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I disagree.
I think that it was the best decision they ever made.
Some say it discouraged the third party support, but I think that it was more because Nintendo discouraged it through high liscence fees and restrictions.
Others say that it stopped bigger games coming onto the system. Bar Final Fantasy (which wasn't going to happen anyway with Nintendo's feud with Square...) I think that most Playstation games (including Resident Evil and Metal Gear Solid) could have been squeezed onto a cartrige with a slightly lower quality in music.
Whats more, smoe say, it made the N64 look even MORE like a kiddies toy.
So what, I say, it was all for the best.
Firstly, unlike CD's, you don't have to worry about dropping and scratching them...
But there is an even bigger reason.
What makes the Playstation look really old and outdated?
No, it's not the giant pixels so much as those horrible loading time. I know that with the N64 being released later, the CD player MIGHT have been a little bit faster, but not much.
Would it be a worth trade of for bigger games and better music quality?
Well you tell me!
I thought that the likes of Zelda, DK64, Mario and Perfect Dark were more or less big enough, often bigger than most Playstation games. Size wasn't a huge problem.
The music suffered in one or two third party games, but as you can see from Conker and Zelda, anyone who put the effort in got top quality out.
Now let me remind you how much you should appreciate the lack of loading times.
Do nothing for thirty seconds. Time it with a watch.
That was a real drag, wasn't it?
Now imagine having to wait that long before EVERY Goldeneye or Perfect Dark deathmatch, or before every Mario Kart and F-zero race.
Yes, it would get VERY tiresome and multiplayer wouldn't be half as fun. THAT would what you'd have to put up with CD's.
Imagine Zelda. Everytime you go into a new area, shop or mini game, you might have to wait up to 10 seconds.
(Do nothing for 8 seconds).
Dull isn't it.
And imagine that EVERY time you went into a new area.
I don't think that cartriges are appreciated the way they should be.
Now, though, technology has progressed. Optical media is now faster and the PS2, Dreamcast both have little loading times. The Gamecube will have even less.
Some games are even said to seem seamless.
So cartriges are now obselete, but contrary to the opinion of most, they did they N64 proud.
What were you thinking?!
Good post though. I hate loading times, but cartridges just aren't as competetive as disks these days.
When I say 'can you' I am not aiming it at you Starfex, just people in general. Good post, even if it is a blatant GAD attempt, like many people's.
Thank you.
I disagree.
I think that it was the best decision they ever made.
Some say it discouraged the third party support, but I think that it was more because Nintendo discouraged it through high liscence fees and restrictions.
Others say that it stopped bigger games coming onto the system. Bar Final Fantasy (which wasn't going to happen anyway with Nintendo's feud with Square...) I think that most Playstation games (including Resident Evil and Metal Gear Solid) could have been squeezed onto a cartrige with a slightly lower quality in music.
Whats more, smoe say, it made the N64 look even MORE like a kiddies toy.
So what, I say, it was all for the best.
Firstly, unlike CD's, you don't have to worry about dropping and scratching them...
But there is an even bigger reason.
What makes the Playstation look really old and outdated?
No, it's not the giant pixels so much as those horrible loading time. I know that with the N64 being released later, the CD player MIGHT have been a little bit faster, but not much.
Would it be a worth trade of for bigger games and better music quality?
Well you tell me!
I thought that the likes of Zelda, DK64, Mario and Perfect Dark were more or less big enough, often bigger than most Playstation games. Size wasn't a huge problem.
The music suffered in one or two third party games, but as you can see from Conker and Zelda, anyone who put the effort in got top quality out.
Now let me remind you how much you should appreciate the lack of loading times.
Do nothing for thirty seconds. Time it with a watch.
That was a real drag, wasn't it?
Now imagine having to wait that long before EVERY Goldeneye or Perfect Dark deathmatch, or before every Mario Kart and F-zero race.
Yes, it would get VERY tiresome and multiplayer wouldn't be half as fun. THAT would what you'd have to put up with CD's.
Imagine Zelda. Everytime you go into a new area, shop or mini game, you might have to wait up to 10 seconds.
(Do nothing for 8 seconds).
Dull isn't it.
And imagine that EVERY time you went into a new area.
I don't think that cartriges are appreciated the way they should be.
Now, though, technology has progressed. Optical media is now faster and the PS2, Dreamcast both have little loading times. The Gamecube will have even less.
Some games are even said to seem seamless.
So cartriges are now obselete, but contrary to the opinion of most, they did they N64 proud.