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"Blatant GAD attempt: All about cartriges..."

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Fri 11/01/02 at 13:55
Regular
Posts: 787
People say that Nintendo's biggest mistake with the N64 was to use cartriges instead of CD media.

I disagree.
I think that it was the best decision they ever made.

Some say it discouraged the third party support, but I think that it was more because Nintendo discouraged it through high liscence fees and restrictions.
Others say that it stopped bigger games coming onto the system. Bar Final Fantasy (which wasn't going to happen anyway with Nintendo's feud with Square...) I think that most Playstation games (including Resident Evil and Metal Gear Solid) could have been squeezed onto a cartrige with a slightly lower quality in music.

Whats more, smoe say, it made the N64 look even MORE like a kiddies toy.

So what, I say, it was all for the best.

Firstly, unlike CD's, you don't have to worry about dropping and scratching them...

But there is an even bigger reason.

What makes the Playstation look really old and outdated?

No, it's not the giant pixels so much as those horrible loading time. I know that with the N64 being released later, the CD player MIGHT have been a little bit faster, but not much.

Would it be a worth trade of for bigger games and better music quality?
Well you tell me!

I thought that the likes of Zelda, DK64, Mario and Perfect Dark were more or less big enough, often bigger than most Playstation games. Size wasn't a huge problem.

The music suffered in one or two third party games, but as you can see from Conker and Zelda, anyone who put the effort in got top quality out.

Now let me remind you how much you should appreciate the lack of loading times.

Do nothing for thirty seconds. Time it with a watch.




That was a real drag, wasn't it?

Now imagine having to wait that long before EVERY Goldeneye or Perfect Dark deathmatch, or before every Mario Kart and F-zero race.

Yes, it would get VERY tiresome and multiplayer wouldn't be half as fun. THAT would what you'd have to put up with CD's.
Imagine Zelda. Everytime you go into a new area, shop or mini game, you might have to wait up to 10 seconds.

(Do nothing for 8 seconds).

Dull isn't it.
And imagine that EVERY time you went into a new area.

I don't think that cartriges are appreciated the way they should be.


Now, though, technology has progressed. Optical media is now faster and the PS2, Dreamcast both have little loading times. The Gamecube will have even less.

Some games are even said to seem seamless.

So cartriges are now obselete, but contrary to the opinion of most, they did they N64 proud.
Sat 12/01/02 at 12:04
Regular
"May Contain Nuts"
Posts: 871
Dr. Duck wrote:
> A gad attempt? In the ninty forum?

What were you thinking?!

Ahhh you can win in here (I did) and so have a few others a while ago.
Sat 12/01/02 at 12:39
Regular
"Back For Good"
Posts: 3,673
Strafex wrote:
> People say that Nintendo's biggest mistake with the N64 was to use cartriges
> instead of CD media.

i think the virtual boy tops their biggest mistake ;-)



>Some say it discouraged the third party support, but I
>think that
> it was more because Nintendo discouraged it through high
>liscence fees and restrictions.

Yup and the PS stole it all :-D


> Bar Final Fantasy (which wasn't going to happen anyway with Nintendo's feud with
> Square...) I think that most Playstation games (including Resident Evil and
> Metal Gear Solid) could have been squeezed onto a cartrige with a slightly lower
> quality in music.

I doubt it, Well sacrifices would have to be made to both Sound and music. Resident Evil 2 for example, The character models were improved over the PS1 version but the sound is DREADFULL, Every sound has a slight fuzz in the background like someone is starting and stopping it from an audio tape (PC version's the same). PS1 games had plently of room for FMV,Sound and because they were on CDs it meant soundtracks were simpley played from an audio track.


>Firstly, unlike
> CD's, you don't have to worry about dropping and
>scratching them...

What about cracking cartridges,shattering them,leaving them in direct sunlight,scratching the base,dust etc


>What makes the Playstation look really old and
> outdated?

The new PS1 model? oh wait there's more :-D

>No, it's not the giant pixels so much as those horrible
>loading
> time. I know that with the N64 being released later, the
>CD player MIGHT have
> been a little bit faster, but not much.

Running PS1 games on a PS2 joins the pologons together with great effect and can make loading 12 times faster.

>Would it be a worth trade of for
> bigger games and better music quality?
>Well you tell me!

I couldn't live without great sound, not after the PS1 and because PS games could be on numerous discs a game's size is infinite.


>I thought that the
> likes of Zelda, DK64, Mario and Perfect Dark were more or
>less big enough, often
> bigger than most Playstation games. Size wasn't a huge
>problem.

erm some PS games are spread over 4 discs and last alot longer than anything I've played on the N64, e.g final fantasy, fear effect.

>The music
> suffered in one or two third party games, but as you can
>see from Conker and
> Zelda, anyone who put the effort in got top quality out.

with difficulties but it is possible, heavy compression is probably needed though.


>Now let me remind
> you how much you should appreciate the lack of loading
>times.

>Do nothing for
> thirty seconds. Time it with a watch.

*goes into PS2 options and boosts loading times and waits 10 secs*

Yes well The PS2 has a little trick up it's sleeve that Jak and Daxter used remarkably well, It can shift data around at incredible speed faster than the gamecube and Xbox therefore can pretty much run the game off the disc and constantly run it through memory avoiding any loading screens. Not even the gamecube could pull that off, I've done my research ;-)



>That was a real drag, wasn't it?


Only starting the game up for the first time was a bit bad but all the rest never bothered me, If waiting "10 secs" for these AAA games to run then I'll let it be :-)


>Now imagine having to wait that long before EVERY
>Goldeneye or Perfect
> Dark deathmatch, or before every Mario Kart and F-zero
>race.

Most PS games loaded quietly in the background while you browsed the menu's, clever really.


>Yes, it would
> get VERY tiresome and multiplayer wouldn't be half as
>fun. THAT would what you'd
> have to put up with CD's.
>Imagine Zelda. Everytime you go into a new area, shop
> or mini game, you might have to wait up to 10 seconds.

I doubt it, with the exception of red faction (bloody awful) most games offer comftable amounts of loading times and rarely interfear a great deal, You'll understand better when the GC comes out.

Dull isn't it.
And imagine that EVERY time you went into a new
> area.

The "areas" in games like Tomb Raider last up to 3 hours.


>I don't think that cartriges are appreciated the way they
>should be.

Cartridges are 80's technology and should be banished forever for their lack of storage and huge expense.


>Now, though, technology has progressed. Optical media is
>now faster and
> the PS2, Dreamcast both have little loading times. The
>Gamecube will have even
> less.

The Xbox and PS2 will both have HDDs to cut loading times completly.

>So cartriges are now
> obselete, but contrary to the opinion of most, they did
>they N64 proud.

really I thought paying £7 extra for each game would get a bit annoying, each to their own ;-)
Sat 12/01/02 at 13:48
Regular
Posts: 9,848
> Strafex wrote:
> People say that Nintendo's biggest mistake with the N64 was
> to use cartriges
> instead of CD media.

ResÆvilfan wrote:

i think the virtual boy tops
> their biggest mistake ;-)


Ah, but the Virtual Boy was nothing to do with the N64.
So it couldn't have been the biggest mistake with the N64! ;-D

Anyway, you missed the point completely Resi.
I know that the PS2's cd/DVD drive is super fast, but was that technology around when the N64 was made?

I think not!

If Nintendo had used cds instead of carts, those loading times would've been a real nuisance.

And now techology has improved (with the speedy PS2, and even faster on the Gamecube), mini DVD's are Nintendo's best choice, but for the N64, cartriges were certainly better.

And yes, music and sound had to be slightly down graded for N64 games, but the more skillful companies (Rare and Nintendo) still managed to make it sound as good as, if not better than, most music on PS games.

As for blatant GAD attempts in this forum, I did win the one about the Nintendo being a Games Designers Lego Kit.
Also, it sticks out more rather than being one of a million blatant Gad attempts in FoG.

I actually won a game under the title "Blatant Gameaday Attempt" about a year ago (make that 14 months) in FoG.
Sat 12/01/02 at 13:52
Regular
"poo poo for you!"
Posts: 2,161
what is the difference in fog?
Sat 12/01/02 at 16:57
Regular
"Long time no see!"
Posts: 8,351
Cooky wrote:
> I was playing ISS 64 with a mate today and I realised why it's a good thing that
> Nintendo have scrapped carts for cd's. Cos the size was very limited on the
> carts, not much speech could be stored on the carts. This lead to some really
> bad commentry for the games. Hopefully in ISS 2002 on Gamecube the commentry
> will be a tad better!

:)

How can you call the ISS 64 commentary bad??? It features some bloke even madder than Jonathan Pearce!! There may be no names mentioned but it still was funny! How can you even want to go for FIFA instead of ISS??? Wait for ISS 2002, it'll be no.1!
And Ortega, what about FIFA 64?? Weren't player names mentioned on that???
Sat 12/01/02 at 19:05
Regular
Posts: 4,142
This is a really good post and i agrre with you.
Sat 12/01/02 at 21:13
Regular
"Peace Respect Punk"
Posts: 8,069
ResEvilFan, I doubt the PS2 is faster loading than the GC... on certain games (Eternal Darkness I have heard) the developers actually had to increase the loading time (time with just a blank screen) between opening a door and seeing the next room, simply because the change was so quick (faster than on carts apparently) that it 'didn't feel right' or something like that.

so there

:p
Sat 12/01/02 at 21:19
Regular
Posts: 15,579
I never went near FIFA 64 man. Heard too many bad things about it! It had player names in it? Ironic that the worst football game on the N64 had player names...Fifa 98 and World cup 98 didnt.
Sat 12/01/02 at 21:23
Regular
Posts: 4,142
I heard that aswell Sibs
Sat 12/01/02 at 23:46
Regular
"Back For Good"
Posts: 3,673
Sibs wrote:
> ResEvilFan, I doubt the PS2 is faster loading than the GC... on certain games
> (Eternal Darkness I have heard) the developers actually had to increase the
> loading time (time with just a blank screen) between opening a door and seeing
> the next room, simply because the change was so quick (faster than on carts
> apparently) that it 'didn't feel right' or something like that.
>so there :p


Jak and Daxter, so there :-)

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