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"2D or not 2D, that is the question..."

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Tue 01/01/02 at 22:17
Regular
Posts: 787
Yes, I know that it has been a hotly debated topic for years, but I have never heard any really good arguments that convince me that 3D games are a huge step up from 2D games or that 2D games are better than 3D games.

Graphics : The one part of the argument that is perfectly obvious as to which is better. No 2D games can really compete with 3D games in this department, bar perhaps the early Saturn 3D games where a 2D version would have been much more polished.

Sound is one factor that has changed, but that is not down to the ‘Revolutionary’ change in dimensions, more down to the increase in sound channels.

Now, game play is what really counts and some people will argue that “there are any no real improvements in this department when 3D games are compared to 2D games, many great 2D games lost all of their charm and quality when 3D updates were released.” Probotector on the SNES and MEGADRIVE was great, simple and addictive, and a good example in how a 2D game can be addictive and brilliantly fun to play, but perhaps a bad example in this argument as no 3D update has ever been attempted. Good examples though, are the entire shooting genre. Gradius, Defender and R-Type were fantastic but many 3D games trying to do the same ( Incoming, for example ) ended up being less fun than watching some fish fingers thaw for an afternoon. Defender is another game shortly to get a 3D update ( on PS2 ), but hopefully this will break the mould.

Then, there is the other side of the argument, which does argue that 3D games are indeed better than 2D games. They argue that some games like Mario 64, Ocarina Of Time and Metal Gear Solid are no way near as good in 2D and could never hope to be.

However, in my opinion, MGS was great in 2D ( SNES, GB ), as were the Mario games and Oracle Of Ages / Seasons on GBC. Some people even welcome character’s reappearances in 2D, such as Sonic in Sonic Advance ( GBA ). ( It is obvious that the GB is the 2D gamers platform of choice.) We must also remember that unless we are really young, even 2D games were revolutionary at first and many a magical youth was spent whiling away time with them. And don’t even get me started about the camera problems in 3D games ...

The question I ask you is... Is 2D magical, or an unwanted memory?
I would value someone else’s opinion on the matter... but for now, I remain completely neutral ( I enjoy both ).

Again, sorry for posting on such a frequently debated topic, but thanks for reading.
Sat 05/01/02 at 23:08
Regular
"!"£$%^&*()_+"
Posts: 2,148
so basically 3d games are 2d games but with an extra dimension?
Sat 05/01/02 at 19:41
Regular
""
Posts: 2,925
er-no wrote:
> You can't have 3D without having 2D first.

Something you have to remember in
> these convos.

A square becomes the cube.. and so on.

A line becomes .... well a block line????
Sat 05/01/02 at 15:24
Regular
"ATAT Supremo"
Posts: 6,238
I like both types of games really. I wouldn't want either type to disappear. 3D is obviously the big thing when it comes to realism in games and stuff, but I still love to play 2D fighters such as Capcom vs SNK 2. It'd be nice to have a game of this series with as many characters to earn as in say a Tekken game.

The line up for Capcom vs SNK 2 is big though :-) Dunno how but they've still managed to miss out some SNK characters I really like. Wish they'd add Eiji Kisaragi, Robert Garcia and Billy Kane to the line up. Andy Bogard, Takuma Sakazaki and Goro Daimon would be good fighters to add too.

Its ashame SNK are gone now, I really hope Capcom can continue this series on though.
Sat 05/01/02 at 15:11
Regular
Posts: 16,548
I always prefer fighters in 2D
Sat 05/01/02 at 14:37
Regular
"You've upset me"
Posts: 21,152
Yeah but it'll get samey after a while.
Sat 05/01/02 at 10:37
Regular
""
Posts: 2,925
They should just make more games like Paper Mario 3D/2D combinations. Easy solution.
Sat 05/01/02 at 07:35
Regular
"everyone says it"
Posts: 14,738
You can't have 3D without having 2D first.

Something you have to remember in these convos.

A square becomes the cube.. and so on.
Fri 04/01/02 at 21:21
Regular
"Peace Respect Punk"
Posts: 8,069
sorry if I was being harsh, but I like my 2D games...

;-)
Fri 04/01/02 at 20:31
Regular
"!"£$%^&*()_+"
Posts: 2,148
Sibs wrote:
A 2D game is harder to make than
> a 3D game?

i was refering to making it successful
ok, calm down, ok not to get so angry i was just contributing to the topic, i rest my case you win(waving white flag).
Fri 04/01/02 at 20:23
Regular
"Peace Respect Punk"
Posts: 8,069
sherman wrote:
> old 2d games were good nowadays to make a good 2d game is just too much hard
> work and making a good 3d game is not as hard. besides gamers don't wana see
> that same 2d platformer again and again with just different characters they wana
> see something new (ie brillent 3d graphics).

Hello? What planet are you from? A 2D game is harder to make than a 3D game? What kind of wacked, spaced out logic did you base that on? Do you honestly think that a 3D game engine is easier to code than a 2D game engine? Or that designing 2D levels is harder than designing levels in 3D? Come on, think about it!

And who are you to say what gamers want? You have your opinion and you are entitled to it, but you can't speak for every gamer can you? And 2D platformers are not the same thing with different characters. Play one of the Mario series, and then one of the Sonic series... are they at all alike? Apart from the fact that they are sidescrollers, and you jump on enemies... no not really. And other games, the Donkey Kong series on Snes, ingenious gameplay, including puzzles, secret areas, different attributes for the characters, everything! So before you say all 2D platformers are the same, try playing some. And that gamers now just want nice 3D graphics... err... you heard of this thing called the GBA? It has mostly 2D games (there are only about 3 3D games) and is selling like hotcakes. So yes... of course, it is blatently obvious that gamers don't want 2D games isn't it...

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