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The game had been released on the Super Game Boy Turbo 2 Revival Edition, which had strong third party support, especially from Capcom with their Street Fighter Advance series. Poke-It-On had been a hit. Players got a free cuddly toy with the game which included a chip in it so the so the Super Game Boy Information Station Chip Reader could read the information about their Poke-It-On and convert it into game data like Poke-It-On type, sex, strengths and weaknesses, etc. Players had to fight their Poke-It-On with others to increase its level and make it stronger. Players could expand their team by buying more chipped cuddly toys and having their data read into the game.
A year after the Japanese received the game the reams of crucial text, data and Poke-It-On names had been converted into English. This let the American launch go ahead. The hype had been mounting, and it paid off for Nintendo. Again the Poke-It-Ons were a huge hit. The cuddly toys were banned from schools as they distracted pupils and bullies often stole them.
Now, eight long years after the Japanese launch, and seven after the US, Europe was finally going to get a taste of the Poke-It-On craze. But they were letting something much more sinister into the EU than anyone could have predicted…
-----EPISODE 2-----
Deeply embedded within every Poke-It-On cuddly toy is a Super Game Boy Pi-krap-chu Edition Mini Camera. From Japan Mr. Yamauchi could watch the Poke-It-On hysteria grow. But even more sinister was a mind beacon device developed by one of Nintendo’s many second parties called ‘Yuri Systems’. When activated it could take control of youngsters in the immediate area around the so-called toy.
Mr. Yamauchi’s plan was all going well. The hype in Japan had led to great success in America. In this land of the free he was sure the children could gain access to the higher level military equipment they would need. Now all he needed was the Europeans. Well every other World War was centred in Europe. If nothing else, at least Mr. Yamauchi was being consistent. The European launch was just as hectic as Japan and the US, parents desperately trying to get their ‘little angels’ Poke-It-Ons before they sold out in the Christmas rush. And it was only July.
By Christmas almost no child had a Poke-It-On free holiday, but the parents thanks for them came the very next day. Mr. Yamauchi decided it was time, and flicked the little red switch. Instantly child’s minds went blank. The next thoughts they had were along the lines of “KILL SONY” (except in rare cases where the translation was distorted, and came out as “KILL SHEEPY”, as if he didn’t have enough problems with Dringo!)
TO BE CONTINUED...
What will happed to Sheepy? Will Sony finally be destroyed? Are we all doomed?
Find out soon in the next episode...
heh
Well least I'm a main character
The carnage that ensued involved much destruction of property and the burning of all Sony goods and supporters as well as Sheepy having to barricade himself into his house and plead for humanitarian aid on Ukchatforums.com
The few who were still free in body and mind were in hiding. In America the Poke-It-On controlled kids had seized control of all the arms and were proceeding to take over all other countries arms world wide. However, back in the UK there was one who heard Sheepy’s pleas for help. He decided drastic measures were needed. He nipped into his local Special Reserve store and found Tony. On seeing the hordes approaching, Tony had given up all Sony related stock to the Poke-It-On controlled masses and vowed allegiance to Nintendo. The teenage hero and Tony then went in search of supplies. They were gonna need guns… lots of guns.
Meanwhile Sheepys cheese stock was running low. He decided to make a run for it. He just made it to the local cheeserie, luckily for him being controlled by the Poke-It-Ons made the children shamble along slowly and mumble incoherently. As sheepy opened the door he heard *Click-click*
“Get outta here Poke-It-On scum!”
“I’m Human! Don’t shoot!” wailed Sheepy… “What? Tony is that you?”
“Sheepy? What are you doing here?”
“This is my favourite cheeserie thank you very much! Where’d you get than sawn off shotgun?”
“Oh, this… out back. We need to stop these damn Poke-It-On controlled kids!”
“No! You two stay here. I know what I have to do.” It was Tony’s saviour.
“Who are you?” asked Sheepy
“You probably don’t see me much. I usually stick to the Nintendo forum.”
And with that he left. Tony and Sheepy exchanged worried glances.
Who is this mysterious Saviour? Will Sheepy find enough cheese to keep him going? And what the hell was a sawn off doing in a cheeserie?
Find out next episode... (well except that shotgun thing...)
I'm reading about two sentences of each long post I see.
And I've just realised that 'developed' really wasn't the right word to use.
But I'm bored of writing this reply now, so...
*click*
*Starts to cry
Oh and I did read it, good story! So i'm right in thinking all episodes after this will be posted in this thread or in te story forums?
The game had been released on the Super Game Boy Turbo 2 Revival Edition, which had strong third party support, especially from Capcom with their Street Fighter Advance series. Poke-It-On had been a hit. Players got a free cuddly toy with the game which included a chip in it so the so the Super Game Boy Information Station Chip Reader could read the information about their Poke-It-On and convert it into game data like Poke-It-On type, sex, strengths and weaknesses, etc. Players had to fight their Poke-It-On with others to increase its level and make it stronger. Players could expand their team by buying more chipped cuddly toys and having their data read into the game.
A year after the Japanese received the game the reams of crucial text, data and Poke-It-On names had been converted into English. This let the American launch go ahead. The hype had been mounting, and it paid off for Nintendo. Again the Poke-It-Ons were a huge hit. The cuddly toys were banned from schools as they distracted pupils and bullies often stole them.
Now, eight long years after the Japanese launch, and seven after the US, Europe was finally going to get a taste of the Poke-It-On craze. But they were letting something much more sinister into the EU than anyone could have predicted…
-----EPISODE 2-----
Deeply embedded within every Poke-It-On cuddly toy is a Super Game Boy Pi-krap-chu Edition Mini Camera. From Japan Mr. Yamauchi could watch the Poke-It-On hysteria grow. But even more sinister was a mind beacon device developed by one of Nintendo’s many second parties called ‘Yuri Systems’. When activated it could take control of youngsters in the immediate area around the so-called toy.
Mr. Yamauchi’s plan was all going well. The hype in Japan had led to great success in America. In this land of the free he was sure the children could gain access to the higher level military equipment they would need. Now all he needed was the Europeans. Well every other World War was centred in Europe. If nothing else, at least Mr. Yamauchi was being consistent. The European launch was just as hectic as Japan and the US, parents desperately trying to get their ‘little angels’ Poke-It-Ons before they sold out in the Christmas rush. And it was only July.
By Christmas almost no child had a Poke-It-On free holiday, but the parents thanks for them came the very next day. Mr. Yamauchi decided it was time, and flicked the little red switch. Instantly child’s minds went blank. The next thoughts they had were along the lines of “KILL SONY” (except in rare cases where the translation was distorted, and came out as “KILL SHEEPY”, as if he didn’t have enough problems with Dringo!)
TO BE CONTINUED...
What will happed to Sheepy? Will Sony finally be destroyed? Are we all doomed?
Find out soon in the next episode...