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Pro Evo, Tony Hawk’s 3, Silent Hill 2 and that’s just for starters.
Now I’m facing the new dilemma. Xbox and Gamecube are just around the corner and both of them have a few games that are really looking great. Then on the other hand the PS2 has also got several titles coming out over the next months that will be incredible – I’m sure you know the ones I’m talking about. MGS2 anyone?
The problem of course is cashflow. Even as someone who’s on a reasonable wage, there is no way that I’ll be able to get an Xbox AND a Gamecube. In fact, I’ll be very lucky if I end up with either. Then of course I don’t want to make my PS2 redundant either.
Surely I can’t be the only one out there who is so desperate to play games that he/she constantly wrestles with the ‘do I get Wonderconsole ‘X’ or not’ question?
Perhaps I should take the plunge, kiss goodbye to the PS2 and choose one of the new boys. But you can then guarantee that 5 seconds after selling/trading my PS2 that the ultimate game (GTA4 or similar) will appear to make my new Xbox/Gamecube look pathetic.
Oh the pain and dilemma – someone give me the perfect solution to my constant gaming craving!
> WòókieeMøn§†€® wrote:
The answer, my
>
> friend, is credit cards!
Well, it works for me, anyway... buy now, pay
>
> whenever.
Aha, good point but..... Buy now-pay later, cant pay later-hefty
> fine, cant pay hefty fine-prison....
..... and in prison no Gamecube, Playstation 2 and X box which you had bought using the credit card...
The answer, my
> friend, is credit cards!
Well, it works for me, anyway... buy now, pay
> whenever.
Aha, good point but..... Buy now-pay later, cant pay later-hefty fine, cant pay hefty fine-prison....
> I could probably scrape £200 but £300 is just that bit too
> much.
My credit card has taken a thrashing in the past few months!!
Same as my mum's she would have used it to pre order an X box but it doesnt have enough credit left.
> The problem of course is cashflow.
The answer, my friend, is credit cards!
Well, it works for me, anyway... buy now, pay whenever.