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"2 ports good, 4 ports bad...."

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Tue 20/11/01 at 13:35
Regular
Posts: 787
How many people have *honestly* had a problem with the PS1/2 only having 2 controller ports?

How many people here use their DC/N64 with 4 players more than 2?

Why is this such a downside to the Sony machines? You have to buy a tap to have 4 players? Personally, I haven't played a 4 player game since Micro Machines on the Megadrive.

Let's dispel this for once and for all.

Firstly, how about the fact that you could have 2 multitaps and have 8 player games? How cool would it be to have a footy game where almost every player is human controlled? You couldnt have that on a DC/N64, could you!

"Oh, but they are so expensive!" you cry.

Actually, it's cheaper to play 4 player on a PS1/2 than either of the other machines.

4 PS2 pads are £80, and the tap is £20. Total: £100.
4 DC pads are £80, 4 rumble packs are £36. Total: £116.
4 N64 pads are £92, 4 rumble packs are £36. Total: £128.

(all prices are from SR)

This has never been an issue for PS1/2 owners. People who want 4 player can get it. The only people that bring this up are Nintys and Segats (whatever they are called). It's just a shame they are in fact, losing on this one.

Any more arguments anyone else would like to prove wrong while we are here?
Tue 20/11/01 at 19:56
Regular
"Hoo Har"
Posts: 1,281
Have you noticed that all consoles with 4 control ports never do well!

Spooky!
Tue 20/11/01 at 19:36
Regular
"*Plonk*"
Posts: 330
I have o prob with 2 ports, i have a multi tap. and a DC.
Tue 20/11/01 at 15:43
Regular
Posts: 9,848
Bonus wrote:
> Maybe this is the reason for the PS2 only having two pads??

The Playstation 2
> I/O controller is a PSOne Core processor. This was implemented to allow the PS2
> to be backward compatible with older games. For the PS2 to support more
> controllers, the core PS processor would need to be changed causing massive
> compatibility issues with PSOne titles. The easiest option (and the cheapest)
> was to stick with two controller ports from the PSOne, which were adapter from
> Sony's console (originally based on the SNES, so if you like, it's Nintendo's
> fault the PS2 only has two controller ports).


So you mean that there's only two ports in the PS2 because Sony took gaming backwards instead of forwards?

Sounds about right...

Nintendo's fault?

Only for bringing those CD Walkman goofs, Sony, into the games industry! :-D
Tue 20/11/01 at 14:46
Regular
Posts: 6,492
Bonus wrote:
it's Nintendo's fault the PS2 only has two controller ports


You CAN quote me on that.

:D
Tue 20/11/01 at 14:45
"High polygon count"
Posts: 15,624
Slaveunit wrote:
> We might as well give up, Wookie. Theres no telling some poeple... :)


You can always tell people... but some just refuse to learn.
Tue 20/11/01 at 14:45
Regular
"I confused?"
Posts: 2,440
WòókieeMøn§†€® wrote:
> Dr. Nebster Crippen wrote:
> Playstation only make two controller ports
> because there damn right lazy.


Cracking piece of analysis there! Thanks
> for that - issue resolved, I'd say.

My pleasure if there is anything else i can help you with just ask.
Tue 20/11/01 at 14:43
Regular
"Back from the dead!"
Posts: 4,615
We might as well give up, Wookie. Theres no telling some poeple... :)
Tue 20/11/01 at 14:41
Regular
Posts: 6,492
Maybe this is the reason for the PS2 only having two pads??

The Playstation 2 I/O controller is a PSOne Core processor. This was implemented to allow the PS2 to be backward compatible with older games. For the PS2 to support more controllers, the core PS processor would need to be changed causing massive compatibility issues with PSOne titles. The easiest option (and the cheapest) was to stick with two controller ports from the PSOne, which were adapter from Sony's console (originally based on the SNES, so if you like, it's Nintendo's fault the PS2 only has two controller ports).
Tue 20/11/01 at 14:36
"High polygon count"
Posts: 15,624
Dr. Nebster Crippen wrote:
> Playstation only make two controller ports because there damn right lazy.


Cracking piece of analysis there! Thanks for that - issue resolved, I'd say.
Tue 20/11/01 at 14:36
"High polygon count"
Posts: 15,624
Wheres your head at? wrote:
> also, 8 player split screen, your gunna need a BIG tv or spend your time squinting with that.

Read the post again... you don't have an 8-way split screen!

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