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Lets take Paper Mario a storming game brilliant and I have just finished it, what I admire about all the 64 bit Mario games is Peach’s castle they are always the same, compare, Mario Kart, Tennis, 64 and Paper Mario the castle is basically identical. Now what’s the problem here then? Well in Mario 64 the castle was in the sky right? So how come in Mario Kart is a nearly identical one next to a racetrack? That doesn’t work and in Paper Mario Peach’s castle is on the outskirts of Toad Town again this doesn’t correspond with previous adventures, also inside the castle in Paper Mario the door that normally leads to the basement in Mario 64 is now a kitchen??? What is going on, Bowser’s castle is easy to explain his castle blows up all the time but Peach’s castle never blows up so what causes these changes?
It isn’t as if these are all separate adventures and are not supposed to correspond with the others as in Paper Mario Bowser comments on how Mario beats him all the time linking all Mario games together in one swoop. What you need to do for these anomalies is to have a little imagination! Peach is a princess for Christ’s sake and the Mushroom kingdom is one hell of a big place Toad Town is an area never seen before in a Mario game its because Mario’s never needed to go there before, considering all the different places Mario has traveled to in all of his games it shows us that the Mushroom kingdom is absolutely massive. So Peach who governs the land needs to be in many places at once so therefore has many separate castles around the kingdom this makes much more sense now!
What still confuses me is how come Mario lives in a small house in some games such as Paper Mario but in Mario Land 2 he owns a castle (Wario stole it remember?), same reason? Possibly, a plumber’s wages isn’t enough to buy more than one castle so it makes sense that his other residential spots are smaller houses.
So now lets move on to the granddaddy of all confusion Zelda, I mean does this make any sense at all? How come Link and Zelda never seem to know each other but appear in many adventures together, its not the only thing that confuses me about these games. N64 now NGC placed the theory that there is several Zelda’s and Link’s around the world, their theory is all well and good but mine is a little different. We all know good old Link travels through time quite a lot, time travel isn’t and easy thing to understand but it is possible that throughout the time line there are several link’s all over the place, when he went back in time at the end of Ocarina Of Time isn’t Ganondorf therefore still alive? Did link go too far that Zelda doesn’t remember him? That is possible and was it possible that when Link went forward in time he might of banged into himself somewhere in Hyrule? Due to Link’s time traveling ways we could have 3 Links in the present, a few in the past and a bucket load in the future.
The Legend of Zelda is exactly that, a Legend not Legends, because there is more than one link (although they are the same link there’s just more than one of them) all having separate adventures but only one of them would of happened if you understand what I mean (if you do could you tell me so I can understand what I mean). But that Theory may not be necessary in the next few years, we all known Shigsy claimed that Ocarina of Time was the first in the Series and Majora’s Mask happened soon after but his next game looks oddly like the original Zelda! Could he be remaking the series again so each storyline corresponds with each other? Maybe in the Legend of Zelda on the Gamecube Zelda will know who Link is (if she’s in it at all) unlike the NES outing, then the stories may make a bit more sense.
This could well happen, another confusing title Resident Evil looks to be doing just that, people claim Barry died in the first as they failed to save him then why is he in Resident Evil 3 and Gaiden? So many Storyline conflicts going on, so many holes in the plot. Now we all know that the Resident Evil series is being re-done and Capcom is in fact going back to the storyline part and the original game will be 50% bigger. Now Capcom can make their individual games correspond easier with each other and make the mystery of Resident Evil 0 a lot more erm mysterious. So if Capcom are going back to their roots and ironing out any problems, re-writing the script so to speak then could Shigsy be planning a similar thing with his Zelda adventures?
If this is to be the case the world will be a less confusing place.
Here’s to the Future
Dringo
> Yes but they do link to eachother together, e.g. Homer tells one person that he
> went into space linking a prior adventure Bowser always goes on about losing to
> mario each and everytime and Bowser's feelings towards Peach have slowly grown
> over the games.
Yes, I know... Like I said, I dont think your really supposed to care that much about any plot holes in Mario or the Simpons... The storyline, what people remember/forget, etc... is all based on the current situation, and not on keeping a consistent thread of historic events... cartoon fun rather than Star Trek geekiness :)
And that they were just supposed to be individual games in their own right?
Zelda games are about recusing Zelda from Gannondor and saving Hyrule...
They arnt a series of games telling an epic story (ala Ultima series)...
The only connection between each in the series is the storyline and characters...
Mario on the other hand is just supposed to be a cartoon character... I dont think your supposed to care that much... Like the way the Simpons sometimes Springfield is a town, othertimes a village... and how every series the date of Bart and Lisas birth chages (as do the stories surrouding them)... that kinda thing?
Anyway, almost every Zelda game deals with Gannondorf kidnaping Zelda in an attempt to rule Hyrule...
If Link remembered this is each sequal, then he would just have a breakdown! "Oh for God's sake... he's trying it again!".
It's good that some games do try to follow a story line set by another, but for games where each new game is meant ot be revolutionary in some way (like Zelda) it is best to forget everything but the basic ideas (Link- Elf, Zelda- princess). That way there's nothing to hold the story, and originality of the game behind... which is what Zelda is all about.
Sonic
Lets stop that for a second, why would taking previous titles into account effect the Gameplay, graphics or sound of any Zelda game? It doesn't quite frankly when i read the sequel to a book like Harry Potter its because i want to read further adventures of these brilliant characters! In Zelda i do that but i would like it if it carried on.
The idea of the post was to point out that game designers such as Capcom are redesigning their games and storyline plots so they make more sense with eachother, the fact that the next Zelda game is called LEgend of Zelda and from the clip we have seen involves similar ideas from the original Zelda leads me to belive the original game is being re-made ala Resident Evil so it all makes sense...
If Shigsy doesn't give a hoot about storyline why bother making the same character again and again? Because people desire the continuing adventures of this game star and it would be nice if it was continuing.
Sonic
It just does whatever suits that particular game.
That's why Mario is throwing Bowser on bombs in one game and playing tennis with him in the next...