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can anyone here please register their interest, and whether they would be interested.
thanks
The fact that you may only be able to run one game a time on the system means that you are limiting the appeal - and in order to make money you need to attract as wide an audience as possible.
With people being able to play online from their own homes for a modest fee, why would they travel to a location, pay money just to play in a room with x number of different people they don't know.
It may work, but it'd require a lot of investment and a high number of users to make money.
> hopefully we could buy second hand consoles
Fair enough, that would definitely cut the setup costs.
> and games.
Ok speaking from a PS2 point of perspective here, you'll be paying full price for the games. Your talking about setting up an infrastructure that will allow potentially 50+ people to play a PS2 game online.
Considering there are no games currently on the market which allow online ability and they will be released soon, you'll end up paying full price, plus your going to have to buy all the latest releases in bulk so when the hordes turn up you wont have the problem of saying "sorry can't play that we haven't got any in stock"
> charges would be a few pounds an hour
Fair charge, would maybe think about paying that amount for a bit of a laugh.
> we would mainly only have the online games, and the most popular titles
See my comment about buying all the latest games.
> also, people would be free to bring their own games.
So what happens when for example, I've bought a copy of the latest game and say to my mates "come on lets go and play this online, it'll be a right laugh", I take my copy along but you haven't got any in stock or not enough?
> it would be expensive to set up
Damn right it'd be expensive, I'd suggest you start talking seriously to Microsoft, Nintendo and Sony as soon as possible. TV's alone are going to set you back a fortune, cabling, internet connection, electricity etc etc. Is your name Bill Gates by any chance?? :p
I'm sorry to put a downer on your idea, but I just can't see how your "couple of quid an hour" is going to even come close to covering your startup expenditure plus your normal day to day running costs.
When and if I play games online I want to be sat in a nice comfy chair or sofa with a nice big TV sat in front of me, not some 14" poxy portable. Plus a nice cold beer and easy access to the toilet! Us oldies need the loo more :) seriously, your going to have to provide one massive complex with some seriously good facilities and I just don't see how you'd be able to afford all that.
Piracy is great fun until you see just how big it is, and how badly it must effect the industry as a whole.
And yes - I know that there are Console games with plenty of replay value but not to the same scale as many many more PC games ( That's aimed at the moron's who will try to pick fault )
You only have to do a few quick searches on the net to find the extent of the hacking / piracy epidemic that affects PC games - you can find most games to download with enough searching and the speed that the CD cracks appear after game release is incredible. I must admit that I do have a couple of games which I have downloaded CD cracks for. Not to sell the game on but so that I can play without the hassle of loading the CD and also so that I can play the game that I bought on home or work PC when I want.
PC gaming is bigger than console gaming, just not financially so. The main reason being that more parties demand a chunk of console games sales leading to the games being 50% more expensive. The other being, as stated, piracy.
I've been involved in a number of piracy rings, and the sheer size of the hacker/piracy community is simply staggering.
Twice as many games for consoles are sold than total software sales for PC's - that's including all the business software etc.
But......
There is a culture difference I'll grant you.
Alot of console games are bought - played for a week or two and then discarded, either sold on or stuck at the back of a shelf to gather dust. Wheras - because of the type of game on PC - they tend to be played for much longer, I bought a copy of good old Duke Nukem 3D probably 7 years ago now and it is still played virtully every day over our office network - that is incredible value for money - working it out it has probably been played by three of us for getting on for 1600 hours - that's a heck of a lot of gameplay for 29.99.
Put it this way, millions of people are online at any given time playing Starcraft. And that's just the people playing online.
Sony got a massive 600,000 people online. Whooo.