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>Come on now, who ever bought Hubbie?
Wasn`t that a date/marraige simulator for women?
I don't think so mate. I think you should check your resources once more, as it's like setting up a food chain store right next to McDonalds if that is what the computer game industry is like. No one would stand a chance and would be crushed by the competetors.
Well, it doesn't seem that far from the truth as
www.slashdot.org has told me.
Computer game developers work in an industry where 90% of the profit is made from 10% of the products. Or to put it another way, 90% of the products simply die in the marketplace. Sometimes this is because the products themselves are dreck; There certainly is a lot of poorly designed, poorly debugged, formulaic, or simply content free products out there.
That seems intresting and that was wrote by a computer games designer.
5% of games make a profit, i seriously doubt that ;-)
> On average, only 5% of games made actually are bought by anyone.
Also, a rare
> coincidence, only 5% of games are even heard of, and 5% of games are
> advertised.
Come on now, who ever bought Hubbie?
i agree.
Also, a rare coincidence, only 5% of games are even heard of, and 5% of games are advertised.
Come on now, who ever bought Hubbie?