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Everything in life is always made in the aim to reach perfection, you spend your life trying your hardest aiming for that one state that has no higher point but never reaching it, there is always better, there is always something closer, but never equal. This standard represents everything anyone aims for, including game developers.
The trusty out of ten mark system or the more accurate percentage grading is used with all games created for the public to show how 'close' to perfection the game really is, but nowadays I struggle to agree with the scores found in modern day magazines. Are games really becoming 'perfect'? Is it possible to rate a game 100% or 10/10?
There are so many genres around today that perfection would not actually be perfection but a lower state suited to the certain genre for which the game was designed for, this then begs me to ask another question, are there various levels of perfection? Can something be perfect at what it does in different aspects? For e.g. Mario may be a perfect adventure game, but is it a perfect 'Game'? Is this what they actual mean when they grade these games?
What pushed me into writing this topic was the amount of 'What is the best game ever?' threads on these forums, is that a possible discussion or should it be, what is the best first person shooter, action, adventure, beat em up? For these topics a final answer is possible to reach, if you decide to ponder any higher up the chain of perfection reaching a final verdict becomes increasingly difficult. In my mind perfection is never possible even at various levels, nothing is perfect, it may be 99.9999 % but it will never reach that impossible 100%.
Phew, now after a few hundred words which contain little to do with games, but contained a lot of 'Perfection's, we reach the point of the topic, magazines grading systems. I personally think that no game should ever be rated 100 %, 10/10, or be called 'The best game ever'.
When a game is reviewed for a publication which is designed 'help' people in choosing what games they wish to purchase I believe that a sub heading should be present telling the reader in what aspect the game reaches the acquired score. As a form of false advertising (False due to nothing being perfect), the only point of the 100% grading would be to sell bucket loads of the game, but then again, if ever we lived in a day that money was all that mattered in life and satisfaction and perfection were just words people spoke, then today is that day.
Maybe money is all that matters...
Thanks for reading, d34n0
Everything in life is always made in the aim to reach perfection, you spend your life trying your hardest aiming for that one state that has no higher point but never reaching it, there is always better, there is always something closer, but never equal. This standard represents everything anyone aims for, including game developers.
The trusty out of ten mark system or the more accurate percentage grading is used with all games created for the public to show how 'close' to perfection the game really is, but nowadays I struggle to agree with the scores found in modern day magazines. Are games really becoming 'perfect'? Is it possible to rate a game 100% or 10/10?
There are so many genres around today that perfection would not actually be perfection but a lower state suited to the certain genre for which the game was designed for, this then begs me to ask another question, are there various levels of perfection? Can something be perfect at what it does in different aspects? For e.g. Mario may be a perfect adventure game, but is it a perfect 'Game'? Is this what they actual mean when they grade these games?
What pushed me into writing this topic was the amount of 'What is the best game ever?' threads on these forums, is that a possible discussion or should it be, what is the best first person shooter, action, adventure, beat em up? For these topics a final answer is possible to reach, if you decide to ponder any higher up the chain of perfection reaching a final verdict becomes increasingly difficult. In my mind perfection is never possible even at various levels, nothing is perfect, it may be 99.9999 % but it will never reach that impossible 100%.
Phew, now after a few hundred words which contain little to do with games, but contained a lot of 'Perfection's, we reach the point of the topic, magazines grading systems. I personally think that no game should ever be rated 100 %, 10/10, or be called 'The best game ever'.
When a game is reviewed for a publication which is designed 'help' people in choosing what games they wish to purchase I believe that a sub heading should be present telling the reader in what aspect the game reaches the acquired score. As a form of false advertising (False due to nothing being perfect), the only point of the 100% grading would be to sell bucket loads of the game, but then again, if ever we lived in a day that money was all that mattered in life and satisfaction and perfection were just words people spoke, then today is that day.
Maybe money is all that matters...
Thanks for reading, d34n0