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2. be playable on all platforms
3. provide an exciting atmosphere
4. have no limits
5. be the right price
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1. A game that is different and original has a head start among other games before it even hits the shelves. People want to see/play something different, something they’ve never seen before. A great example of this is the game “Rez” which may not be the best game graphically but makes up for it in its originality.
Any game that surprises you will give you some kind of buzz when you’re playing it. There are too many games these days that are the same old stuff, where you aren’t surprised, aren’t impressed and wish you’d never bought the game.
An original game that leaves the gamer thinking, is what games should be designed for. If you can think of a game that has in some way surprised you, think about why it surprised you, and whether you thought this was an exceptional game or not.
2. When you look around your local games shop, or flick open the good ol’ Special Reserve magazine, do you ever look at a game on another platform that you wish was available on the platform you own?
Grand Theft Auto 3. Great game, but if you don’t have a Playstation 2 you cant play it. In my view this is unfair as I think that everybody should have the opportunity to play the best games around at the time. I wonder how Grand Theft Auto 3 would play like on the Amiga?
3. A game that provides an exciting atmosphere is a game that you will play over and over again. A game that makes you smile and even laugh is a game with a difference. Now I’m not saying that all games have to be funny, because a great atmosphere can also be created using deeper emotions, emotions that can scare the living daylights out of you like Silent Hill.
4. Having no limits can mean a number of things. The concept I’m looking at is interactive scenery in games. State of Emergency is apparently going to make this abstraction a reality where it will allow you to interact with scenery encompassing things such as destructible buildings. In my opinion this will make games a whole lot better, taking the game player to a new level. Not only will it make games more realistic, but it will make the game more intriguing and allow the gamer to explore the game in more depth.
5. Money is a major factor in the Gaming Industry today, and is increasing in size day by day. The right price means that a decent game should be sold for more than a not so worthy game. An example of this is Microsoft Train Simulator, which is around £50 to buy. Why? I ask you. Game prices should reflect on how good the game is, not how much money has gone into advertising it.
Different consoles have the same game, but at different prices. Max Payne – XBOX £42.99, PS2 £34.99, PC £24.99. Now I know you’re going to tell me that the graphics and speed of the game is better on the PS2 than the PC, but surely its still the same game, with the same levels, the same music, the same everything…. So why should we pay £10 extra just to play it on a different console?
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Well that’s the top 5 things I think ALL games must have, what are your top 5?
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Thanks for Reading
Dav1d
Innovation would have to be one of the most key things that a game needs, more needed than brill graphics anyway, although they do make a good game better. :D
Nice post there though!
Now I know you’re going to tell me that the graphics and speed
> of the game is better on the PS2 than the PC, but surely its still the same
> game, with the same levels, the same music, the same everything…. So why should
> we pay £10 extra just to play it on a different console?
The Xbox version will be much better than the PS2; and the PC's graphics and speed will purely depend on the graphics card and speed of the PC. Come on, you think that a measly PS2 would look better than a P4 2.2Ghz with 1024mg ram and a GeForce 3 titanium 500? I thinketh not...
> "Good Post" or something similar.
He, he told me to write:
"Good post" or something
You wrote:
Different consoles have the same
> game, but at different prices. Max Payne – XBOX £42.99, PS2 £34.99,
> PC £24.99. Now I know you’re going to tell me that the graphics and speed
> of the game is better on the PS2 than the PC, but surely its still the same
> game, with the same levels, the same music, the same everything…. So why should
> we pay £10 extra just to play it on a different console?
The PS2 version is actually inferior to the X-box and PC versions. The PS2 version apparently has doodgy framerates and you can only save the game at the endo of each level. Unlike the X-box version on which you can save your progress at any time during play. The advantages of having a built in hard drive on your console :) So how does this make the game better? Well, games can sometimes get frustationg if you die at a certain point deep into a level. So saving at any point reduces that frustation to a minimum. But I suppose it does make it a bitt less challenging...
ACE TOPIC!!!