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2. be playable on all platforms
3. provide an exciting atmosphere
4. have no limits
5. be the right price
~~~~~~
1. A game that is different and original has a head start among other games before it even hits the shelves. People want to see/play something different, something they’ve never seen before. A great example of this is the game “Rez” which may not be the best game graphically but makes up for it in its originality.
Any game that surprises you will give you some kind of buzz when you’re playing it. There are too many games these days that are the same old stuff, where you aren’t surprised, aren’t impressed and wish you’d never bought the game.
An original game that leaves the gamer thinking, is what games should be designed for. If you can think of a game that has in some way surprised you, think about why it surprised you, and whether you thought this was an exceptional game or not.
2. When you look around your local games shop, or flick open the good ol’ Special Reserve magazine, do you ever look at a game on another platform that you wish was available on the platform you own?
Grand Theft Auto 3. Great game, but if you don’t have a Playstation 2 you cant play it. In my view this is unfair as I think that everybody should have the opportunity to play the best games around at the time. I wonder how Grand Theft Auto 3 would play like on the Amiga?
3. A game that provides an exciting atmosphere is a game that you will play over and over again. A game that makes you smile and even laugh is a game with a difference. Now I’m not saying that all games have to be funny, because a great atmosphere can also be created using deeper emotions, emotions that can scare the living daylights out of you like Silent Hill.
4. Having no limits can mean a number of things. The concept I’m looking at is interactive scenery in games. State of Emergency is apparently going to make this abstraction a reality where it will allow you to interact with scenery encompassing things such as destructible buildings. In my opinion this will make games a whole lot better, taking the game player to a new level. Not only will it make games more realistic, but it will make the game more intriguing and allow the gamer to explore the game in more depth.
5. Money is a major factor in the Gaming Industry today, and is increasing in size day by day. The right price means that a decent game should be sold for more than a not so worthy game. An example of this is Microsoft Train Simulator, which is around £50 to buy. Why? I ask you. Game prices should reflect on how good the game is, not how much money has gone into advertising it.
Different consoles have the same game, but at different prices. Max Payne – XBOX £42.99, PS2 £34.99, PC £24.99. Now I know you’re going to tell me that the graphics and speed of the game is better on the PS2 than the PC, but surely its still the same game, with the same levels, the same music, the same everything…. So why should we pay £10 extra just to play it on a different console?
~~~~~~
Well that’s the top 5 things I think ALL games must have, what are your top 5?
~~~~~~
Thanks for Reading
Dav1d
Now I
> only have to write that in 4 other topics and I'll be considered a great guy by
> the end of the week. :-D
Lol-ish.
Oh what the hell, I think a GAD is on it's way.
Now I only have to write that in 4 other topics and I'll be considered a great guy by the end of the week. :-D
2. When you look around your local games shop, or flick open the good
> ol’ Special Reserve magazine, do you ever look at a game on another platform
> that you wish was available on the platform you own?
Grand Theft Auto 3.
> Great game, but if you don’t have a Playstation 2 you cant play it. In my view
> this is unfair as I think that everybody should have the opportunity to play the
> best games around at the time. I wonder how Grand Theft Auto 3 would play like
> on the Amiga?
Grand Theft Auto 3 will be released on the PC in Spring and I would have though (only guessing) that it will also come out for the XBox.
> 1. surprise the game player
2. be playable on all platforms
3. provide an
> exciting atmosphere
4. have no limits
5. be the right price
~~~~~~
1. A
> game that is different and original has a head start among other games before it
> even hits the shelves. People want to see/play something different, something
> they’ve never seen before. A great example of this is the game “Rez” which may
> not be the best game graphically but makes up for it in its originality.
Yeah, good point, atlhough some idiots will just continue to buy the FIFA series, rather than original, exciting games which will be missed out on.
2. When you look around your local games shop, or flick open the good
> ol’ Special Reserve magazine, do you ever look at a game on another platform
> that you wish was available on the platform you own?
Grand Theft Auto 3.
> Great game, but if you don’t have a Playstation 2 you cant play it. In my view
> this is unfair as I think that everybody should have the opportunity to play the
> best games around at the time. I wonder how Grand Theft Auto 3 would play like
> on the Amiga?
Possibly, but then we'd have nothing to argue with. {:)
3. A game that provides an exciting atmosphere is a game that
> you will play over and over again. A game that makes you smile and even laugh is
> a game with a difference. Now I’m not saying that all games have to be funny,
> because a great atmosphere can also be created using deeper emotions, emotions
> that can scare the living daylights out of you like Silent Hill.
Yes, some games need to be funny, others don't need to be. Depends on the genre, I would say.
4. Having no
> limits can mean a number of things. The concept I’m looking at is interactive
> scenery in games. State of Emergency is apparently going to make this
> abstraction a reality where it will allow you to interact with scenery
> encompassing things such as destructible buildings. In my opinion this will make
> games a whole lot better, taking the game player to a new level. Not only will
> it make games more realistic, but it will make the game more intriguing and
> allow the gamer to explore the game in more depth.
Hopefully this will be a big step into the future of gaming. It can be frustrating when you can't interact with parts of the environment, so hopefully SOE will be the first of many games that improve this idea.
5. Money is a major factor
> in the Gaming Industry today, and is increasing in size day by day. The right
> price means that a decent game should be sold for more than a not so worthy
> game. An example of this is Microsoft Train Simulator, which is around £50
> to buy. Why? I ask you. Game prices should reflect on how good the game is, not
> how much money has gone into advertising it.
Maybe, but then people have opinions. People love Mario games. I would not be willing to pay £40 for a Mario game. BUT, for the games that are definitely crap, prices should be lower.
Different consoles have the same
> game, but at different prices. Max Payne – XBOX £42.99, PS2 £34.99,
> PC £24.99. Now I know you’re going to tell me that the graphics and speed
> of the game is better on the PS2 than the PC, but surely its still the same
> game, with the same levels, the same music, the same everything…. So why should
> we pay £10 extra just to play it on a different console?
Who knows?? Something that needs sorting out, certainly.
~~~~~~
Great post David, worthy of a GAD I would say.
Anyway here's my top 5 tings a game should have
1)Decent Storyline
2)Nice graphics
3)Good controls
4)Gameplay
5)Boobs
I enjoy games to much to care in the end. Good topic.
> ½pint wrote:
> "Good Post" or something similar.
He, he
> told me to write:
"Good post" or something
----------
He asked me to read it. And I commented accordingly. It is a very good post, worthy of a GAD. Well done if you win...