started with basic carts, you can get the same gaming-quality as in their CD's, and there'd be so much more to use in the future...
I think they should think very carefully about what their first hand-held console runs on!
Fri 08/02/02 at 23:08
Regular
"Devotion 2The Ocean"
Posts: 6,658
I'm sorry I didn't read what many other people wrote as the page didn't load full so if someone else already said this I appologise!

Sony didn't start with cartridges because the Playstation was originally a CD addon for the SNES!

Oh yes!

Nintendo and Sony were working together on the addon, but eventually Nintendo thought, narr we don't want this cd addon thingimy!

And so Sony went off and turned it into their own console!

And thus we end up where we are today!

:)
Fri 08/02/02 at 23:04
Regular
"---SOULJACKER---"
Posts: 5,448
I can't believe people still say the GBA has graphics up to the PSX standard... like you could have a resolution as good as a 20 inch TV on a 2 inch screen!

sonic
Fri 08/02/02 at 22:58
Regular
Posts: 15,579
Resident Evil was 512megabits, but its still nothing when copared to a CD.

As for the bit thing. The GBA is 32-bit, but its no where near the same quality as a playstation. Just a Gimmick to fool people who aint in the know..
Fri 08/02/02 at 22:27
Regular
"---SOULJACKER---"
Posts: 5,448
allardini wrote:
> Cartrisges can store more, but are more expensive, and discs look more
> attractive and are easy to package.

Errrr... carts store about 256 megabits= 32 MBytes
CDs store 400MB

Carts store less, cost more, and, according to you, look worse than Cds.

sonic
Wed 06/02/02 at 22:21
Regular
"I like cheese"
Posts: 16,918
SNES...32bit...

*sniggers*

But it's a mistake anyone could make...well, actually...

*shuts up*
Wed 06/02/02 at 22:11
Regular
"allardini's tagline"
Posts: 3,396
Cartrisges can store more, but are more expensive, and discs look more attractive and are easy to package.
Wed 06/02/02 at 21:41
Regular
"---SOULJACKER---"
Posts: 5,448
Solskjær_24 wrote:
Nintendo's
> descision to stick with the good old plastic carts has helped them to continue
> profitting well. Even though the N64 didn't sell too well, and lost out to the
> PSX, Nintendo did gain several advantages over the electronics geniuses! One
> main gain was in the field of piracy. CD's (including Sony's) can easily be
> copied and sold ilegally around the world for a cheap price. But this cannot be
> done with carts!

Actually, Sony made far more money by using a CD based system, thus allowing developers to make games at a lower price, than Ninty did by keeping carts. If they didn't then why would developers support a platform with so much piracy?



Many Sony fans decided to get their PSX's 'chipped' for a
> small fee, so that they could get all the games they wanted for around £10
> or less! Sony did not profit from the piracy and imports, and they did in fact
> begin to lose money! As many of their gamers preffered cheaper games to
> full-priced PAL versions, and the loyalty was lost.

No they didn't. Developers on the PS made far more money than the N64 developers in total.



The PS2 is Sony's latest
> attempt at a different console, and is their best shot at winning the 'console
> war' as the best 'next-generation console'. As far as we know, there is no way
> that the PS2 can be 'chipped' so that piracy can continue into the
> next-generation. But with technology these days, anything's possible!! But if
> the piracy issue does come back to haunt Sony again, this time on the PS2, it
> could all go wrong again for Sony!

Their best shot at winning the console war... errrrr... so the PSX didn't demolish all the other console sales?



But it wasn't all that bad for Sony. To
> play these games you'd need a console and controllers, so that meant money was
> coming in, even if the games weren't being brought! But by reducing the price to
> less than £100, Sony weren't doing themselves any favours. This meant that
> import-fans could get a cheap console ASWELL as cheap games!

All manufacturers make a LOSS on console sales. The idea is that they make it back in game profits and peripherals. And Sony did... they made millions upon millions of sales on the PS. I think you over estimate piracy.



If Sony had
> started with cartridges, like Nintendo and Sega, they'd have avoided piracy and
> be earning a lot more money. They'd also have been starting with basic software,
> meaning that they'd have a whole new world of technology to work with in the not
> too distant future! So, there are chances that they'll run out of ideas
> soon...

The WHOLE success of the PS was on the fact that developers didn;t want to make games for the N64 because carts cost so much to produce that it cuts their profits. Had Sony used carts then developers would have rather gone with the established ninty brand rather than the unknown new boy.


Could this mean that the PS3 will be their last attempt???
Or will
> they rush into the use of mini-DVD-discs (like the GC) or Mini Discs (MD's), and
> get stuck in a whole, miles behind the rest??? Only time will tell! I believe
> that Sony should've started with basic carts, you can get the same
> gaming-quality as in their CD's, and there'd be so much more to use in the
> future...
I think they should think very carefully about what their first
> hand-held console runs on!


What are you on about? The PS3 being their last attempt? From holding 0%of the console market 6 years ago, Sony now have over 50% of it, and have expanded the market from a few dozen million gamers to hundreds of millions. The PS2 will (as all analysts predict) have the majority market share, and I have no doubt the PS3 will do just as well...

And this is coming from a Ninty and Sega fan...

sonic
Wed 06/02/02 at 21:41
Regular
"Want a cd key.."
Posts: 3,443
Hahaha!

32-Bit SNES! HA!

Hehehe
Wed 06/02/02 at 19:38
Regular
"Picking a winner!"
Posts: 8,502
Solskjær_24 wrote:
> So, if the N64's twice the power of the SNES, then how does 64 equal 16x2???

It dosn't.
The PSX was 32 bit console, SNES was 16bit and the N64 was 64 bit,
Interesting to point out that the X-Box is actually only a 32 bit but can outperform the 128 bit PS2 and Gamecube (or so reports claim, it matches them anyway)
You have to study the architecture closely to understand how they perform but lets just say the bit number dosn't tell you that much. It is similar in a way to PC processors, Intel and AMD use clock speeds (2 GHz processor etc) to sell their products but people with knowledge in the area will tell you that the clock speed is not a good way to determine the performance of a processor.
Wed 06/02/02 at 19:32
Regular
"everyone says it"
Posts: 14,738
THAT WAS THE FUNNIEST THING I HAVE EVER READ.

The SNES. A 32bit console.

VERY VERY FUNNY.

Brilliant if it was on purpose. Terrible if a mistake. Everyone knows it was a 16bit machine.

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