The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Sega recently shelved all it's GC sports titles in development due to poor performance of its GC titles.
Now one of the big hitters THQ has thrown doubt on the viability of developing for the Gamecube due to the more expensive (non standard discs) developement costs, but mostly to do with the GC continued poor performance particularly compared to the PS2.
Quote taken form Gamepro.com
"Our GameCube portfolio did not perform up to expectations," CEO Brian Farrell said during the conference call. "In response to this, we have reduced the number of products in development for the GameCube platform."
Now, please tell me, other than Tetris Worlds, which of these titles
did they expect to get major sales?
Obviously none of them due to the Gamecube pathetic
installed user base.
So what if THQ aren't realeasing as many GC games, big deal, no more Jimmy Neutron, Rugrats and Hot Wheels games for the Gamecube.
Where will the Gamecube be without Rugrats games? Better off I think.
BattleBots
Dark Summit
Hot Wheels Velocity X
Jimmy Neutron Boy Genius
Monsters, Inc. Scream Arena
MX Superfly featuring Ricky Carmichael
Rocket Power Beach Bandits
Rugrats Royal Ransom
Scooby Doo!™ Night of 100 Frights
SpongeBob Squarepants Revenge of the Flying Dutchman
Summoner®: A Goddess Reborn
Tetris Worlds
WWE ® Wrestlemania X8
And "coming soon" (or hopefully not):
Finding Nemo
Rocket Power Zero Gravity Zone
SpongeBob SquarePants
Tak and the Power of the Juj
The Adventures of Jimmy Neutron Boy Genius: Jet Fusion
WWE™ Crush Hour™
Now, please tell me, other than Tetris Worlds, which of these titles did they expect to get major sales?
Sega recently shelved all it's GC sports titles in development due to poor performance of its GC titles.
Now one of the big hitters THQ has thrown doubt on the viability of developing for the Gamecube due to the more expensive (non standard discs) developement costs, but mostly to do with the GC continued poor performance particularly compared to the PS2.
Quote taken form Gamepro.com
"Our GameCube portfolio did not perform up to expectations," CEO Brian Farrell said during the conference call. "In response to this, we have reduced the number of products in development for the GameCube platform."