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Everything in life is always made in the aim to reach perfection, you spend your life trying your hardest aiming for that one state that has no higher point but never reaching it, there is always better, there is always something closer, but never equal. This standard represents everything anyone aims for, including game developers.
The trusty out of ten mark system or the more accurate percentage grading is used with all games created for the public to show how 'close' to perfection the game really is, but nowadays I struggle to agree with the scores found in modern day magazines. Are games really becoming 'perfect'? Is it possible to rate a game 100% or 10/10?
There are so many genres around today that perfection would not actually be perfection but a lower state suited to the certain genre for which the game was designed for, this then begs me to ask another question, are there various levels of perfection? Can something be perfect at what it does in different aspects? For e.g. Mario may be a perfect adventure game, but is it a perfect 'Game'? Is this what they actual mean when they grade these games?
What pushed me into writing this topic was the amount of 'What is the best game ever?' threads on these forums, is that a possible discussion or should it be, what is the best first person shooter, action, adventure, beat em up? For these topics a final answer is possible to reach, if you decide to ponder any higher up the chain of perfection reaching a final verdict becomes increasingly difficult. In my mind perfection is never possible even at various levels, nothing is perfect, it may be 99.9999 % but it will never reach that impossible 100%.
Phew, now after a few hundred words which contain little to do with games, but contained a lot of 'Perfection's, we reach the point of the topic, magazines grading systems. I personally think that no game should ever be rated 100 %, 10/10, or be called 'The best game ever'.
When a game is reviewed for a publication which is designed 'help' people in choosing what games they wish to purchase I believe that a sub heading should be present telling the reader in what aspect the game reaches the acquired score. As a form of false advertising (False due to nothing being perfect), the only point of the 100% grading would be to sell bucket loads of the game, but then again, if ever we lived in a day that money was all that mattered in life and satisfaction and perfection were just words people spoke, then today is that day.
Maybe money is all that matters...
Thanks for reading, d34n0
I also think perfect is purely in the mind. Nothing is perfect in every which way to everyone.
I think I've made my point clear!
I feel that you've missed a vital point which a few of the other replies touched on. Perfection is a prefectly subjective experience (geddit?). One man's perfection is another's pile of tripe. As such, I'm sure that many of us have had truly perfect gaming moments. Recently, I completed Kurushi Final after playing it for months. The end sequence was stylish and classy, and I was suffused with that rosy gaming glow. Now in this case, i expect very few others to agree with my assessment of that moment as perfect, due to the minority appeal of a brain-twisting puzzler like Kurushi, coupled with the fact that a lot of owners won't have finished it. But that didn't degrade my experience of that moment.
It's an oft-quoted moment, but Aris (or whatever her name is to begin with) death in FF7 was presented in such a fantastic way that they player (well, me at any rate) was in such a state of shock and flabbergasterment that it actually elicitied an emotional response. I'd be hard pressed to say how that scene could have been written in or presented better. Again, certainly a perfect gaming moment for me.
In my ramblings, I think I've stumbled across another point; perhaps a perfect game is asking too much, but games that contain perfect moments are a more realistic proposition.
Cheery-bye.
It was hard to read, so you are right to thank me for reading your post :)
Final Fantasy Seven eh? Never played that, I'm not a great RPG fan - but I'd have to say that although many people may do this, and it may not seem that important, but it is great in games to get the 'full stats', to complete each and every single mission, with the highest possible score (Tony Hawk's being an ideal example), and it does give a sense of achievement.
Night all!
Update Gameaday Please...
Why is it a strange word you ask?? Well it can be interpreted in many ways. To each person they have their own meaning of perfect. This is how I interpret it:
Perfect - The top of something, something that can not be beaten.
you may not believe me but there is one time where i have reached perfection, it is very true. However it is not in our everyday world, oh no its not, it is in a game known as Final Fantasy seven - a game perfect in it's own way - This is the one time i have reached perfection. I have completed the whole game, and have done everything to do on it. cloud his stats are as high as they can get (in otherwards i am in destructable) This is something that you can call perfect, but it just isn't real, it doesn't make you glow inside.
This brings me to a sub-topic if you must. Ok i have decided that reaching Perfection is not impossible, but is this just in a gaming world?? I doubt our generation will find an answer to this question, but maybe a later one will. Yes this will be too late for usm but it is a long process. Perfection can not be me by the click of your fingers.
However, there is also another inerpretation of Perfect. This is what i think of it as at times, when i have do achieved something for a whil and i finally, and i do it exactly the way i wanted to do it as perfection
well thanx for reading
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MR Fish